Player Matchup

Gilgamesh
Gilgamesh
Brunoow137
Gilgamesh
Level 15
God Stats
7W - 13L
1,325 SR
Queue Stats
14W - 23L
1,311 Elo+
Party 2
Mercury
Mercury
JorginhoGodZ284
Mercury
Level 30
God Stats
17W - 16L
1,569 SR
Queue Stats
173W - 237L
1,289 Elo+
Party 2
Izanami
Izanami
Mondogenerator72
Izanami
Level 26
God Stats
61W - 81L
1,410 SR
Queue Stats
121W - 162L
1,296 Elo+
Solo
Neith
Neith
SOS ALPHA 84
Neith
Level 6
God Stats
0W - 1L
1,441 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 1
Merlin
Merlin
funnybrandonp
Merlin
Level 14
God Stats
1W - 3L
1,555 SR
Queue Stats
1W - 3L
1,143 Elo+
Party 1
Team Averages
Level 18
1,460 SR
1,252 Elo+

VS

Team Averages
Level 19
1,525 SR
1,293 Elo+
Fenrir
Fenrir
DARKfire9879916
Fenrir
Level 22
God Stats
20W - 26L
1,628 SR
Queue Stats
643W - 653L
1,285 Elo+
Solo
Gilgamesh
Gilgamesh
Helyan2020
Gilgamesh
Level 20
God Stats
2W - 1L
1,620 SR
Queue Stats
22W - 29L
1,268 Elo+
Party 3
Neith
Neith
MDZEFF
Neith
Level 16
God Stats
9W - 7L
1,379 SR
Queue Stats
13W - 14L
1,227 Elo+
Party 3
Olorun
Olorun
SSJNinote
Olorun
Level 11
God Stats
1W - 0L
1,475 SR
Queue Stats
8W - 17L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
caio_sg17
Sun Wukong
Level 25
God Stats
14W - 10L
1,524 SR
Queue Stats
38W - 40L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brunoow137
Gilgamesh
20
10 / 14 / 12
23,480
412
49,339
54,821
81,669
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
16 / 16 / 10
26,153
459
60,125
48,206
33,882
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
3 / 13 / 5
24,293
426
38,072
47,823
21,349
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 7 / 2
15,291
268
2,205
5,662
1,272
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
13 / 11 / 11
27,020
474
62,136
71,828
84,880
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 19 / 11
27,629
485
47,274
54,552
38,006
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Helyan2020
Gilgamesh
20
5 / 4 / 17
22,523
395
45,060
74,262
73,080
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
MDZEFF
Neith
20
11 / 9 / 17
24,036
422
22,718
47,226
34,843
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
SSJNinote
Olorun
20
9 / 11 / 7
24,505
430
29,768
55,402
34,543
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sun Wukong
caio_sg17
Sun Wukong
20
16 / 4 / 25
26,896
472
47,513
52,173
91,577
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
138
43
Kills
61
61
Deaths
47
40
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Brunoow137
Gilgamesh
10
14
12
1.14
W
20
19
11
1.34
W
Gilgamesh
Helyan2020
Gilgamesh
5
4
17
3.38
L
16
16
10
1.31
W
Neith
MDZEFF
Neith
11
9
17
2.17
L
3
13
5
0.42
L
1
7
2
0.29
W
Olorun
SSJNinote
Olorun
9
11
7
1.14
W
Sun Wukong
caio_sg17
Sun Wukong
16
4
25
7.13
L
13
11
11
1.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

211,877
Damage
192,333
228,340
Taken
283,615
223,052
Mitigated
272,049
39,321
Healing
81,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Brunoow137
Gilgamesh
49,339
8,063
0
2,278
54,821
81,669
2,469
7,930
46,891
0
138,189
W
47,274
17,769
0
12,365
54,552
38,006
1,038
8,847
45,705
0
255,082
W
Gilgamesh
Helyan2020
Gilgamesh
45,060
10,234
0
28,220
74,262
73,080
1,826
22,378
51,884
0
131,537
L
60,125
30,621
0
882
48,206
33,882
1,787
6,921
41,285
0
180,053
W
Neith
MDZEFF
Neith
22,718
9,624
0
8,825
47,226
34,843
6,318
10,060
37,166
0
111,938
L
38,072
29,793
108
17,818
47,823
21,349
6,267
7,038
40,785
0
249,018
L
2,205
1,183
0
174
5,662
1,272
204
0
5,662
0
6,499
W
Olorun
SSJNinote
Olorun
29,768
12,419
5,160
16,174
55,402
34,543
2,246
11,479
43,923
147,108
0
W
Sun Wukong
caio_sg17
Sun Wukong
47,513
6,631
0
10,343
52,173
91,577
1,386
15,430
35,701
0
159,106
L
62,136
4,321
1,377
16,684
71,828
84,880
2,487
7,961
63,867
162,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

116,237
Gold Earned
125,589
835
Minions Killed
903
0
Camps Cleared
0
4,080,298
Distance Traveled
4,992,745
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
23,480
412
152
3
0
999,873
1
W
Fenrir
27,629
485
233
4
0
917,286
3
W
Gilgamesh
22,523
395
139
2
0
973,151
3
L
Mercury
26,153
459
179
3
0
1,093,912
0
W
Neith
24,036
422
173
3
0
1,031,645
0
L
Izanami
24,293
426
312
5
0
873,746
0
L
Neith
15,291
268
12
0
0
161,541
0
W
Olorun
24,505
430
210
4
0
901,691
1
W
Sun Wukong
26,896
472
148
3
0
1,168,972
0
L
Merlin
27,020
474
180
3
0
951,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role