Player Matchup

Gilgamesh
Gilgamesh
Airhead61
Gilgamesh
Level 68
God Stats
12W - 17L
1,144 SR
Queue Stats
342W - 421L
1,415 Elo+
Party 3
Hel
Hel
Algarete
Hel
Level 62
God Stats
29W - 28L
1,452 SR
Queue Stats
327W - 393L
1,271 Elo+
Party 3
Anubis
Anubis
FaithyLIVE
Anubis
Level 61
God Stats
0W - 2L
1,336 SR
Queue Stats
26W - 50L
1,290 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Junes22
Tsukuyomi
Level 41
God Stats
17W - 19L
1,391 SR
Queue Stats
131W - 156L
1,296 Elo+
Party 3
Rama
Rama
Shrimp62700
Rama
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 42L
1,259 Elo+
Party 4
Team Averages
Level 55
1,364 SR
1,306 Elo+

VS

Team Averages
Level 64
1,521 SR
1,468 Elo+
Bellona
Bellona
NOMADS_YA_HOMIE
Bellona
Level 39
God Stats
3W - 2L
1,659 SR
Queue Stats
116W - 171L
1,275 Elo+
Party 2
Chiron
Chiron
RedBull-X-299
Chiron
Level 46
God Stats
10W - 16L
1,113 SR
Queue Stats
181W - 258L
1,256 Elo+
Party 2
Sol
Sol
Too_juicy_af
Sol
Level 28
God Stats
20W - 12L
1,846 SR
Queue Stats
326W - 153L
1,749 Elo+
Party 1
Terra
Terra
deejay109
Terra
Level 160
God Stats
2W - 3L
1,493 SR
Queue Stats
361W - 208L
1,740 Elo+
Party 1
Arachne
Arachne
kamikaze_12A
Arachne
Level 45
God Stats
47W - 26L
1,493 SR
Queue Stats
92W - 76L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Airhead61
Gilgamesh
13
0 / 7 / 4
8,188
409
10,231
18,821
7,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 10 / 3
8,127
406
7,074
17,309
6,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
FaithyLIVE
Anubis
14
1 / 7 / 2
8,194
410
6,602
11,592
4,121
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
Junes22
Tsukuyomi
14
4 / 8 / 1
9,677
484
9,712
15,406
5,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 8 / 2
7,609
380
3,423
12,872
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 12
9,397
470
4,482
9,560
7,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 1 / 8
10,666
533
14,313
13,785
4,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
14 / 1 / 8
13,868
693
22,439
18,020
7,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
deejay109
Terra
18
9 / 1 / 12
12,067
603
14,007
16,564
16,503
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
kamikaze_12A
Arachne
18
8 / 1 / 9
11,826
591
5,870
10,870
4,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
89
6
Kills
40
40
Deaths
6
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Airhead61
Gilgamesh
0
7
4
0.29
L
1
10
3
0.25
L
Anubis
FaithyLIVE
Anubis
1
7
2
0.29
L
Tsukuyomi
Junes22
Tsukuyomi
4
8
1
0.56
W
2
2
12
4
W
7
1
8
11
L
0
8
2
0.13
W
14
1
8
18
W
Terra
deejay109
Terra
9
1
12
15
W
Arachne
kamikaze_12A
Arachne
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,042
Damage
61,111
76,000
Taken
68,799
26,947
Mitigated
39,981
11,639
Healing
33,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Airhead61
Gilgamesh
10,231
2,637
0
2,912
18,821
7,765
0
12,708
6,113
0
42,730
L
7,074
354
530
3,907
17,309
6,145
116
11,139
6,170
44,635
0
L
Anubis
FaithyLIVE
Anubis
6,602
61
541
1,853
11,592
4,121
378
1,441
10,151
47,360
0
L
Tsukuyomi
Junes22
Tsukuyomi
9,712
1,796
0
783
15,406
5,598
0
9,631
5,775
0
40,174
W
4,482
1,314
0
356
9,560
7,407
697
3,542
6,018
0
28,570
W
14,313
4,952
1,586
8,149
13,785
4,869
851
2,822
10,963
0
73,444
L
3,423
2,441
298
815
12,872
3,318
900
1,527
11,345
0
28,764
W
22,439
5,675
0
11,083
18,020
7,050
9,231
2,996
15,024
118,313
0
W
Terra
deejay109
Terra
14,007
2,642
1,864
7,917
16,564
16,503
1,669
1,853
14,711
69,034
0
W
Arachne
kamikaze_12A
Arachne
5,870
3,901
0
2,194
10,870
4,152
5,447
2,580
8,290
0
61,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,795
Gold Earned
57,824
384
Minions Killed
568
0
Camps Cleared
0
1,614,600
Distance Traveled
1,956,213
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,188
409
82
4
0
312,382
4
L
Hel
8,127
406
94
5
0
322,413
3
L
Anubis
8,194
410
85
4
0
319,777
3
L
Tsukuyomi
9,677
484
54
3
0
347,020
1
W
Bellona
9,397
470
42
2
0
395,378
1
W
Chiron
10,666
533
101
5
0
376,943
7
L
Rama
7,609
380
69
3
0
313,008
4
W
Sol
13,868
693
196
10
0
358,819
1
W
Terra
12,067
603
125
6
0
385,407
2
W
Arachne
11,826
591
104
5
0
439,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role