Player Matchup

Apollo
Apollo
Silver I
Cal Yentay
Apollo
Silver I
Level 158
God Stats
4W - 1L
1,656 SR
Queue Stats
186W - 185L
1,238 MMR
Solo
Fenrir
Fenrir
Silver I
CaptainCarps
Fenrir
Silver I
Level 75
God Stats
1W - 3L
1,440 SR
Queue Stats
69W - 63L
1,255 MMR
Solo
Artio
Artio
Silver I
IchabodsReaper
Artio
Silver I
Level 114
God Stats
1W - 0L
1,480 SR
Queue Stats
48W - 50L
1,240 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Vericuey
Morgan Le Fay
Gold IV
Level 142
God Stats
17W - 7L
1,554 SR
Queue Stats
548W - 551L
1,306 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
sootlife_92
Sun Wukong
Silver I
Level 157
God Stats
3W - 1L
1,631 SR
Queue Stats
21W - 24L
1,270 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,552 SR
1,262 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,456 SR
1,266 MMR
Hercules
Hercules
Silver V
AwesomeAiden24
Hercules
Silver V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,231 MMR
Solo
Sobek
Sobek
Bronze III
DonCho__
Sobek
Bronze III
Level 67
God Stats
0W - 3L
1,524 SR
Queue Stats
2W - 13L
1,229 MMR
Party 1
Vamana
Vamana
Bronze III
TFRANK8
Vamana
Bronze III
Level 65
God Stats
0W - 3L
1,432 SR
Queue Stats
0W - 5L
1,400 MMR
Party 1
Tiamat
Tiamat
Silver I
XxAGWolfxX
Tiamat
Silver I
Level 160
God Stats
17W - 10L
1,542 SR
Queue Stats
87W - 99L
1,238 MMR
Solo
Medusa
Medusa
Silver I
temp-282246
Medusa
Silver I
Level 99
God Stats
0W - 1L
1,282 SR
Queue Stats
20W - 26L
1,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cal Yentay
Apollo
20
6 / 2 / 10
15,819
565
13,266
21,459
9,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
20
10 / 0 / 16
15,749
562
20,169
25,147
19,105
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 2 / 19
14,523
519
11,597
21,673
36,705
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Vericuey
Morgan Le Fay
20
17 / 4 / 8
16,445
587
30,466
20,032
12,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
sootlife_92
Sun Wukong
20
5 / 0 / 18
15,875
567
30,124
30,253
36,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
GilgameshXing TianAthenaKumbhakarnaChang'e

VS

Bans
AnubisHadesDanzaburouYmirCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
1 / 5 / 1
12,960
463
13,710
37,411
43,745
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sobek
DonCho__
Sobek
15
0 / 6 / 3
9,580
342
8,489
23,795
25,940
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
TFRANK8
Vamana
14
1 / 9 / 1
9,168
327
5,224
24,458
16,075
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
XxAGWolfxX
Tiamat
20
3 / 10 / 2
13,038
466
22,645
23,214
15,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
17
1 / 9 / 2
10,805
386
9,731
22,687
7,737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
15
39
Kills
6
8
Deaths
39
71
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
5
1
0.3
W
Apollo
Cal Yentay
Apollo
6
2
10
5.5
W
Fenrir
10
0
16
18
L
Sobek
DonCho__
Sobek
0
6
3
0.25
W
1
2
19
5.25
L
Vamana
TFRANK8
Vamana
1
9
1
0.17
W
Morgan Le Fay
Vericuey
Morgan Le Fay
17
4
8
5.25
L
Tiamat
XxAGWolfxX
Tiamat
3
10
2
0.4
W
Sun Wukong
sootlife_92
Sun Wukong
5
0
18
14
L
Medusa
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,622
Damage
59,799
118,564
Taken
131,565
113,935
Mitigated
109,217
46,093
Healing
35,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
13,710
4,488
0
17,170
37,411
43,745
0
12,447
24,964
0
102,894
W
Apollo
Cal Yentay
Apollo
13,266
6,789
0
8,700
21,459
9,312
8,543
3,301
18,158
110
154,921
W
Fenrir
20,169
6,072
0
5,382
25,147
19,105
3,955
5,999
19,148
0
116,919
L
Sobek
DonCho__
Sobek
8,489
210
0
4,648
23,795
25,940
0
11,226
12,569
34,057
0
W
11,597
1,019
4,605
5,792
21,673
36,705
359
7,630
14,043
37,618
0
L
Vamana
TFRANK8
Vamana
5,224
3,796
0
6,577
24,458
16,075
65
8,622
15,836
0
32,086
W
Morgan Le Fay
Vericuey
Morgan Le Fay
30,466
2,782
0
5,819
20,032
12,144
2,373
8,641
11,391
140,089
0
L
Tiamat
XxAGWolfxX
Tiamat
22,645
1,000
745
5,886
23,214
15,720
145
9,833
13,381
79,433
0
W
Sun Wukong
sootlife_92
Sun Wukong
30,124
4,630
0
15,795
30,253
36,669
917
5,889
24,364
21,511
115,011
L
Medusa
9,731
2,874
0
950
22,687
7,737
0
6,356
16,331
0
95,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,411
Gold Earned
55,551
810
Minions Killed
552
0
Camps Cleared
0
2,826,009
Distance Traveled
2,459,491
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,960
463
201
7
0
576,940
8
W
Apollo
15,819
565
217
8
0
525,541
3
W
Fenrir
15,749
562
148
5
0
638,743
1
L
Sobek
9,580
342
58
2
0
496,990
0
W
Artio
14,523
519
34
1
0
585,259
5
L
Vamana
9,168
327
49
2
0
511,760
0
W
Morgan Le Fay
16,445
587
202
7
0
490,171
3
L
Tiamat
13,038
466
128
5
0
437,304
6
W
Sun Wukong
15,875
567
209
7
0
586,295
0
L
Medusa
10,805
386
116
4
0
436,497
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role