Player Matchup

Anhur
Anhur
Calvation_02
Anhur
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
131W - 92L
1,609 Elo+
Party 1
Arachne
Arachne
Hammond_goat
Arachne
Level 131
God Stats
41W - 11L
1,858 SR
Queue Stats
353W - 252L
1,643 Elo+
Party 1
Anubis
Anubis
RTP_Lukas
Anubis
Level 44
God Stats
54W - 27L
1,689 SR
Queue Stats
129W - 73L
1,590 Elo+
Party 1
Tiamat
Tiamat
ashe_goat
Tiamat
Level 64
God Stats
13W - 6L
1,855 SR
Queue Stats
272W - 182L
1,644 Elo+
Party 1
Bacchus
Bacchus
vxHSx
Bacchus
Level 27
God Stats
3W - 2L
1,450 SR
Queue Stats
54W - 44L
1,519 Elo+
Party 1
Team Averages
Level 58
1,671 SR
1,601 Elo+

VS

Team Averages
Level 53
1,514 SR
1,406 Elo+
Artemis
Artemis
Charlieart
Artemis
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
163W - 156L
1,405 Elo+
Party 3
Achilles
Achilles
K-DUCK02
Achilles
Level 28
God Stats
1W - 2L
1,488 SR
Queue Stats
22W - 21L
1,456 Elo+
Party 3
Scylla
Scylla
Panamy
Scylla
Level 67
God Stats
21W - 22L
1,521 SR
Queue Stats
307W - 346L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
itsFei
Cthulhu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 317L
1,409 Elo+
Solo
Bakasura
Bakasura
tryhardingXD
Bakasura
Level 25
God Stats
13W - 9L
1,562 SR
Queue Stats
226W - 274L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 14
11,193
509
7,107
11,797
4,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Hammond_goat
Arachne
20
25 / 1 / 5
14,166
644
28,060
21,238
13,200
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
RTP_Lukas
Anubis
20
12 / 3 / 9
13,027
592
16,733
14,299
8,289
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
ashe_goat
Tiamat
20
10 / 0 / 6
13,199
600
25,089
11,588
6,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
vxHSx
Bacchus
17
2 / 0 / 20
12,400
564
6,698
12,048
18,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Charlieart
Artemis
13
1 / 14 / 0
8,658
394
9,139
21,103
5,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
K-DUCK02
Achilles
15
0 / 5 / 2
8,723
397
2,586
15,570
9,373
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Panamy
Scylla
12
1 / 16 / 2
8,229
374
8,329
19,554
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
itsFei
Cthulhu
15
3 / 12 / 3
11,226
510
9,893
28,468
15,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
tryhardingXD
Bakasura
17
2 / 7 / 0
10,628
483
4,160
17,761
7,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
14
54
Kills
7
7
Deaths
54
54
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
3
14
4
L
Artemis
Charlieart
Artemis
1
14
0
0.07
W
Arachne
Hammond_goat
Arachne
25
1
5
27.5
L
Achilles
K-DUCK02
Achilles
0
5
2
0.2
L
Scylla
Panamy
Scylla
1
16
2
0.13
W
Anubis
RTP_Lukas
Anubis
12
3
9
5.5
W
Tiamat
ashe_goat
Tiamat
10
0
6
13
L
Cthulhu
itsFei
Cthulhu
3
12
3
0.38
L
Bakasura
tryhardingXD
Bakasura
2
7
0
0.29
W
Bacchus
vxHSx
Bacchus
2
0
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,687
Damage
34,107
70,970
Taken
102,456
51,313
Mitigated
41,772
27,506
Healing
14,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,107
1,924
0
500
11,797
4,903
5,778
3,932
7,787
0
57,144
L
Artemis
Charlieart
Artemis
9,139
3,631
0
2,934
21,103
5,215
0
5,493
15,546
0
50,431
W
Arachne
Hammond_goat
Arachne
28,060
18,122
0
12,524
21,238
13,200
297
5,132
15,896
0
126,595
L
Achilles
K-DUCK02
Achilles
2,586
577
0
3,108
15,570
9,373
0
8,813
6,359
0
46,670
L
Scylla
Panamy
Scylla
8,329
825
0
599
19,554
3,939
0
12,124
7,268
33,782
0
W
Anubis
RTP_Lukas
Anubis
16,733
605
0
8,590
14,299
8,289
714
3,853
9,741
93,376
0
W
Tiamat
ashe_goat
Tiamat
25,089
1,530
510
5,382
11,588
6,619
1,778
4,454
7,134
101,790
0
L
Cthulhu
itsFei
Cthulhu
9,893
617
0
2,205
28,468
15,513
0
14,420
13,819
31,248
0
L
Bakasura
tryhardingXD
Bakasura
4,160
2,710
0
5,189
17,761
7,732
36
6,735
10,944
0
72,147
W
Bacchus
vxHSx
Bacchus
6,698
592
0
0
12,048
18,302
621
1,763
10,161
43,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,985
Gold Earned
47,464
664
Minions Killed
386
0
Camps Cleared
0
2,151,189
Distance Traveled
1,748,601
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,193
509
100
5
0
375,573
2
L
Artemis
8,658
394
84
4
0
309,681
5
W
Arachne
14,166
644
158
7
0
530,664
4
L
Achilles
8,723
397
85
4
0
368,983
3
L
Scylla
8,229
374
43
2
0
294,544
0
W
Anubis
13,027
592
154
7
0
376,433
2
W
Tiamat
13,199
600
179
8
0
446,840
1
L
Cthulhu
11,226
510
35
2
0
368,356
2
L
Bakasura
10,628
483
139
6
0
407,037
1
W
Bacchus
12,400
564
73
3
0
421,679
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role