Player Matchup

Horus
Horus
LucasReal
Horus
Level 125
God Stats
4W - 2L
1,711 SR
Queue Stats
176W - 210L
1,493 Elo+
Solo
Agni
Agni
Tomorroworld
Agni
Level 148
God Stats
1W - 2L
1,699 SR
Queue Stats
26W - 18L
1,543 Elo+
Solo
Cupid
Cupid
Tynkwink
Cupid
Level 147
God Stats
4W - 2L
1,727 SR
Queue Stats
167W - 128L
1,585 Elo+
Solo
Team Averages
Level 140
1,712 SR
1,540 Elo+

VS

Team Averages
Level 107
1,484 SR
1,500 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MaiAnaKondaDont
Tsukuyomi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nike
Nike
Rafaplayer1
Nike
Level 157
God Stats
0W - 1L
1,452 SR
Queue Stats
29W - 27L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LucasReal
Horus
15
6 / 3 / 10
11,292
807
11,454
17,286
7,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 4 / 9
9,800
700
10,450
10,841
3,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Tynkwink
Cupid
16
9 / 2 / 7
11,664
833
9,842
12,545
4,421
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 6 / 4
9,144
653
11,442
9,771
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
MaiAnaKondaDont
Tsukuyomi
12
4 / 7 / 3
9,544
682
8,025
12,531
3,920
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 4 / 6
9,353
668
13,043
17,748
14,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
17
Kills
9
9
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
6
4
0.67
W
Horus
LucasReal
Horus
6
3
10
3.67
L
Tsukuyomi
MaiAnaKondaDont
Tsukuyomi
4
7
3
0.79
L
3
4
6
1.5
W
2
4
9
1.63
W
Cupid
Tynkwink
Cupid
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,746
Damage
32,510
40,672
Taken
40,050
15,692
Mitigated
21,556
15,028
Healing
2,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,442
139
0
0
9,771
3,599
48
1,357
8,414
44,550
0
W
Horus
LucasReal
Horus
11,454
5,331
2,970
4,202
17,286
7,980
665
5,277
11,208
0
18,881
L
Tsukuyomi
MaiAnaKondaDont
Tsukuyomi
8,025
1,091
0
1,138
12,531
3,920
30
3,758
8,773
0
25,334
L
13,043
1,344
0
1,830
17,748
14,037
0
5,335
12,413
0
28,065
W
10,450
780
0
2,559
10,841
3,291
0
2,486
7,548
48,723
0
W
Cupid
Tynkwink
Cupid
9,842
4,953
849
4,448
12,545
4,421
2,026
2,775
9,098
0
40,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,756
Gold Earned
28,041
151
Minions Killed
138
0
Camps Cleared
0
826,162
Distance Traveled
791,496
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,144
653
69
5
0
278,444
1
W
Horus
11,292
807
12
1
0
298,031
1
L
Tsukuyomi
9,544
682
26
2
0
246,812
5
L
Nike
9,353
668
43
3
0
266,240
3
W
Agni
9,800
700
79
6
0
266,055
6
W
Cupid
11,664
833
60
4
0
262,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role