Player Matchup

Izanami
Izanami
Silver IV
 
Izanami
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
Werny91
Ares
Gold IV
Level 109
God Stats
64W - 54L
1,595 SR
Queue Stats
354W - 358L
1,452 MMR
Solo
Hun Batz
Hun Batz
Gold III
X_SPl_Pro_X
Hun Batz
Gold III
Level 111
God Stats
8W - 4L
1,745 SR
Queue Stats
261W - 248L
1,443 MMR
Solo
Discordia
Discordia
Bronze III
rastuni156
Discordia
Bronze III
Level 123
God Stats
1W - 0L
1,219 SR
Queue Stats
4W - 7L
1,459 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,512 SR
1,471 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,598 SR
1,439 MMR
Nike
Nike
Gold I
Lil-RaGer_-
Nike
Gold I
Level 120
God Stats
1W - 2L
1,739 SR
Queue Stats
123W - 126L
1,709 MMR
Party 1
Chang'e
Chang'e
Bronze III
TheGuardianBeast
Chang'e
Bronze III
Level 72
God Stats
0W - 1L
1,426 SR
Queue Stats
8W - 19L
1,355 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
Zeilmeisje
Ratatoskr
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,459 MMR
Solo
Ra
Ra
Gold V
blue-metal
Ra
Gold V
Level 127
God Stats
7W - 3L
1,751 SR
Queue Stats
192W - 221L
1,257 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
nmibrahim
Ah Muzen Cab
Silver II
Level 61
God Stats
0W - 4L
1,576 SR
Queue Stats
24W - 28L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
5 / 2 / 5
14,599
635
8,013
12,965
6,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
 
Chaac
18
1 / 3 / 6
12,287
534
10,417
24,503
21,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
Werny91
Ares
18
2 / 2 / 15
13,067
568
8,289
18,082
18,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hun Batz
X_SPl_Pro_X
Hun Batz
20
13 / 0 / 5
15,813
688
24,560
17,346
8,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
rastuni156
Discordia
18
3 / 7 / 12
11,897
517
9,720
12,726
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BakasuraMorgan Le FayTiamatCthulhuAthena

VS

Bans
GilgameshDanzaburouApolloKumbhakarnaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 1
11,637
506
20,375
28,853
23,129
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 6 / 2
9,751
424
4,224
15,464
5,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
Zeilmeisje
Ratatoskr
18
8 / 4 / 2
11,298
491
9,778
23,283
9,888
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 8 / 6
10,340
450
8,645
16,582
6,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
nmibrahim
Ah Muzen Cab
6
0 / 1 / 1
6,624
288
1,775
3,720
796
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
24
Kills
11
14
Deaths
24
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
5
3.75
W
Chaac
 
Chaac
1
3
6
1.33
L
2
5
1
0.5
L
1
6
2
0.33
W
Ares
Werny91
Ares
2
2
15
4.75
W
Hun Batz
X_SPl_Pro_X
Hun Batz
13
0
5
15.5
L
Ratatoskr
Zeilmeisje
Ratatoskr
8
4
2
2.25
L
0
8
6
0.38
L
Ah Muzen Cab
nmibrahim
Ah Muzen Cab
0
1
1
0.5
W
Discordia
rastuni156
Discordia
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,999
Damage
44,797
85,622
Taken
87,902
59,158
Mitigated
45,272
34,154
Healing
26,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,013
4,376
0
6,394
12,965
6,154
2,603
3,168
9,745
0
136,315
W
Chaac
 
Chaac
10,417
2,623
0
13,324
24,503
21,515
113
1,960
22,459
722
82,505
L
20,375
3,703
0
8,214
28,853
23,129
0
3,687
23,817
4,233
92,408
L
4,224
218
1,183
4,440
15,464
5,072
0
2,669
12,617
50,140
0
W
Ares
Werny91
Ares
8,289
506
0
4,488
18,082
18,340
1,518
3,947
13,969
60,005
0
W
Hun Batz
X_SPl_Pro_X
Hun Batz
24,560
6,967
0
8,295
17,346
8,570
5,556
3,656
13,429
0
142,246
L
Ratatoskr
Zeilmeisje
Ratatoskr
9,778
3,200
0
7,355
23,283
9,888
0
3,059
20,070
0
83,361
L
8,645
425
364
3,369
16,582
6,387
300
6,858
9,275
72,166
0
L
Ah Muzen Cab
nmibrahim
Ah Muzen Cab
1,775
705
0
1,551
3,720
796
0
1,042
2,678
0
16,022
W
Discordia
rastuni156
Discordia
9,720
243
0
1,653
12,726
4,579
1,186
3,669
8,819
67,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,663
Gold Earned
49,650
767
Minions Killed
600
0
Camps Cleared
0
2,232,432
Distance Traveled
1,602,378
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,599
635
203
9
0
398,429
1
W
Chaac
12,287
534
147
6
0
471,425
1
L
Nike
11,637
506
188
8
0
375,903
2
L
Chang'e
9,751
424
118
5
0
338,147
0
W
Ares
13,067
568
91
4
0
448,667
6
W
Hun Batz
15,813
688
210
9
0
518,988
4
L
Ratatoskr
11,298
491
134
6
0
410,504
2
L
Ra
10,340
450
133
6
0
362,039
7
L
Ah Muzen Cab
6,624
288
27
1
0
115,785
0
W
Discordia
11,897
517
116
5
0
394,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role