Player Matchup

Nemesis
Nemesis
Borze888
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,246 Elo+
Party 2
Bellona
Bellona
Sacknuss
Bellona
Level 2
God Stats
0W - 2L
1,254 SR
Queue Stats
0W - 3L
1,109 Elo+
Party 1
Artemis
Artemis
SandzakBate
Artemis
Level 4
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 5L
1,401 Elo+
Solo
Ymir
Ymir
waltasar
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,474 Elo+
Party 2
Neith
Neith
worstplayaNA
Neith
Level 22
God Stats
0W - 3L
1,254 SR
Queue Stats
0W - 3L
1,109 Elo+
Party 1
Team Averages
Level 12
1,445 SR
1,268 Elo+

VS

Team Averages
Level 39
1,641 SR
1,485 Elo+
Arachne
Arachne
ChatonPS
Arachne
Level 83
God Stats
3W - 0L
1,769 SR
Queue Stats
5W - 3L
1,675 Elo+
Party 4
Cthulhu
Cthulhu
Ezzylryb
Cthulhu
Level 72
God Stats
7W - 3L
1,693 SR
Queue Stats
206W - 233L
1,373 Elo+
Party 3
Xbalanque
Xbalanque
MoutMouti
Xbalanque
Level 8
God Stats
9W - 1L
1,865 SR
Queue Stats
40W - 34L
1,501 Elo+
Party 3
Ra
Ra
Sm1L3UR
Ra
Level 5
God Stats
6W - 0L
1,500 SR
Queue Stats
8W - 5L
1,495 Elo+
Party 4
Osiris
Osiris
iEavel
Osiris
Level 28
God Stats
14W - 11L
1,378 SR
Queue Stats
114W - 140L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Borze888
Nemesis
14
2 / 7 / 2
9,537
415
5,852
16,796
6,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Sacknuss
Bellona
13
3 / 8 / 3
9,492
413
5,165
15,548
11,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
SandzakBate
Artemis
18
5 / 12 / 3
12,157
529
19,357
17,817
6,455
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
15
1 / 8 / 2
9,676
421
5,794
18,274
21,720
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 10 / 3
10,297
448
6,130
14,834
5,018
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChatonPS
Arachne
19
13 / 2 / 15
12,953
563
15,024
16,781
9,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Ezzylryb
Cthulhu
17
6 / 2 / 11
11,587
504
7,760
25,493
26,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
MoutMouti
Xbalanque
19
11 / 4 / 7
13,236
575
13,557
15,055
5,820
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 4 / 15
12,975
564
16,496
10,454
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
iEavel
Osiris
19
9 / 2 / 12
12,328
536
10,617
17,587
15,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
105
14
Kills
45
45
Deaths
14
13
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Borze888
Nemesis
2
7
2
0.43
W
Arachne
ChatonPS
Arachne
13
2
15
10.25
W
Cthulhu
Ezzylryb
Cthulhu
6
2
11
5.75
W
Xbalanque
MoutMouti
Xbalanque
11
4
7
3.63
L
Bellona
Sacknuss
Bellona
3
8
3
0.56
L
Artemis
SandzakBate
Artemis
5
12
3
0.54
W
6
4
15
3.38
W
Osiris
iEavel
Osiris
9
2
12
7.5
L
Ymir
1
8
2
0.25
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,298
Damage
63,454
83,269
Taken
85,370
51,470
Mitigated
61,702
11,292
Healing
29,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Borze888
Nemesis
5,852
1,997
0
2,136
16,796
6,869
0
5,022
11,628
0
42,448
W
Arachne
ChatonPS
Arachne
15,024
10,292
0
8,945
16,781
9,368
1,807
2,045
14,736
0
85,190
W
Cthulhu
Ezzylryb
Cthulhu
7,760
1,163
0
2,334
25,493
26,341
734
1,151
24,342
62,853
0
W
Xbalanque
MoutMouti
Xbalanque
13,557
8,470
0
4,653
15,055
5,820
8,716
404
14,508
0
88,594
L
Bellona
Sacknuss
Bellona
5,165
1,641
0
2,771
15,548
11,408
0
5,557
9,839
0
35,367
L
Artemis
SandzakBate
Artemis
19,357
11,624
0
2,495
17,817
6,455
0
4,418
13,297
0
72,350
W
16,496
1,408
3,311
4,393
10,454
4,532
1,935
1,195
9,259
82,649
0
W
Osiris
iEavel
Osiris
10,617
2,083
0
5,537
17,587
15,641
114
2,708
14,443
12,886
45,971
L
Ymir
5,794
676
429
1,208
18,274
21,720
0
3,981
14,162
35,246
0
L
6,130
2,343
0
2,253
14,834
5,018
0
6,375
8,169
0
38,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,159
Gold Earned
63,079
350
Minions Killed
607
0
Camps Cleared
0
1,709,973
Distance Traveled
2,164,029
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,537
415
70
3
0
361,748
2
W
Arachne
12,953
563
121
5
0
473,547
2
W
Cthulhu
11,587
504
78
3
0
409,581
8
W
Xbalanque
13,236
575
126
5
0
412,435
0
L
Bellona
9,492
413
68
3
0
349,865
0
L
Artemis
12,157
529
98
4
0
343,658
1
W
Ra
12,975
564
172
7
0
437,570
0
W
Osiris
12,328
536
110
5
0
430,896
4
L
Ymir
9,676
421
50
2
0
325,890
2
L
Neith
10,297
448
64
3
0
328,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role