Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Fetiga
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,679 Elo+
Party 1
Kukulkan
Kukulkan
mylabrasilino
Kukulkan
Level 26
God Stats
0W - 1L
1,168 SR
Queue Stats
3W - 3L
1,605 Elo+
Party 1
Team Averages
Level 45
1,389 SR
1,594 Elo+

VS

Team Averages
Level 111
1,425 SR
1,500 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Dallas19
Cernunnos
Level 129
God Stats
3W - 2L
1,275 SR
Queue Stats
216W - 176L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 4 / 2
8,263
590
6,403
8,709
3,112
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Fetiga
Cthulhu
12
1 / 3 / 2
7,759
554
5,315
9,825
5,900
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
mylabrasilino
Kukulkan
10
1 / 6 / 1
8,138
581
4,771
9,253
3,091
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 1 / 8
10,289
735
9,042
8,179
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
 
Sun Wukong
11
0 / 2 / 9
8,354
597
3,328
7,087
4,907
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
Dallas19
Cernunnos
15
9 / 0 / 4
10,479
749
12,474
10,575
4,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
13
13
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
4
2
0.5
W
Baron Samedi
 
Baron Samedi
4
1
8
8
W
Sun Wukong
 
Sun Wukong
0
2
9
2.25
W
Cernunnos
Dallas19
Cernunnos
9
0
4
11
L
Cthulhu
Fetiga
Cthulhu
1
3
2
0.67
L
Kukulkan
mylabrasilino
Kukulkan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,489
Damage
24,844
27,787
Taken
25,841
12,103
Mitigated
12,784
3,722
Healing
10,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,403
442
0
971
8,709
3,112
0
1,676
7,033
0
29,905
W
Baron Samedi
 
Baron Samedi
9,042
394
970
2,147
8,179
3,837
456
1,854
6,325
48,958
0
W
Sun Wukong
 
Sun Wukong
3,328
381
0
1,200
7,087
4,907
132
3,636
3,451
0
15,056
W
Cernunnos
Dallas19
Cernunnos
12,474
5,647
0
5,930
10,575
4,040
2,379
4,596
5,979
0
43,020
L
Cthulhu
Fetiga
Cthulhu
5,315
283
0
295
9,825
5,900
0
2,379
7,446
22,316
0
L
Kukulkan
mylabrasilino
Kukulkan
4,771
451
0
2,456
9,253
3,091
0
4,987
4,266
22,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,160
Gold Earned
29,122
123
Minions Killed
160
0
Camps Cleared
0
658,612
Distance Traveled
777,256
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,263
590
49
4
0
239,658
5
W
Baron Samedi
10,289
735
78
6
0
247,609
3
W
Sun Wukong
8,354
597
20
1
0
267,232
1
W
Cernunnos
10,479
749
62
4
0
262,415
3
L
Cthulhu
7,759
554
30
2
0
215,992
4
L
Kukulkan
8,138
581
44
3
0
202,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role