Player Matchup

Nike
Nike
Ch4oticG4ming
Nike
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
169W - 210L
1,511 Elo+
Solo
Neith
Neith
DaSmiteGuy
Neith
Level 18
God Stats
7W - 7L
1,843 SR
Queue Stats
50W - 53L
1,537 Elo+
Solo
Tiamat
Tiamat
Firetop8123
Tiamat
Level 15
God Stats
17W - 7L
1,671 SR
Queue Stats
32W - 25L
1,567 Elo+
Solo
Sobek
Sobek
GalaxyCatBoy
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mr-_-Hippo1
Tsukuyomi
Level 29
God Stats
12W - 17L
1,478 SR
Queue Stats
147W - 129L
1,496 Elo+
Solo
Team Averages
Level 23
1,598 SR
1,522 Elo+

VS

Team Averages
Level 35
1,602 SR
1,625 Elo+
Vamana
Vamana
Espartan sl
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,549 Elo+
Solo
Fenrir
Fenrir
JbicraveDabiDas
Fenrir
Level 124
God Stats
16W - 8L
1,696 SR
Queue Stats
626W - 519L
1,692 Elo+
Party 1
Neith
Neith
Musuko_Dark
Neith
Level 6
God Stats
6W - 4L
1,830 SR
Queue Stats
10W - 5L
1,846 Elo+
Party 1
Vulcan
Vulcan
fooolsy
Vulcan
Level 28
God Stats
7W - 2L
1,484 SR
Queue Stats
74W - 48L
1,553 Elo+
Solo
Ymir
Ymir
uncle91
Ymir
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 15L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 0
7,924
660
5,613
6,726
4,574
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
12
9 / 1 / 2
8,056
671
6,944
4,968
1,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
12
1 / 2 / 2
7,114
593
4,272
7,807
5,051
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
2 / 1 / 11
7,037
586
5,529
9,525
6,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Mr-_-Hippo1
Tsukuyomi
11
5 / 0 / 1
6,966
581
3,470
8,347
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
9
0 / 6 / 1
5,485
457
2,461
7,714
4,855
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
4 / 4 / 1
7,120
593
4,251
9,057
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 6 / 0
4,834
403
2,159
6,404
1,671
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
fooolsy
Vulcan
11
1 / 3 / 1
6,445
537
5,690
5,954
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
uncle91
Ymir
7
0 / 3 / 1
4,821
402
504
6,670
2,511
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
22
Kills
5
5
Deaths
22
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
W
Neith
9
1
2
10
L
Vamana
0
6
1
0.08
W
Tiamat
1
2
2
1
W
2
1
11
7.5
L
4
4
1
1.13
W
Tsukuyomi
Mr-_-Hippo1
Tsukuyomi
5
0
1
5.5
L
0
6
0
0
L
Vulcan
fooolsy
Vulcan
1
3
1
0.5
L
Ymir
uncle91
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,828
Damage
15,065
37,373
Taken
35,799
20,001
Mitigated
14,481
18,284
Healing
4,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,613
328
0
1,824
6,726
4,574
0
0
6,726
7,725
38,617
W
Neith
6,944
2,168
377
2,332
4,968
1,645
1,853
201
4,767
0
46,117
L
Vamana
2,461
985
0
793
7,714
4,855
803
1,308
6,384
0
23,100
W
Tiamat
4,272
326
0
4,417
7,807
5,051
798
3,139
4,668
44,186
0
W
5,529
470
0
4,634
9,525
6,300
64
2,257
7,268
26,421
0
L
4,251
842
0
2,542
9,057
3,335
0
2,119
6,847
0
27,645
W
Tsukuyomi
Mr-_-Hippo1
Tsukuyomi
3,470
892
0
4,700
8,347
2,431
214
660
7,687
0
31,091
L
2,159
1,134
0
357
6,404
1,671
0
1,529
4,875
0
16,860
L
Vulcan
fooolsy
Vulcan
5,690
1,299
0
732
5,954
2,109
76
3,300
2,654
41,453
0
L
Ymir
uncle91
Ymir
504
234
0
480
6,670
2,511
0
2,476
4,194
4,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,097
Gold Earned
28,705
388
Minions Killed
224
0
Camps Cleared
0
1,135,567
Distance Traveled
1,101,319
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,924
660
99
8
0
236,802
0
W
Neith
8,056
671
85
7
0
211,575
3
L
Vamana
5,485
457
45
4
0
233,578
0
W
Tiamat
7,114
593
96
8
0
216,515
1
W
Sobek
7,037
586
37
3
0
235,715
2
L
Fenrir
7,120
593
57
5
0
207,093
0
W
Tsukuyomi
6,966
581
71
6
0
234,960
0
L
Neith
4,834
403
25
2
0
220,127
0
L
Vulcan
6,445
537
90
8
0
235,834
4
L
Ymir
4,821
402
7
1
0
204,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role