Player Matchup

Bellona
Bellona
 
Bellona
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
B1gOunce
Sol
Level 88
God Stats
4W - 3L
1,611 SR
Queue Stats
313W - 312L
1,517 Elo+
Solo
Erlang Shen
Erlang Shen
RagingAsian69
Erlang Shen
Level 53
God Stats
4W - 3L
1,722 SR
Queue Stats
230W - 183L
1,630 Elo+
Solo
Chiron
Chiron
angelpg
Chiron
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 111L
1,487 Elo+
Solo
Sylvanus
Sylvanus
iHunterNv
Sylvanus
Level 131
God Stats
11W - 10L
1,597 SR
Queue Stats
283W - 261L
1,508 Elo+
Solo
Team Averages
Level 102
1,586 SR
1,528 Elo+

VS

Team Averages
Level 108
1,464 SR
1,494 Elo+
Fenrir
Fenrir
 
Fenrir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Aman448
Neith
Level 118
God Stats
1W - 0L
1,474 SR
Queue Stats
14W - 20L
1,512 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Chawlay
Morgan Le Fay
Level 106
God Stats
14W - 21L
1,502 SR
Queue Stats
1,138W - 1,144L
1,475 Elo+
Solo
Sobek
Sobek
HeroicPoptart
Sobek
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,512 Elo+
Party 1
Sylvanus
Sylvanus
TDemonRC
Sylvanus
Level 97
God Stats
2W - 4L
1,344 SR
Queue Stats
311W - 311L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 4 / 1
5,974
597
5,714
8,109
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 0
6,334
633
1,586
4,309
1,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
RagingAsian69
Erlang Shen
9
2 / 3 / 4
5,791
579
4,235
6,712
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
angelpg
Chiron
9
2 / 5 / 1
5,367
537
5,871
7,297
1,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
iHunterNv
Sylvanus
8
1 / 1 / 2
5,409
541
3,759
9,551
3,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
9 / 0 / 1
6,623
662
5,008
4,222
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Aman448
Neith
9
2 / 2 / 5
5,399
540
5,142
6,945
1,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morgan Le Fay
Chawlay
Morgan Le Fay
11
1 / 0 / 2
5,988
599
1,976
4,567
1,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 2 / 6
5,189
519
4,631
8,835
3,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
TDemonRC
Sylvanus
11
1 / 3 / 2
6,001
600
4,057
8,495
7,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
13
14
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
1
0.63
W
Fenrir
 
Fenrir
9
0
1
9.5
W
Neith
Aman448
Neith
2
2
5
2.25
L
0
1
0
0
W
Morgan Le Fay
Chawlay
Morgan Le Fay
1
0
2
2
W
0
2
6
1.5
L
Erlang Shen
RagingAsian69
Erlang Shen
2
3
4
1.33
W
Sylvanus
TDemonRC
Sylvanus
1
3
2
0.67
L
Chiron
angelpg
Chiron
2
5
1
0.5
L
Sylvanus
iHunterNv
Sylvanus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,165
Damage
20,814
35,978
Taken
33,064
15,604
Mitigated
15,500
12,420
Healing
15,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,714
2,289
0
2,342
8,109
5,098
0
3,069
5,040
0
32,441
W
Fenrir
 
Fenrir
5,008
1,410
0
2,334
4,222
1,423
0
476
3,746
0
23,583
W
Neith
Aman448
Neith
5,142
3,290
0
2,661
6,945
1,631
0
2,106
4,839
0
26,444
L
1,586
704
0
2,926
4,309
1,614
0
896
3,413
42,424
0
W
Morgan Le Fay
Chawlay
Morgan Le Fay
1,976
291
0
3,048
4,567
1,972
0
1,381
3,186
37,696
0
W
4,631
752
254
3,080
8,835
3,152
0
1,672
7,163
12,385
0
L
Erlang Shen
RagingAsian69
Erlang Shen
4,235
2,115
0
1,806
6,712
3,336
0
1,925
4,787
0
26,736
W
Sylvanus
TDemonRC
Sylvanus
4,057
1,508
0
3,684
8,495
7,322
234
0
8,495
25,422
7,233
L
Chiron
angelpg
Chiron
5,871
3,043
582
1,071
7,297
1,980
371
1,763
5,534
0
28,829
L
Sylvanus
iHunterNv
Sylvanus
3,759
1,234
423
3,270
9,551
3,576
0
2,542
7,009
16,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,875
Gold Earned
29,200
329
Minions Killed
268
0
Camps Cleared
0
919,750
Distance Traveled
951,013
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,974
597
77
8
0
187,945
1
W
Fenrir
6,623
662
50
5
0
232,185
2
W
Neith
5,399
540
51
5
0
171,843
2
L
Sol
6,334
633
100
10
0
199,383
2
W
Morgan Le Fay
5,988
599
71
7
0
179,501
0
W
Sobek
5,189
519
18
2
0
189,760
1
L
Erlang Shen
5,791
579
59
6
0
197,756
4
W
Sylvanus
6,001
600
78
8
0
177,724
0
L
Chiron
5,367
537
53
5
0
158,433
0
L
Sylvanus
5,409
541
40
4
0
176,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role