Player Matchup

Amaterasu
Amaterasu
Chi-omega
Amaterasu
Level 141
God Stats
6W - 5L
1,625 SR
Queue Stats
217W - 219L
1,513 Elo+
Party 2
Sobek
Sobek
Golden_God_Goku
Sobek
Level 160
God Stats
2W - 3L
1,280 SR
Queue Stats
97W - 99L
1,470 Elo+
Party 2
Fenrir
Fenrir
MakeChoices
Fenrir
Level 140
God Stats
1W - 3L
1,503 SR
Queue Stats
97W - 107L
1,471 Elo+
Party 2
Baba Yaga
Baba Yaga
TheDinoKing6815
Baba Yaga
Level 85
God Stats
20W - 9L
1,602 SR
Queue Stats
534W - 515L
1,535 Elo+
Solo
Danzaburou
Danzaburou
obito-kizuke
Danzaburou
Level 87
God Stats
6W - 6L
1,578 SR
Queue Stats
132W - 122L
1,509 Elo+
Party 2
Team Averages
Level 123
1,518 SR
1,500 Elo+

VS

Team Averages
Level 109
1,590 SR
1,487 Elo+
Ymir
Ymir
EasyGamerMoment
Ymir
Level 86
God Stats
25W - 14L
1,613 SR
Queue Stats
339W - 288L
1,483 Elo+
Solo
Xing Tian
Xing Tian
Michel2454
Xing Tian
Level 147
God Stats
8W - 7L
1,433 SR
Queue Stats
211W - 205L
1,425 Elo+
Party 1
Chiron
Chiron
PauloGranucci
Chiron
Level 108
God Stats
3W - 2L
1,845 SR
Queue Stats
212W - 214L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
SPIKERtl
Tsukuyomi
Level 117
God Stats
31W - 13L
1,560 SR
Queue Stats
557W - 515L
1,452 Elo+
Party 1
Chang'e
Chang'e
SirenzLament
Chang'e
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 95L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chi-omega
Amaterasu
18
2 / 6 / 4
11,615
484
12,014
30,262
27,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 5 / 10
11,590
483
14,386
27,606
38,793
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
2 / 9 / 1
10,306
429
11,561
22,911
9,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
TheDinoKing6815
Baba Yaga
19
3 / 8 / 1
11,976
499
14,914
21,446
9,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
obito-kizuke
Danzaburou
18
6 / 4 / 1
12,352
515
15,611
17,527
7,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 16
12,898
537
9,514
25,439
28,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Michel2454
Xing Tian
19
6 / 1 / 6
12,769
532
15,894
22,867
26,257
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
5 / 7 / 7
12,566
524
16,010
19,076
8,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Tsukuyomi
SPIKERtl
Tsukuyomi
20
18 / 2 / 3
15,439
643
31,007
23,065
11,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
SirenzLament
Chang'e
19
2 / 4 / 11
12,372
516
10,603
21,571
8,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
16
Kills
32
32
Deaths
16
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Chi-omega
Amaterasu
2
6
4
0.67
W
1
2
16
4.5
L
3
5
10
1.6
L
Fenrir
2
9
1
0.28
W
Xing Tian
Michel2454
Xing Tian
6
1
6
9
W
5
7
7
1.21
W
Tsukuyomi
SPIKERtl
Tsukuyomi
18
2
3
9.75
W
Chang'e
SirenzLament
Chang'e
2
4
11
1.88
L
Baba Yaga
TheDinoKing6815
Baba Yaga
3
8
1
0.44
L
Danzaburou
obito-kizuke
Danzaburou
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,486
Damage
83,028
119,752
Taken
112,018
92,181
Mitigated
83,146
39,669
Healing
38,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Chi-omega
Amaterasu
12,014
4,083
0
13,778
30,262
27,262
711
12,839
17,423
0
66,274
W
9,514
1,334
0
4,444
25,439
28,675
687
7,672
17,767
56,340
0
L
14,386
1,231
1,236
6,892
27,606
38,793
497
9,171
18,435
45,493
0
L
Fenrir
11,561
2,197
0
8,022
22,911
9,432
287
4,707
18,204
0
67,998
W
Xing Tian
Michel2454
Xing Tian
15,894
2,785
0
4,412
22,867
26,257
395
4,050
18,817
72,243
0
W
16,010
5,393
1,894
2,740
19,076
8,186
4,657
3,645
15,391
0
91,708
W
Tsukuyomi
SPIKERtl
Tsukuyomi
31,007
9,993
0
7,770
23,065
11,731
297
9,421
13,644
0
122,961
W
Chang'e
SirenzLament
Chang'e
10,603
1,218
5,618
11,123
21,571
8,297
1,296
4,727
16,844
87,530
0
L
Baba Yaga
TheDinoKing6815
Baba Yaga
14,914
469
0
3,724
21,446
9,490
0
4,037
17,409
98,475
0
L
Danzaburou
obito-kizuke
Danzaburou
15,611
7,814
0
6,017
17,527
7,204
821
5,266
12,105
0
89,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,839
Gold Earned
66,044
564
Minions Killed
662
0
Camps Cleared
0
2,169,711
Distance Traveled
2,305,274
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,615
484
124
5
0
422,716
3
W
Ymir
12,898
537
73
3
0
460,198
2
L
Sobek
11,590
483
41
2
0
442,727
9
L
Fenrir
10,306
429
100
4
0
429,168
3
W
Xing Tian
12,769
532
106
4
0
452,803
1
W
Chiron
12,566
524
170
7
0
430,188
3
W
Tsukuyomi
15,439
643
168
7
0
505,526
0
W
Chang'e
12,372
516
145
6
0
456,559
3
L
Baba Yaga
11,976
499
154
6
0
430,960
4
L
Danzaburou
12,352
515
145
6
0
444,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role