Player Matchup

Pele
Pele
 
Pele
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
 
Xbalanque
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Chronic-Apx
Skadi
Level 49
God Stats
9W - 15L
1,479 SR
Queue Stats
102W - 125L
1,376 Elo+
Party 3
Aphrodite
Aphrodite
ntinospro_
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,322 Elo+
Party 1
Team Averages
Level 59
1,496 SR
1,439 Elo+

VS

Team Averages
Level 66
1,510 SR
1,490 Elo+
Janus
Janus
DogeMX l SAd
Janus
Level 48
God Stats
8W - 6L
1,402 SR
Queue Stats
119W - 116L
1,528 Elo+
Solo
Ymir
Ymir
DuhitzK-9
Ymir
Level 49
God Stats
25W - 19L
1,655 SR
Queue Stats
85W - 82L
1,528 Elo+
Party 2
Neith
Neith
Obnoxious_Juuls
Neith
Level 107
God Stats
18W - 17L
1,532 SR
Queue Stats
521W - 463L
1,517 Elo+
Party 2
Freya
Freya
chrisdaakilla23
Freya
Level 83
God Stats
13W - 11L
1,459 SR
Queue Stats
503W - 527L
1,421 Elo+
Party 2
Sylvanus
Sylvanus
kmanslays
Sylvanus
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 136L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
2 / 3 / 5
6,826
488
4,485
8,745
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
 
Xbalanque
10
3 / 6 / 1
6,644
475
6,801
11,010
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
 
Hades
11
4 / 2 / 1
6,608
472
7,042
9,250
4,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 2 / 1
7,976
570
8,764
9,857
6,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
ntinospro_
Aphrodite
9
0 / 3 / 3
5,662
404
1,830
4,459
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,206
515
2,867
6,642
2,037
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
13
3 / 4 / 8
7,826
559
3,905
10,656
8,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
9 / 0 / 4
8,617
616
9,986
8,949
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 3
7,122
509
3,343
7,680
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
kmanslays
Sylvanus
13
2 / 3 / 0
7,705
550
7,900
12,175
6,493
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
11
Kills
16
16
Deaths
11
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
3
5
1.5
L
Xbalanque
 
Xbalanque
3
6
1
0.58
L
Hades
 
Hades
4
2
1
2.25
L
2
2
1
1.25
W
1
2
2
1
W
Ymir
3
4
8
1.75
W
9
0
4
11
W
1
2
3
1.25
W
Sylvanus
kmanslays
Sylvanus
2
3
0
0.67
L
Aphrodite
ntinospro_
Aphrodite
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,922
Damage
28,001
43,321
Taken
46,102
18,793
Mitigated
23,063
14,675
Healing
17,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,485
1,097
0
2,508
8,745
2,360
0
2,432
6,313
0
33,801
L
Xbalanque
 
Xbalanque
6,801
2,751
0
2,618
11,010
2,844
730
1,387
9,623
0
36,075
L
Hades
 
Hades
7,042
539
261
4,082
9,250
4,580
54
4,667
4,583
36,310
0
L
8,764
4,406
0
3,291
9,857
6,001
362
6,768
3,089
0
45,906
W
2,867
283
0
1,474
6,642
2,037
700
2,764
3,878
45,534
0
W
Ymir
3,905
372
0
2,310
10,656
8,506
33
2,276
8,380
32,615
0
W
9,986
6,021
0
6,362
8,949
3,141
2,193
1,877
7,072
0
51,498
W
3,343
1,255
0
2,580
7,680
2,886
82
2,260
5,420
35,339
8,066
W
Sylvanus
kmanslays
Sylvanus
7,900
3,130
0
4,929
12,175
6,493
946
0
12,175
41,686
6,223
L
Aphrodite
ntinospro_
Aphrodite
1,830
592
690
1,225
4,459
3,008
0
1,102
3,357
20,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,716
Gold Earned
38,476
315
Minions Killed
407
0
Camps Cleared
0
1,174,467
Distance Traveled
1,215,675
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,826
488
62
4
0
300,676
2
L
Xbalanque
6,644
475
57
4
0
208,661
2
L
Hades
6,608
472
59
4
0
216,948
1
L
Skadi
7,976
570
101
7
0
243,623
6
W
Janus
7,206
515
81
6
0
262,555
3
W
Ymir
7,826
559
52
4
0
223,123
4
W
Neith
8,617
616
91
7
0
235,421
0
W
Freya
7,122
509
85
6
0
287,939
0
W
Sylvanus
7,705
550
98
7
0
206,637
3
L
Aphrodite
5,662
404
36
3
0
204,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role