Player Matchup

Zhong Kui
Zhong Kui
D3oDoranT
Zhong Kui
Level 49
God Stats
2W - 1L
1,757 SR
Queue Stats
157W - 149L
1,496 Elo+
Party 1
Arachne
Arachne
KroKodil6537
Arachne
Level 107
God Stats
1W - 0L
1,744 SR
Queue Stats
114W - 93L
1,513 Elo+
Party 1
Scylla
Scylla
VendettaVoo
Scylla
Level 122
God Stats
1W - 3L
1,461 SR
Queue Stats
227W - 262L
1,485 Elo+
Party 1
Heimdallr
Heimdallr
YMX8602
Heimdallr
Level 28
God Stats
12W - 7L
1,543 SR
Queue Stats
18W - 19L
1,480 Elo+
Party 1
Ymir
Ymir
Ymir4729
Ymir
Level 59
God Stats
14W - 13L
1,555 SR
Queue Stats
33W - 35L
1,464 Elo+
Party 1
Team Averages
Level 73
1,612 SR
1,488 Elo+

VS

Team Averages
Level 90
1,478 SR
1,479 Elo+
Janus
Janus
BOOMMASSACER
Janus
Level 126
God Stats
18W - 24L
1,547 SR
Queue Stats
428W - 405L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
El 3kisD3
Cthulhu
Level 36
God Stats
8W - 6L
1,617 SR
Queue Stats
52W - 53L
1,382 Elo+
Solo
Apollo
Apollo
KaptnCush
Apollo
Level 54
God Stats
0W - 2L
1,265 SR
Queue Stats
21W - 24L
1,496 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Killermark1525
Cu Chulainn
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 115L
1,528 Elo+
Party 2
Tsukuyomi
Tsukuyomi
mar_cap
Tsukuyomi
Level 125
God Stats
7W - 8L
1,460 SR
Queue Stats
321W - 309L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
D3oDoranT
Zhong Kui
15
1 / 3 / 3
9,265
545
8,401
9,952
9,906
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
KroKodil6537
Arachne
16
2 / 3 / 8
9,541
561
7,615
14,973
5,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
16
9 / 0 / 7
10,212
601
14,251
7,378
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
YMX8602
Heimdallr
15
8 / 2 / 3
9,458
556
11,905
11,399
4,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
13
3 / 0 / 7
8,062
474
5,040
10,980
12,316
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 2
7,945
467
4,865
12,578
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
El 3kisD3
Cthulhu
10
1 / 4 / 3
6,549
385
6,417
13,014
11,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
KaptnCush
Apollo
11
3 / 6 / 1
7,330
431
8,533
12,213
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Killermark1525
Cu Chulainn
14
2 / 1 / 2
8,571
504
5,283
12,307
12,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
mar_cap
Tsukuyomi
12
2 / 3 / 1
7,691
452
4,546
10,672
3,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
23
Kills
8
8
Deaths
23
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
Zhong Kui
D3oDoranT
Zhong Kui
1
3
3
0.83
L
Cthulhu
El 3kisD3
Cthulhu
1
4
3
0.63
L
Apollo
KaptnCush
Apollo
3
6
1
0.58
L
Cu Chulainn
Killermark1525
Cu Chulainn
2
1
2
3
W
Arachne
KroKodil6537
Arachne
2
3
8
2
W
Scylla
9
0
7
12.5
W
Heimdallr
YMX8602
Heimdallr
8
2
3
4.75
W
Ymir
3
0
7
6.5
L
Tsukuyomi
mar_cap
Tsukuyomi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,212
Damage
29,644
54,682
Taken
60,784
34,034
Mitigated
35,637
17,105
Healing
14,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,865
267
0
2,580
12,578
3,874
964
6,154
6,076
55,364
0
W
Zhong Kui
D3oDoranT
Zhong Kui
8,401
2,268
0
4,990
9,952
9,906
959
128
9,824
62,470
0
L
Cthulhu
El 3kisD3
Cthulhu
6,417
444
0
2,702
13,014
11,731
153
5,417
7,469
25,456
0
L
Apollo
KaptnCush
Apollo
8,533
4,291
0
3,421
12,213
3,686
712
4,474
7,651
0
39,170
L
Cu Chulainn
Killermark1525
Cu Chulainn
5,283
1,610
0
4,419
12,307
12,353
15
6,529
5,710
0
44,747
W
Arachne
KroKodil6537
Arachne
7,615
5,006
0
5,161
14,973
5,079
0
2,698
12,065
0
72,991
W
Scylla
14,251
1,362
0
3,553
7,378
2,478
3,103
2,332
5,001
61,654
0
W
Heimdallr
YMX8602
Heimdallr
11,905
7,160
0
2,869
11,399
4,255
1,578
2,852
8,352
0
51,118
W
Ymir
5,040
1,696
0
532
10,980
12,316
495
2,746
7,918
26,560
0
L
Tsukuyomi
mar_cap
Tsukuyomi
4,546
943
0
1,347
10,672
3,993
70
4,356
6,180
0
44,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,538
Gold Earned
38,086
468
Minions Killed
402
0
Camps Cleared
0
1,620,403
Distance Traveled
1,589,520
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,945
467
113
7
0
288,852
6
W
Zhong Kui
9,265
545
131
8
0
279,002
2
L
Cthulhu
6,549
385
39
2
0
298,296
2
L
Apollo
7,330
431
72
4
0
341,716
2
L
Cu Chulainn
8,571
504
100
6
0
318,370
7
W
Arachne
9,541
561
112
7
0
387,563
2
W
Scylla
10,212
601
121
7
0
318,637
5
W
Heimdallr
9,458
556
65
4
0
321,394
2
W
Ymir
8,062
474
39
2
0
313,807
3
L
Tsukuyomi
7,691
452
78
5
0
342,286
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role