Player Matchup

Yemoja
Yemoja
BOKK176
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 46L
1,146 Elo+
Solo
Kuzenbo
Kuzenbo
Sans_TaleUnder
Kuzenbo
Level 30
God Stats
8W - 11L
1,512 SR
Queue Stats
94W - 120L
1,323 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Upchuck-
Ah Muzen Cab
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 61L
1,403 Elo+
Party 1
Bakasura
Bakasura
charlesribeiro46
Bakasura
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,192 Elo+
Party 2
Mercury
Mercury
zS1X-_-
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,262 Elo+
Party 2
Team Averages
Level 19
1,502 SR
1,265 Elo+

VS

Team Averages
Level 14
1,286 SR
1,177 Elo+
Athena
Athena
Twinair curry
Athena
Level 12
God Stats
6W - 7L
1,295 SR
Queue Stats
273W - 303L
1,321 Elo+
Solo
Pele
Pele
WuhuWaldo
Pele
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 19L
1,028 Elo+
Party 3
Geb
Geb
bigboy__ramen
Geb
Level 12
God Stats
3W - 4L
1,274 SR
Queue Stats
9W - 25L
1,118 Elo+
Party 3
Chronos
Chronos
hell_Screamer300
Chronos
Level 11
God Stats
0W - 4L
1,117 SR
Queue Stats
6W - 23L
1,095 Elo+
Party 3
Tiamat
Tiamat
lyrikwolf1
Tiamat
Level 28
God Stats
25W - 32L
1,245 SR
Queue Stats
118W - 157L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BOKK176
Yemoja
12
2 / 7 / 10
8,910
424
6,029
13,579
9,596
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
17 / 0 / 1
12,652
602
19,520
13,471
8,692
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Upchuck-
Ah Muzen Cab
14
7 / 2 / 5
10,223
487
14,753
12,206
5,705
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 8 / 10
10,652
507
10,961
18,426
7,793
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
zS1X-_-
Mercury
12
0 / 4 / 2
8,343
397
6,293
12,117
4,112
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 6
7,832
373
2,537
10,095
7,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
16
9 / 3 / 2
10,372
494
9,530
14,331
9,966
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 10 / 6
7,962
379
7,159
17,897
13,070
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
3 / 10 / 4
8,600
410
10,058
17,818
6,889
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
lyrikwolf1
Tiamat
15
4 / 7 / 5
9,307
443
14,005
20,965
12,982
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
43
32
Kills
20
21
Deaths
34
28
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BOKK176
Yemoja
2
7
10
1
W
17
0
1
17.5
L
1
4
6
1
W
Ah Muzen Cab
Upchuck-
Ah Muzen Cab
7
2
5
4.75
L
Pele
9
3
2
3.33
L
3
10
6
0.6
W
6
8
10
1.38
L
3
10
4
0.5
L
Tiamat
lyrikwolf1
Tiamat
4
7
5
0.93
W
Mercury
zS1X-_-
Mercury
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,556
Damage
43,289
69,799
Taken
81,106
35,898
Mitigated
50,461
13,602
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BOKK176
Yemoja
6,029
1,705
922
500
13,579
9,596
216
8,747
4,832
29,599
0
W
19,520
6,281
0
7,195
13,471
8,692
4,133
8,088
5,337
72,000
0
L
2,537
1,082
0
1,092
10,095
7,554
192
2,615
7,455
13,169
0
W
Ah Muzen Cab
Upchuck-
Ah Muzen Cab
14,753
7,499
0
701
12,206
5,705
1,916
7,483
4,723
0
49,261
L
Pele
9,530
2,600
0
1,255
14,331
9,966
1,525
2,103
11,794
0
58,789
L
7,159
1,262
0
1,525
17,897
13,070
56
6,073
11,375
21,352
0
W
10,961
6,789
0
4,284
18,426
7,793
1,097
5,527
12,899
0
46,656
L
10,058
5,142
0
1,344
17,818
6,889
47
7,412
10,116
42,518
0
L
Tiamat
lyrikwolf1
Tiamat
14,005
2,051
130
6,720
20,965
12,982
0
7,346
13,619
52,488
0
W
Mercury
zS1X-_-
Mercury
6,293
3,783
0
0
12,117
4,112
1,401
3,568
8,249
0
31,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,780
Gold Earned
44,073
359
Minions Killed
303
0
Camps Cleared
0
1,893,624
Distance Traveled
1,748,255
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,910
424
38
2
0
314,524
2
W
Kuzenbo
12,652
602
104
5
0
412,320
0
L
Athena
7,832
373
21
1
0
323,740
0
W
Ah Muzen Cab
10,223
487
79
4
0
315,995
0
L
Pele
10,372
494
107
5
0
356,403
1
L
Geb
7,962
379
26
1
0
377,791
4
W
Bakasura
10,652
507
69
3
0
432,418
0
L
Chronos
8,600
410
75
4
0
376,604
3
L
Tiamat
9,307
443
74
4
0
313,717
2
W
Mercury
8,343
397
69
3
0
418,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role