Player Matchup

Ares
Ares
Dr C8H10N4O2
Ares
Level 29
God Stats
8W - 7L
1,639 SR
Queue Stats
440W - 481L
1,434 Elo+
Party 3
Sol
Sol
Kpoptrashedz
Sol
Level 80
God Stats
19W - 40L
1,385 SR
Queue Stats
196W - 299L
1,470 Elo+
Party 1
Vulcan
Vulcan
Ladeguy
Vulcan
Level 121
God Stats
21W - 34L
1,374 SR
Queue Stats
796W - 825L
1,456 Elo+
Solo
Hun Batz
Hun Batz
Slaughterwitz
Hun Batz
Level 17
God Stats
10W - 26L
1,335 SR
Queue Stats
360W - 522L
1,354 Elo+
Party 1
Neith
Neith
Valkress
Neith
Level 108
God Stats
3W - 1L
1,257 SR
Queue Stats
232W - 239L
1,423 Elo+
Party 3
Team Averages
Level 71
1,398 SR
1,428 Elo+

VS

Team Averages
Level 56
1,527 SR
1,434 Elo+
Ravana
Ravana
Anchide
Ravana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 169L
1,383 Elo+
Party 2
Sol
Sol
BckgrndGiggles
Sol
Level 73
God Stats
20W - 25L
1,428 SR
Queue Stats
167W - 182L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
HEX_Double_Dz
Cthulhu
Level 17
God Stats
10W - 12L
1,528 SR
Queue Stats
36W - 30L
1,508 Elo+
Party 4
Arachne
Arachne
ZeroXTwilight
Arachne
Level 49
God Stats
107W - 97L
1,568 SR
Queue Stats
150W - 166L
1,469 Elo+
Party 4
Poseidon
Poseidon
poison-cloudy402
Poseidon
Level 35
God Stats
9W - 9L
1,610 SR
Queue Stats
66W - 69L
1,402 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 19
12,044
1,095
10,268
16,733
16,982
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
10 / 0 / 16
13,591
1,236
17,485
6,964
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Ladeguy
Vulcan
19
5 / 2 / 22
11,914
1,083
23,313
10,168
4,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
Slaughterwitz
Hun Batz
19
7 / 10 / 17
12,302
1,118
14,548
18,812
12,390
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Valkress
Neith
19
4 / 2 / 24
11,921
1,084
17,397
10,609
4,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

187

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Anchide
Ravana
17
0 / 6 / 7
10,256
932
5,785
14,482
6,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 6 / 7
10,219
929
9,948
14,007
5,181
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
18
4 / 6 / 8
11,633
1,058
12,759
17,786
24,661
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
18
7 / 8 / 6
12,184
1,108
17,044
27,216
11,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 7 / 7
11,779
1,071
14,595
16,674
6,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
51
33
Kills
16
16
Deaths
33
98
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ravana
Anchide
Ravana
0
6
7
0.58
L
0
6
7
0.58
W
7
2
19
8.25
L
Cthulhu
4
6
8
1.33
W
10
0
16
18
W
Vulcan
Ladeguy
Vulcan
5
2
22
8
W
Hun Batz
Slaughterwitz
Hun Batz
7
10
17
1.55
W
Neith
Valkress
Neith
4
2
24
8
L
Arachne
7
8
6
1.25
L
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,011
Damage
60,131
63,286
Taken
90,165
41,210
Mitigated
54,482
9,773
Healing
5,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Anchide
Ravana
5,785
1,238
0
316
14,482
6,851
0
8,011
6,471
0
16,014
L
9,948
2,523
0
1,247
14,007
5,181
0
6,233
7,774
50,474
0
W
10,268
366
0
0
16,733
16,982
0
12,047
4,686
21,616
0
L
Cthulhu
12,759
369
0
0
17,786
24,661
0
10,184
7,602
28,323
0
W
17,485
5,530
1,942
3,334
6,964
3,178
0
4,005
2,959
49,307
0
W
Vulcan
Ladeguy
Vulcan
23,313
5,619
746
1,491
10,168
4,170
0
4,815
5,353
39,178
0
W
Hun Batz
Slaughterwitz
Hun Batz
14,548
6,206
0
0
18,812
12,390
0
9,228
9,584
0
32,917
W
Neith
Valkress
Neith
17,397
6,425
0
2,260
10,609
4,490
0
7,207
3,402
0
41,246
L
Arachne
17,044
10,585
0
2,761
27,216
11,263
0
16,666
10,550
0
22,252
L
14,595
2,115
440
643
16,674
6,526
0
9,972
6,702
42,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,772
Gold Earned
56,071
238
Minions Killed
207
4
Camps Cleared
8
1,060,917
Distance Traveled
1,117,091
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,256
932
17
2
5
223,269
0
L
Sol
10,219
929
88
8
0
200,428
2
W
Ares
12,044
1,095
23
2
0
213,105
0
L
Cthulhu
11,633
1,058
40
4
1
221,369
1
W
Sol
13,591
1,236
74
7
2
208,941
1
W
Vulcan
11,914
1,083
40
4
1
236,260
0
W
Hun Batz
12,302
1,118
47
4
1
193,578
0
W
Neith
11,921
1,084
54
5
0
209,033
0
L
Arachne
12,184
1,108
9
1
2
250,211
0
L
Poseidon
11,779
1,071
53
5
0
221,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role