Player Matchup

Morgan Le Fay
Morgan Le Fay
F0wYz
Morgan Le Fay
Level 5
God Stats
1W - 0L
1,418 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Yemoja
Yemoja
LegendarySweet
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,155 Elo+
Party 1
Cupid
Cupid
Neczus
Cupid
Level 17
God Stats
34W - 19L
1,335 SR
Queue Stats
96W - 86L
1,308 Elo+
Party 1
Cu Chulainn
Cu Chulainn
longstarcos
Cu Chulainn
Level 22
God Stats
13W - 12L
1,808 SR
Queue Stats
111W - 96L
1,586 Elo+
Party 4
Nemesis
Nemesis
willoh5
Nemesis
Level 26
God Stats
41W - 29L
1,511 SR
Queue Stats
266W - 245L
1,419 Elo+
Solo
Team Averages
Level 17
1,514 SR
1,394 Elo+

VS

Team Averages
Level 12
1,631 SR
1,256 Elo+
Hel
Hel
Evvs
Hel
Level 20
God Stats
2W - 1L
1,772 SR
Queue Stats
22W - 29L
1,309 Elo+
Party 2
Zeus
Zeus
MIRMILON2
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,172 Elo+
Party 3
Ymir
Ymir
Paranoyi
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,133 Elo+
Party 3
Yemoja
Yemoja
Sagittarius3301
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,275 Elo+
Party 3
Cernunnos
Cernunnos
bulkinEZ
Cernunnos
Level 29
God Stats
0W - 1L
1,882 SR
Queue Stats
55W - 51L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
F0wYz
Morgan Le Fay
16
4 / 7 / 7
10,273
428
8,989
16,454
10,673
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 6 / 14
10,286
429
4,161
17,685
13,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Neczus
Cupid
20
14 / 2 / 7
13,474
561
18,617
17,802
6,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
longstarcos
Cu Chulainn
18
7 / 6 / 4
12,623
526
12,669
19,418
15,482
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
willoh5
Nemesis
20
16 / 3 / 8
13,482
562
17,894
18,648
9,161
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Evvs
Hel
16
10 / 10 / 4
12,295
512
26,771
22,940
8,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
14
4 / 12 / 8
9,745
406
11,719
15,650
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
16
6 / 10 / 10
10,763
448
10,324
21,943
27,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 10 / 9
9,019
376
6,201
16,809
13,112
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
bulkinEZ
Cernunnos
15
4 / 5 / 5
9,785
408
11,609
14,837
7,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
60
43
Kills
24
24
Deaths
47
40
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hel
Evvs
Hel
10
10
4
1.2
W
Morgan Le Fay
F0wYz
Morgan Le Fay
4
7
7
1.07
W
2
6
14
1.5
L
Zeus
4
12
8
0.67
W
Cupid
Neczus
Cupid
14
2
7
8.75
L
Ymir
6
10
10
1.1
L
0
10
9
0.45
L
Cernunnos
bulkinEZ
Cernunnos
4
5
5
1.3
W
Cu Chulainn
longstarcos
Cu Chulainn
7
6
4
1.5
W
Nemesis
willoh5
Nemesis
16
3
8
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,330
Damage
66,624
90,007
Taken
92,179
55,998
Mitigated
60,849
17,911
Healing
21,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Evvs
Hel
26,771
3,026
1,712
9,868
22,940
8,179
59
3,679
19,261
60,480
0
W
Morgan Le Fay
F0wYz
Morgan Le Fay
8,989
1,319
91
1,630
16,454
10,673
495
13,325
3,129
31,156
0
W
4,161
745
718
636
17,685
13,904
275
11,559
6,126
21,221
0
L
Zeus
11,719
2,527
0
1,813
15,650
4,561
1,054
2,178
13,472
59,650
0
W
Cupid
Neczus
Cupid
18,617
11,341
189
6,194
17,802
6,778
2,253
7,981
9,821
0
109,813
L
Ymir
10,324
2,783
0
2,466
21,943
27,830
706
3,828
18,115
32,668
0
L
6,201
2,906
1,790
2,890
16,809
13,112
1,269
3,046
13,763
40,489
0
L
Cernunnos
bulkinEZ
Cernunnos
11,609
4,501
0
781
14,837
7,167
739
3,188
11,649
0
40,224
W
Cu Chulainn
longstarcos
Cu Chulainn
12,669
2,524
0
1,937
19,418
15,482
1,338
10,559
8,859
11,342
59,559
W
Nemesis
willoh5
Nemesis
17,894
10,024
0
6,516
18,648
9,161
567
11,729
6,919
0
74,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,138
Gold Earned
51,607
464
Minions Killed
351
0
Camps Cleared
0
2,076,237
Distance Traveled
1,797,616
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,295
512
82
3
0
344,560
3
W
Morgan Le Fay
10,273
428
38
2
0
364,233
0
W
Yemoja
10,286
429
17
1
0
369,960
2
L
Zeus
9,745
406
94
4
0
312,528
1
W
Cupid
13,474
561
159
7
0
447,985
3
L
Ymir
10,763
448
49
2
0
394,844
2
L
Yemoja
9,019
376
68
3
0
356,899
0
L
Cernunnos
9,785
408
58
2
0
388,785
4
W
Cu Chulainn
12,623
526
133
6
0
405,810
0
W
Nemesis
13,482
562
117
5
0
488,249
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role