Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Dxniel_225
Anhur
Level 5
God Stats
0W - 1L
1,311 SR
Queue Stats
6W - 8L
1,779 Elo+
Solo
Bellona
Bellona
Epic Toast Time
Bellona
Level 15
God Stats
0W - 1L
1,743 SR
Queue Stats
11W - 10L
1,440 Elo+
Solo
Ares
Ares
Flanders1997
Ares
Level 29
God Stats
1W - 1L
1,579 SR
Queue Stats
27W - 21L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
Kapitan_Rukaku
Gilgamesh
Level 21
God Stats
29W - 26L
1,562 SR
Queue Stats
92W - 73L
1,585 Elo+
Solo
Team Averages
Level 20
1,539 SR
1,572 Elo+

VS

Team Averages
Level 32
1,561 SR
1,636 Elo+
Achilles
Achilles
BySonar
Achilles
Level 20
God Stats
13W - 4L
1,806 SR
Queue Stats
135W - 50L
1,667 Elo+
Party 2
Nu Wa
Nu Wa
Haribo15
Nu Wa
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 41L
1,785 Elo+
Party 2
Ullr
Ullr
IGAMEISTREAM
Ullr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,314 Elo+
Solo
Ymir
Ymir
KarlitoPastaBox
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,528 Elo+
Solo
Fenrir
Fenrir
MikeyHagg
Fenrir
Level 110
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 17L
1,884 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 3 / 1
6,463
646
7,021
6,103
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
8
1 / 2 / 0
4,716
472
2,908
4,890
1,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 2
5,047
505
1,463
6,678
3,908
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 2 / 1
4,354
435
1,999
4,647
2,214
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Kapitan_Rukaku
Gilgamesh
9
2 / 4 / 0
5,826
583
2,004
6,946
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BySonar
Achilles
12
2 / 1 / 1
6,598
660
6,652
5,901
4,020
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Haribo15
Nu Wa
11
4 / 1 / 2
6,576
658
3,605
4,351
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 3
5,120
512
3,155
4,009
988
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 1 / 5
5,269
527
2,067
4,838
2,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
MikeyHagg
Fenrir
10
5 / 3 / 3
6,502
650
5,709
7,840
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
12
12
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
3
1
1.5
W
Achilles
BySonar
Achilles
2
1
1
2.5
L
Anhur
1
2
0
0.5
L
0
1
2
1
L
0
2
1
0.25
W
Nu Wa
Haribo15
Nu Wa
4
1
2
5
W
1
1
3
2.5
L
Gilgamesh
Kapitan_Rukaku
Gilgamesh
2
4
0
0.5
W
0
1
5
2.5
W
Fenrir
MikeyHagg
Fenrir
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,395
Damage
21,188
29,264
Taken
26,939
12,183
Mitigated
11,535
7,613
Healing
9,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,021
2,019
0
2,468
6,103
1,723
1,014
2,089
3,772
37,010
0
W
Achilles
BySonar
Achilles
6,652
1,007
0
2,354
5,901
4,020
132
777
5,124
0
37,148
L
Anhur
2,908
2,276
0
1,500
4,890
1,283
0
1,327
3,531
0
18,713
L
1,463
401
0
2,663
6,678
3,908
0
278
6,374
0
17,390
L
1,999
104
45
295
4,647
2,214
0
1,452
3,177
8,863
0
W
Nu Wa
Haribo15
Nu Wa
3,605
919
0
2,112
4,351
1,354
252
2,156
2,195
33,121
0
W
3,155
2,041
0
746
4,009
988
0
1,546
2,463
0
18,177
L
Gilgamesh
Kapitan_Rukaku
Gilgamesh
2,004
456
51
591
6,946
3,055
0
192
6,738
0
29,875
W
2,067
371
0
1,000
4,838
2,515
54
2,099
2,739
9,989
0
W
Fenrir
MikeyHagg
Fenrir
5,709
1,974
0
3,260
7,840
2,658
184
2,442
5,398
0
27,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,406
Gold Earned
30,065
233
Minions Killed
256
0
Camps Cleared
0
903,108
Distance Traveled
897,854
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,463
646
77
8
0
181,566
1
W
Achilles
6,598
660
81
8
0
174,350
3
L
Anhur
4,716
472
38
4
0
169,342
0
L
Bellona
5,047
505
40
4
0
201,941
5
L
Ares
4,354
435
21
2
0
180,185
0
W
Nu Wa
6,576
658
65
7
0
170,260
3
W
Ullr
5,120
512
48
5
0
176,157
1
L
Gilgamesh
5,826
583
57
6
0
170,074
0
W
Ymir
5,269
527
9
1
0
184,492
2
W
Fenrir
6,502
650
53
5
0
192,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role