Player Matchup

Raijin
Raijin
COG Saiyan
Raijin
Level 30
God Stats
3W - 5L
1,376 SR
Queue Stats
34W - 29L
1,447 Elo+
Party 3
Loki
Loki
Eli With Ya
Loki
Level 99
God Stats
2W - 5L
1,123 SR
Queue Stats
107W - 86L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
HollywoodPac316
Cthulhu
Level 128
God Stats
13W - 10L
1,423 SR
Queue Stats
355W - 334L
1,485 Elo+
Party 2
Izanami
Izanami
Tom On Smite
Izanami
Level 8
God Stats
18W - 21L
1,512 SR
Queue Stats
87W - 71L
1,583 Elo+
Party 2
Baron Samedi
Baron Samedi
Vaporlock69
Baron Samedi
Level 81
God Stats
8W - 2L
1,535 SR
Queue Stats
29W - 29L
1,423 Elo+
Party 3
Team Averages
Level 69
1,394 SR
1,485 Elo+

VS

Team Averages
Level 59
1,476 SR
1,488 Elo+
Chernobog
Chernobog
I am fatbo1
Chernobog
Level 95
God Stats
1W - 3L
1,406 SR
Queue Stats
716W - 773L
1,505 Elo+
Party 1
Athena
Athena
Iilililliill2
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,521 Elo+
Party 1
Thanatos
Thanatos
MasterOogway668
Thanatos
Level 64
God Stats
26W - 35L
1,468 SR
Queue Stats
344W - 359L
1,456 Elo+
Party 1
Mulan
Mulan
RoyalPainNMy101
Mulan
Level 48
God Stats
19W - 14L
1,613 SR
Queue Stats
133W - 115L
1,522 Elo+
Solo
Sol
Sol
shepsterboy123
Sol
Level 65
God Stats
23W - 25L
1,391 SR
Queue Stats
332W - 405L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
COG Saiyan
Raijin
12
4 / 12 / 4
7,913
465
9,334
12,692
4,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 5
7,596
447
5,228
11,237
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
11 / 2 / 7
10,825
637
15,107
16,804
4,950
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Tom On Smite
Izanami
17
5 / 1 / 7
10,031
590
13,053
13,312
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Vaporlock69
Baron Samedi
15
6 / 2 / 11
10,440
614
13,677
15,638
9,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
I am fatbo1
Chernobog
11
0 / 5 / 9
7,216
424
8,584
15,071
5,254
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 9
7,360
433
7,697
17,050
14,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
13
4 / 7 / 5
8,023
472
7,882
15,744
5,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 2
8,378
493
9,124
12,538
6,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
13 / 4 / 3
9,768
575
17,824
15,906
5,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
49
27
Kills
21
21
Deaths
27
34
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Raijin
COG Saiyan
Raijin
4
12
4
0.5
W
1
4
5
0.88
W
11
2
7
7.25
L
Chernobog
I am fatbo1
Chernobog
0
5
9
0.9
L
2
6
9
1.08
L
Thanatos
4
7
5
0.93
L
2
5
2
0.6
W
Izanami
Tom On Smite
Izanami
5
1
7
8.5
W
Baron Samedi
Vaporlock69
Baron Samedi
6
2
11
5.75
L
13
4
3
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,399
Damage
51,111
69,683
Taken
76,309
26,834
Mitigated
37,759
26,796
Healing
28,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
COG Saiyan
Raijin
9,334
794
0
385
12,692
4,221
703
6,754
5,815
32,930
0
W
5,228
1,515
0
3,681
11,237
3,534
0
1,738
9,468
0
38,376
W
15,107
1,150
270
6,422
16,804
4,950
380
4,106
12,571
67,797
0
L
Chernobog
I am fatbo1
Chernobog
8,584
5,016
677
5,258
15,071
5,254
238
6,583
8,372
0
42,465
L
7,697
1,053
0
1,434
17,050
14,693
33
7,654
9,230
18,593
0
L
Thanatos
7,882
2,794
604
11,019
15,744
5,496
0
6,219
9,451
0
36,399
L
9,124
1,670
0
2,611
12,538
6,389
830
6,323
6,141
0
47,107
W
Izanami
Tom On Smite
Izanami
13,053
9,825
0
7,100
13,312
4,373
563
3,994
8,917
0
81,989
W
Baron Samedi
Vaporlock69
Baron Samedi
13,677
1,954
1,433
7,505
15,638
9,756
75
6,849
8,532
38,947
0
L
17,824
5,272
402
6,502
15,906
5,927
724
10,601
4,885
56,438
4,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,805
Gold Earned
40,745
465
Minions Killed
348
0
Camps Cleared
0
1,483,394
Distance Traveled
1,576,712
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,913
465
57
3
0
278,703
0
W
Loki
7,596
447
72
4
0
318,075
0
W
Cthulhu
10,825
637
137
8
0
314,906
2
L
Chernobog
7,216
424
64
4
0
315,226
0
L
Athena
7,360
433
30
2
0
343,214
0
L
Thanatos
8,023
472
68
4
0
327,170
1
L
Mulan
8,378
493
98
6
0
286,315
2
W
Izanami
10,031
590
143
8
0
272,655
0
W
Baron Samedi
10,440
614
56
3
0
299,055
0
L
Sol
9,768
575
88
5
0
304,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role