Player Matchup

Hercules
Hercules
Gold V
Funoa
Hercules
Gold V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,526 MMR
Solo
Sobek
Sobek
Platinum V
Kio717
Sobek
Platinum V
Level 123
God Stats
33W - 42L
1,546 SR
Queue Stats
381W - 395L
1,552 MMR
Solo
Anubis
Anubis
Bronze III
Marvino47
Anubis
Bronze III
Level 42
God Stats
0W - 3L
1,496 SR
Queue Stats
7W - 17L
1,554 MMR
Solo
Nemesis
Nemesis
Gold V
NoFreakName
Nemesis
Gold V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 80L
1,515 MMR
Party 1
Jing Wei
Jing Wei
Gold IV
Zaрs
Jing Wei
Gold IV
Level 156
God Stats
1W - 1L
1,737 SR
Queue Stats
20W - 24L
1,539 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,556 SR
1,537 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,593 SR
1,537 MMR
Janus
Janus
Bronze III
Dxsshadow
Janus
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 16L
1,541 MMR
Party 2
Ullr
Ullr
Silver I
H1ddeÑ
Ullr
Silver I
Level 128
God Stats
2W - 0L
1,768 SR
Queue Stats
22W - 16L
1,539 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold III
N1kk3
Tsukuyomi
Gold III
Level 75
God Stats
24W - 19L
1,538 SR
Queue Stats
385W - 380L
1,570 MMR
Solo
Jormungandr
Jormungandr
Bronze III
RzepekSynGienia
Jormungandr
Bronze III
Level 69
God Stats
2W - 1L
1,617 SR
Queue Stats
21W - 17L
1,493 MMR
Party 3
Cthulhu
Cthulhu
Bronze III
Tfkzoz
Cthulhu
Bronze III
Level 146
God Stats
8W - 7L
1,542 SR
Queue Stats
95W - 79L
1,541 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Funoa
Hercules
12
0 / 3 / 1
6,530
502
5,930
11,482
8,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
Kio717
Sobek
9
0 / 3 / 0
5,747
442
3,183
12,409
7,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Marvino47
Anubis
11
0 / 4 / 0
6,760
520
3,914
8,597
4,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
NoFreakName
Nemesis
12
4 / 5 / 0
7,047
542
5,934
11,184
3,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
Zaрs
Jing Wei
10
0 / 4 / 0
5,847
450
3,699
7,666
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GilgameshTiamatMorgan Le FaySetAthena

VS

Bans
PersephoneMercuryCu ChulainnKaliTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dxsshadow
Janus
15
4 / 2 / 6
8,849
681
7,858
6,326
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
H1ddeÑ
Ullr
13
4 / 0 / 3
7,905
608
8,612
5,779
1,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tsukuyomi
N1kk3
Tsukuyomi
14
7 / 1 / 5
8,437
649
8,143
10,546
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
RzepekSynGienia
Jormungandr
11
3 / 1 / 6
7,574
583
4,448
11,179
7,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Tfkzoz
Cthulhu
14
1 / 0 / 1
8,021
617
6,804
10,470
7,940
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
4
Kills
19
19
Deaths
4
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
Dxsshadow
Janus
4
2
6
3.5
L
Hercules
Funoa
Hercules
0
3
1
0.17
W
Ullr
H1ddeÑ
Ullr
4
0
3
5.5
L
Sobek
Kio717
Sobek
0
3
0
0
L
Anubis
Marvino47
Anubis
0
4
0
0
W
Tsukuyomi
N1kk3
Tsukuyomi
7
1
5
9.5
L
Nemesis
NoFreakName
Nemesis
4
5
0
0.8
W
Jormungandr
RzepekSynGienia
Jormungandr
3
1
6
6
W
Cthulhu
Tfkzoz
Cthulhu
1
0
1
1.5
L
Jing Wei
Zaрs
Jing Wei
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,660
Damage
35,865
51,338
Taken
44,300
26,112
Mitigated
21,994
14,627
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Dxsshadow
Janus
7,858
141
432
1,340
6,326
1,712
258
1,630
4,653
59,681
0
L
Hercules
Funoa
Hercules
5,930
1,725
0
5,084
11,482
8,395
0
6,314
5,168
0
29,066
W
Ullr
H1ddeÑ
Ullr
8,612
4,352
0
930
5,779
1,802
3,054
1,146
4,633
0
52,344
L
Sobek
Kio717
Sobek
3,183
373
0
4,394
12,409
7,691
0
4,575
7,834
15,098
0
L
Anubis
Marvino47
Anubis
3,914
48
0
2,658
8,597
4,286
0
3,717
4,880
46,423
0
W
Tsukuyomi
N1kk3
Tsukuyomi
8,143
1,928
0
1,856
10,546
3,166
408
2,281
8,102
0
51,962
L
Nemesis
NoFreakName
Nemesis
5,934
3,697
0
1,154
11,184
3,875
0
3,279
7,905
0
40,181
W
Jormungandr
RzepekSynGienia
Jormungandr
4,448
1,119
0
2,580
11,179
7,374
472
2,105
9,074
15,506
0
W
Cthulhu
Tfkzoz
Cthulhu
6,804
752
0
6,365
10,470
7,940
0
0
9,711
48,444
0
L
Jing Wei
Zaрs
Jing Wei
3,699
3,106
0
1,337
7,666
1,865
38
1,490
6,176
0
36,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,931
Gold Earned
40,786
331
Minions Killed
453
0
Camps Cleared
0
1,230,077
Distance Traveled
1,411,846
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,849
681
138
11
0
287,619
2
L
Hercules
6,530
502
84
6
0
270,463
1
W
Ullr
7,905
608
99
8
0
264,653
2
L
Sobek
5,747
442
20
2
0
233,688
5
L
Anubis
6,760
520
95
7
0
214,790
8
W
Tsukuyomi
8,437
649
78
6
0
314,605
3
L
Nemesis
7,047
542
66
5
0
266,541
0
W
Jormungandr
7,574
583
28
2
0
266,536
1
W
Cthulhu
8,021
617
110
8
0
278,433
3
L
Jing Wei
5,847
450
66
5
0
244,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role