Player Matchup

Ne Zha
Ne Zha
AvelizTN
Ne Zha
Level 7
God Stats
3W - 2L
1,538 SR
Queue Stats
66W - 70L
1,480 Elo+
Solo
Anubis
Anubis
DarthNhilius
Anubis
Level 29
God Stats
27W - 22L
1,690 SR
Queue Stats
355W - 299L
1,606 Elo+
Solo
Chaac
Chaac
Meenchie
Chaac
Level 12
God Stats
2W - 2L
1,531 SR
Queue Stats
25W - 29L
1,579 Elo+
Solo
Rama
Rama
Milleons
Rama
Level 29
God Stats
5W - 2L
1,675 SR
Queue Stats
76W - 76L
1,596 Elo+
Solo
Cthulhu
Cthulhu
Nitroboy2
Cthulhu
Level 25
God Stats
2W - 0L
1,199 SR
Queue Stats
31W - 33L
1,701 Elo+
Solo
Team Averages
Level 20
1,527 SR
1,592 Elo+

VS

Team Averages
Level 16
1,585 SR
1,591 Elo+
Bellona
Bellona
DMCried
Bellona
Level 7
God Stats
2W - 1L
1,880 SR
Queue Stats
4W - 6L
1,521 Elo+
Solo
Loki
Loki
Lev3rett
Loki
Level 28
God Stats
26W - 23L
1,224 SR
Queue Stats
209W - 220L
1,467 Elo+
Solo
Artemis
Artemis
Lollyjerome
Artemis
Level 29
God Stats
56W - 43L
1,574 SR
Queue Stats
638W - 598L
1,564 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PieroQuesada
Morgan Le Fay
Level 2
God Stats
1W - 1L
1,748 SR
Queue Stats
6W - 2L
1,810 Elo+
Solo
Cu Chulainn
Cu Chulainn
zervs
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 150L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AvelizTN
Ne Zha
19
4 / 6 / 6
13,294
554
7,121
17,968
7,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
20
15 / 4 / 4
16,573
691
32,016
23,270
14,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Meenchie
Chaac
20
7 / 1 / 6
13,560
565
18,517
16,390
20,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
19
4 / 1 / 4
12,943
539
8,721
11,740
4,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Nitroboy2
Cthulhu
16
3 / 1 / 8
11,265
469
9,831
14,419
13,858
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DMCried
Bellona
16
2 / 8 / 3
10,186
424
5,875
22,389
12,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
15
2 / 9 / 0
9,409
392
6,591
18,259
5,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Lollyjerome
Artemis
16
0 / 7 / 3
9,568
399
12,103
16,244
5,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
PieroQuesada
Morgan Le Fay
16
5 / 4 / 2
10,715
446
9,439
15,269
5,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
zervs
Cu Chulainn
14
2 / 5 / 1
9,192
383
7,546
27,612
13,039
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
33
Kills
11
13
Deaths
33
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AvelizTN
Ne Zha
4
6
6
1.17
L
Bellona
DMCried
Bellona
2
8
3
0.44
W
Anubis
15
4
4
4.25
L
Loki
2
9
0
0.22
L
Artemis
Lollyjerome
Artemis
0
7
3
0.21
W
Chaac
Meenchie
Chaac
7
1
6
10
W
Rama
4
1
4
6
W
Cthulhu
Nitroboy2
Cthulhu
3
1
8
7
L
Morgan Le Fay
PieroQuesada
Morgan Le Fay
5
4
2
1.5
L
Cu Chulainn
zervs
Cu Chulainn
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,206
Damage
41,554
83,787
Taken
99,773
61,334
Mitigated
40,741
38,802
Healing
21,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AvelizTN
Ne Zha
7,121
4,150
0
3,597
17,968
7,620
1,927
1,333
16,557
0
98,363
L
Bellona
DMCried
Bellona
5,875
1,105
0
2,162
22,389
12,155
892
9,091
12,399
0
36,238
W
Anubis
32,016
836
0
16,821
23,270
14,986
4,932
6,118
16,784
148,123
0
L
Loki
6,591
1,662
0
3,955
18,259
5,205
558
5,646
12,324
0
43,857
L
Artemis
Lollyjerome
Artemis
12,103
5,686
0
3,666
16,244
5,298
86
8,151
7,995
0
63,051
W
Chaac
Meenchie
Chaac
18,517
2,311
0
8,721
16,390
20,629
2,382
593
15,757
0
102,385
W
Rama
8,721
6,926
0
5,036
11,740
4,241
5,729
692
11,018
0
105,355
W
Cthulhu
Nitroboy2
Cthulhu
9,831
997
444
4,183
14,419
13,858
1,176
986
13,411
42,139
0
L
Morgan Le Fay
PieroQuesada
Morgan Le Fay
9,439
860
0
1,830
15,269
5,044
0
9,466
5,648
61,908
0
L
Cu Chulainn
zervs
Cu Chulainn
7,546
1,146
200
9,320
27,612
13,039
0
9,797
17,563
6,325
46,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,635
Gold Earned
49,070
723
Minions Killed
415
0
Camps Cleared
0
2,196,860
Distance Traveled
1,811,381
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,294
554
139
6
0
484,620
0
L
Bellona
10,186
424
75
3
0
325,625
3
W
Anubis
16,573
691
236
10
0
397,287
3
L
Loki
9,409
392
73
3
0
387,079
1
L
Artemis
9,568
399
88
4
0
378,817
5
W
Chaac
13,560
565
147
6
0
414,371
0
W
Rama
12,943
539
151
6
0
436,896
8
W
Cthulhu
11,265
469
50
2
0
463,686
0
L
Morgan Le Fay
10,715
446
114
5
0
314,354
4
L
Cu Chulainn
9,192
383
65
3
0
405,506
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role