Player Matchup

Scylla
Scylla
Brahminen
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,792 Elo+
Party 1
Ymir
Ymir
Sisruber3
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 3
Cernunnos
Cernunnos
SonQ
Cernunnos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,462 Elo+
Party 3
Hercules
Hercules
StBadger
Hercules
Level 108
God Stats
0W - 1L
1,743 SR
Queue Stats
3W - 5L
1,463 Elo+
Party 3
Merlin
Merlin
edkachallenge
Merlin
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,739 Elo+
Party 1
Team Averages
Level 50
1,549 SR
1,631 Elo+

VS

Team Averages
Level 25
1,508 SR
1,537 Elo+
Chiron
Chiron
Miimie
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 22L
1,715 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MysticPlush
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Merlin
Merlin
Omen220
Merlin
Level 28
God Stats
3W - 1L
1,775 SR
Queue Stats
110W - 169L
1,396 Elo+
Solo
Amaterasu
Amaterasu
Thjern
Amaterasu
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
110W - 32L
1,620 Elo+
Party 2
Bastet
Bastet
Сoлёная
Bastet
Level 17
God Stats
2W - 2L
1,267 SR
Queue Stats
82W - 110L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Brahminen
Scylla
11
2 / 5 / 5
6,815
682
7,024
11,577
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
12
0 / 3 / 8
6,643
664
2,350
11,631
13,388
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
SonQ
Cernunnos
12
4 / 4 / 6
7,294
729
3,644
8,991
4,140
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
StBadger
Hercules
15
1 / 1 / 10
7,481
748
2,836
13,359
11,049
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 5 / 3
8,112
811
10,182
12,006
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Miimie
Chiron
16
5 / 2 / 9
9,168
917
16,863
7,059
2,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
MysticPlush
Tsukuyomi
14
4 / 3 / 7
8,161
816
9,109
6,033
2,729
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Omen220
Merlin
15
3 / 3 / 7
8,614
861
11,280
5,831
2,296
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Thjern
Amaterasu
16
4 / 0 / 9
8,701
870
8,380
11,294
10,020
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
2 / 4 / 11
8,182
818
8,628
8,177
3,146
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
61
11
Kills
18
18
Deaths
12
32
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Scylla
Brahminen
Scylla
2
5
5
0.9
W
Chiron
Miimie
Chiron
5
2
9
4.75
W
Tsukuyomi
MysticPlush
Tsukuyomi
4
3
7
2.5
W
Merlin
Omen220
Merlin
3
3
7
2.17
L
Ymir
0
3
8
1.33
L
Cernunnos
SonQ
Cernunnos
4
4
6
1.75
L
Hercules
StBadger
Hercules
1
1
10
6
W
Amaterasu
Thjern
Amaterasu
4
0
9
8.5
L
4
5
3
1.1
W
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,036
Damage
54,260
57,564
Taken
38,394
37,708
Mitigated
21,012
16,392
Healing
16,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Brahminen
Scylla
7,024
287
1,756
2,247
11,577
4,016
0
1,365
10,034
13,993
0
W
Chiron
Miimie
Chiron
16,863
4,560
3,439
2,575
7,059
2,821
857
2,526
4,533
0
29,085
W
Tsukuyomi
MysticPlush
Tsukuyomi
9,109
1,385
101
208
6,033
2,729
55
4,267
1,766
0
15,331
W
Merlin
Omen220
Merlin
11,280
766
0
250
5,831
2,296
1,099
3,777
2,054
27,042
0
L
Ymir
2,350
481
490
1,163
11,631
13,388
0
3,642
7,713
3,553
0
L
Cernunnos
SonQ
Cernunnos
3,644
1,274
506
589
8,991
4,140
0
1,038
7,907
0
11,757
L
Hercules
StBadger
Hercules
2,836
718
1,167
5,111
13,359
11,049
0
4,021
9,155
0
8,448
W
Amaterasu
Thjern
Amaterasu
8,380
383
810
6,324
11,294
10,020
918
5,138
6,156
0
11,974
L
10,182
725
1,508
1,855
12,006
5,115
0
1,214
10,483
26,145
0
W
8,628
1,005
1,562
1,215
8,177
3,146
218
3,848
4,329
0
12,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,345
Gold Earned
42,826
85
Minions Killed
97
0
Camps Cleared
0
924,276
Distance Traveled
1,015,953
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,815
682
10
1
0
189,488
0
W
Chiron
9,168
917
38
4
0
187,605
4
W
Tsukuyomi
8,161
816
9
1
0
197,591
0
W
Merlin
8,614
861
36
4
0
176,606
0
L
Ymir
6,643
664
4
0
0
172,191
2
L
Cernunnos
7,294
729
21
2
0
173,359
0
L
Hercules
7,481
748
16
2
0
207,110
0
W
Amaterasu
8,701
870
3
0
0
242,180
0
L
Merlin
8,112
811
34
3
0
182,128
0
W
Bastet
8,182
818
11
1
0
211,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role