Player Matchup

Susano
Susano
AttachedMovie51
Susano
Level 83
God Stats
0W - 1L
1,119 SR
Queue Stats
169W - 169L
1,474 Elo+
Party 1
Ratatoskr
Ratatoskr
Crimsonhunts
Ratatoskr
Level 87
God Stats
25W - 25L
1,472 SR
Queue Stats
722W - 701L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
EL-dog-deadeye
Baron Samedi
Level 111
God Stats
35W - 13L
1,693 SR
Queue Stats
84W - 70L
1,539 Elo+
Solo
Hou Yi
Hou Yi
JeffStrider
Hou Yi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 88L
1,399 Elo+
Party 2
Chang'e
Chang'e
spiIIed_miIk
Chang'e
Level 79
God Stats
1W - 2L
1,308 SR
Queue Stats
305W - 307L
1,392 Elo+
Party 2
Team Averages
Level 94
1,418 SR
1,452 Elo+

VS

Team Averages
Level 100
1,457 SR
1,478 Elo+
Morgan Le Fay
Morgan Le Fay
DarthFranco1
Morgan Le Fay
Level 55
God Stats
12W - 7L
1,657 SR
Queue Stats
67W - 65L
1,491 Elo+
Solo
Merlin
Merlin
String_-_-_Music
Merlin
Level 101
God Stats
13W - 11L
1,500 SR
Queue Stats
289W - 278L
1,462 Elo+
Solo
Artemis
Artemis
Yamoto_No_Ken
Artemis
Level 84
God Stats
9W - 8L
1,075 SR
Queue Stats
253W - 244L
1,479 Elo+
Solo
Fenrir
Fenrir
iacs57
Fenrir
Level 105
God Stats
37W - 29L
1,634 SR
Queue Stats
376W - 381L
1,517 Elo+
Solo
Sylvanus
Sylvanus
stjared1997
Sylvanus
Level 157
God Stats
6W - 6L
1,419 SR
Queue Stats
308W - 287L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 6
12,453
479
16,641
22,746
9,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ratatoskr
Crimsonhunts
Ratatoskr
12
3 / 3 / 4
9,033
347
5,012
9,809
4,580
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
EL-dog-deadeye
Baron Samedi
20
7 / 6 / 7
13,201
508
19,720
24,326
15,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
17
5 / 8 / 1
10,841
417
17,808
26,572
8,617
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
spiIIed_miIk
Chang'e
17
1 / 5 / 6
10,422
401
10,761
23,129
10,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarthFranco1
Morgan Le Fay
19
3 / 8 / 4
13,605
523
15,246
19,279
9,132
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 4 / 5
14,119
543
17,654
15,422
9,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
20
6 / 5 / 5
13,494
519
22,904
20,586
10,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
iacs57
Fenrir
20
14 / 4 / 5
15,066
579
15,280
22,375
18,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
stjared1997
Sylvanus
19
2 / 1 / 13
14,246
548
13,088
24,729
38,323
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
62
22
Kills
30
30
Deaths
22
24
Assists
32
Player
Kills
Deaths
Assists
KDA
L
6
8
6
1.13
L
Ratatoskr
Crimsonhunts
Ratatoskr
3
3
4
1.67
W
Morgan Le Fay
DarthFranco1
Morgan Le Fay
3
8
4
0.63
L
Baron Samedi
EL-dog-deadeye
Baron Samedi
7
6
7
1.75
L
Hou Yi
5
8
1
0.69
W
5
4
5
1.88
W
Artemis
6
5
5
1.7
W
Fenrir
iacs57
Fenrir
14
4
5
4.13
L
Chang'e
spiIIed_miIk
Chang'e
1
5
6
0.8
W
Sylvanus
stjared1997
Sylvanus
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,942
Damage
84,172
106,582
Taken
102,391
48,146
Mitigated
85,807
44,634
Healing
33,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,641
2,658
0
5,768
22,746
9,146
0
6,760
15,986
0
88,839
L
Ratatoskr
Crimsonhunts
Ratatoskr
5,012
622
0
2,056
9,809
4,580
0
5,255
4,554
0
21,608
W
Morgan Le Fay
DarthFranco1
Morgan Le Fay
15,246
2,216
198
5,159
19,279
9,132
3,100
7,717
11,562
90,846
0
L
Baron Samedi
EL-dog-deadeye
Baron Samedi
19,720
1,497
2,069
8,272
24,326
15,054
1,150
12,532
11,794
73,331
0
L
Hou Yi
17,808
8,206
538
7,716
26,572
8,617
1,036
10,661
15,911
0
66,740
W
17,654
478
0
4,108
15,422
9,337
938
4,470
10,952
106,462
0
W
Artemis
22,904
13,768
0
5,524
20,586
10,210
2,332
4,809
15,777
0
126,243
W
Fenrir
iacs57
Fenrir
15,280
3,195
0
3,978
22,375
18,805
2,156
7,842
14,533
0
88,987
L
Chang'e
spiIIed_miIk
Chang'e
10,761
694
6,045
12,170
23,129
10,749
144
10,780
12,349
44,749
0
W
Sylvanus
stjared1997
Sylvanus
13,088
1,611
4,726
9,811
24,729
38,323
756
8,704
16,025
41,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,950
Gold Earned
70,530
470
Minions Killed
623
0
Camps Cleared
0
2,094,147
Distance Traveled
2,279,443
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,453
479
129
5
0
481,320
0
L
Ratatoskr
9,033
347
40
2
0
274,933
0
W
Morgan Le Fay
13,605
523
132
5
0
424,697
2
L
Baron Samedi
13,201
508
118
5
0
449,290
1
L
Hou Yi
10,841
417
101
4
0
405,261
0
W
Merlin
14,119
543
164
6
0
464,935
6
W
Artemis
13,494
519
156
6
0
429,968
3
W
Fenrir
15,066
579
115
4
0
495,653
4
L
Chang'e
10,422
401
82
3
0
483,343
0
W
Sylvanus
14,246
548
56
2
0
464,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role