Player Matchup

Cthulhu
Cthulhu
Frooozer
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
Pieopian
Mercury
Level 25
God Stats
46W - 36L
1,460 SR
Queue Stats
134W - 158L
1,378 Elo+
Party 1
Discordia
Discordia
Tactic500
Discordia
Level 25
God Stats
6W - 8L
1,355 SR
Queue Stats
90W - 105L
1,279 Elo+
Solo
Yemoja
Yemoja
kayenn666
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
quinnycat
Neith
Level 27
God Stats
51W - 61L
1,425 SR
Queue Stats
95W - 121L
1,329 Elo+
Party 1
Team Averages
Level 17
1,448 SR
1,397 Elo+

VS

Team Averages
Level 17
1,481 SR
1,340 Elo+
Hercules
Hercules
EtheriusZT
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,360 Elo+
Solo
Loki
Loki
MattCraft210
Loki
Level 28
God Stats
6W - 6L
1,495 SR
Queue Stats
45W - 50L
1,318 Elo+
Solo
Cthulhu
Cthulhu
PinguinEis12
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cupid
Cupid
lb1986
Cupid
Level 6
God Stats
1W - 3L
1,480 SR
Queue Stats
2W - 8L
1,145 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
thisisthewayXx
Morgan Le Fay
Level 21
God Stats
10W - 15L
1,431 SR
Queue Stats
44W - 63L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frooozer
Cthulhu
13
3 / 4 / 2
8,180
545
6,002
11,004
7,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Pieopian
Mercury
14
5 / 4 / 3
8,628
575
4,361
8,389
4,332
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Tactic500
Discordia
14
8 / 3 / 2
9,119
608
8,775
8,531
4,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
kayenn666
Yemoja
11
0 / 1 / 0
7,367
491
1,079
3,251
2,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
quinnycat
Neith
12
2 / 0 / 0
7,228
482
1,342
3,301
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EtheriusZT
Hercules
9
4 / 3 / 1
6,982
465
3,571
8,156
4,721
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 4 / 2
8,397
560
7,952
11,919
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
PinguinEis12
Cthulhu
7
0 / 11 / 2
6,479
432
1,181
11,348
7,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
lb1986
Cupid
13
3 / 1 / 1
7,909
527
6,737
4,140
1,276
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
thisisthewayXx
Morgan Le Fay
1
0 / 0 / 0
4,504
300
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
18
Kills
12
12
Deaths
19
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
EtheriusZT
Hercules
4
3
1
1.5
W
Cthulhu
Frooozer
Cthulhu
3
4
2
1
L
5
4
2
1.5
W
Mercury
Pieopian
Mercury
5
4
3
1.63
L
Cthulhu
PinguinEis12
Cthulhu
0
11
2
0.09
W
Discordia
Tactic500
Discordia
8
3
2
3
W
Yemoja
kayenn666
Yemoja
0
1
0
0
L
Cupid
lb1986
Cupid
3
1
1
3.5
W
Neith
quinnycat
Neith
2
0
0
2
L
Morgan Le Fay
thisisthewayXx
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,559
Damage
19,441
34,476
Taken
35,563
19,869
Mitigated
16,625
9,296
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
EtheriusZT
Hercules
3,571
1,682
0
2,068
8,156
4,721
0
4,796
3,360
0
17,113
W
Cthulhu
Frooozer
Cthulhu
6,002
607
225
2,228
11,004
7,902
245
46
10,958
30,680
0
L
7,952
2,230
0
3,132
11,919
3,625
0
4,980
6,939
0
45,054
W
Mercury
Pieopian
Mercury
4,361
2,721
0
1,635
8,389
4,332
907
108
8,281
0
56,510
L
Cthulhu
PinguinEis12
Cthulhu
1,181
431
0
264
11,348
7,003
0
4,007
7,341
12,509
0
W
Discordia
Tactic500
Discordia
8,775
2,326
0
2,662
8,531
4,034
1,736
592
7,939
48,602
0
W
Yemoja
kayenn666
Yemoja
1,079
291
0
0
3,251
2,515
1,093
435
2,816
3,494
0
L
Cupid
lb1986
Cupid
6,737
3,379
0
179
4,140
1,276
0
2,073
2,067
0
37,354
W
Neith
quinnycat
Neith
1,342
254
0
2,546
3,301
1,086
2,043
0
3,301
0
44,346
L
Morgan Le Fay
thisisthewayXx
Morgan Le Fay
0
0
0
0
0
0
0
0
0
623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,522
Gold Earned
34,271
359
Minions Killed
225
0
Camps Cleared
0
1,361,564
Distance Traveled
958,739
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,982
465
47
3
0
180,023
1
W
Cthulhu
8,180
545
67
4
0
264,881
1
L
Loki
8,397
560
73
5
0
293,213
3
W
Mercury
8,628
575
107
7
0
325,239
3
L
Cthulhu
6,479
432
18
1
0
229,030
0
W
Discordia
9,119
608
94
6
0
257,668
2
W
Yemoja
7,367
491
5
0
0
259,354
0
L
Cupid
7,909
527
86
6
0
246,578
0
W
Neith
7,228
482
86
6
0
254,422
5
L
Morgan Le Fay
4,504
300
1
0
0
9,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role