Player Matchup

Loki
Loki
DANIEL FENILI
Loki
Level 24
God Stats
7W - 6L
1,510 SR
Queue Stats
74W - 74L
1,444 Elo+
Party 2
Sol
Sol
SaltyPickle7213
Sol
Level 7
God Stats
1W - 4L
1,291 SR
Queue Stats
41W - 51L
1,249 Elo+
Party 2
Ares
Ares
Tsterg22
Ares
Level 107
God Stats
6W - 8L
1,302 SR
Queue Stats
1,153W - 1,193L
1,493 Elo+
Solo
Team Averages
Level 46
1,368 SR
1,395 Elo+

VS

Team Averages
Level 44
1,521 SR
1,450 Elo+
Yemoja
Yemoja
MICROMIL_787
Yemoja
Level 28
God Stats
11W - 6L
1,549 SR
Queue Stats
26W - 16L
1,556 Elo+
Party 1
Artemis
Artemis
Starlord1104368
Artemis
Level 7
God Stats
5W - 6L
1,429 SR
Queue Stats
5W - 8L
1,301 Elo+
Solo
Chang'e
Chang'e
XxDj_deadpooly_1
Chang'e
Level 98
God Stats
3W - 2L
1,584 SR
Queue Stats
61W - 49L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,612
661
3,684
5,504
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 6 / 0
6,740
674
4,987
9,868
4,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
9
1 / 1 / 2
6,643
664
2,864
6,551
6,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
2 / 1 / 9
8,482
848
2,702
8,026
4,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 3 / 2
6,739
674
4,612
6,320
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
7 / 0 / 3
8,528
853
10,015
8,317
2,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
11
11
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Yemoja
2
1
9
6.5
L
2
6
0
0.33
W
2
3
2
1
L
Ares
1
1
2
2
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,535
Damage
17,329
21,923
Taken
22,663
12,582
Mitigated
9,417
2,851
Healing
12,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,684
749
0
0
5,504
2,315
0
4,120
1,384
0
16,259
W
Yemoja
2,702
1,196
3,455
2,395
8,026
4,406
479
2,284
5,742
9,812
0
L
4,987
1,236
0
2,337
9,868
4,036
138
4,347
5,521
29,237
0
W
4,612
2,418
0
204
6,320
2,059
251
2,535
3,785
0
11,176
L
Ares
2,864
121
0
514
6,551
6,231
162
4,250
2,301
5,977
0
W
10,015
73
2,383
3,655
8,317
2,952
490
3,032
5,285
39,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,995
Gold Earned
23,749
85
Minions Killed
88
0
Camps Cleared
0
454,034
Distance Traveled
502,423
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,612
661
25
3
0
142,579
1
W
Yemoja
8,482
848
22
2
0
178,026
0
L
Sol
6,740
674
58
6
0
164,325
0
W
Artemis
6,739
674
18
2
0
111,484
0
L
Ares
6,643
664
2
0
0
147,130
0
W
Chang'e
8,528
853
48
5
0
212,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role