Player Matchup

Cerberus
Cerberus
BrenoFabBr
Cerberus
Level 25
God Stats
12W - 13L
1,389 SR
Queue Stats
401W - 449L
1,283 Elo+
Solo
Ymir
Ymir
Cheesters
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 27L
1,565 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chris_aparecida
Morgan Le Fay
Level 19
God Stats
2W - 5L
1,296 SR
Queue Stats
51W - 78L
1,273 Elo+
Solo
Scylla
Scylla
MorteEmVida
Scylla
Level 6
God Stats
0W - 1L
1,726 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
SOURUIMMAE69
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,424 Elo+
Solo
Team Averages
Level 15
1,482 SR
1,409 Elo+

VS

Team Averages
Level 15
1,460 SR
1,406 Elo+
Bakasura
Bakasura
GhostyAthlete92
Bakasura
Level 18
God Stats
2W - 2L
1,243 SR
Queue Stats
11W - 12L
1,431 Elo+
Party 1
Cerberus
Cerberus
JankeJR
Cerberus
Level 7
God Stats
5W - 3L
1,770 SR
Queue Stats
5W - 7L
1,564 Elo+
Party 1
Persephone
Persephone
LaCalesitajunior
Persephone
Level 15
God Stats
2W - 1L
1,464 SR
Queue Stats
103W - 76L
1,600 Elo+
Solo
Fenrir
Fenrir
Laurii24
Fenrir
Level 8
God Stats
3W - 2L
1,554 SR
Queue Stats
35W - 58L
1,195 Elo+
Solo
Anhur
Anhur
T3RR0RBIONIC
Anhur
Level 28
God Stats
3W - 1L
1,266 SR
Queue Stats
33W - 28L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrenoFabBr
Cerberus
12
1 / 2 / 3
7,505
417
3,183
9,486
2,715
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
16
6 / 2 / 2
10,282
571
10,660
16,981
5,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
Chris_aparecida
Morgan Le Fay
11
1 / 11 / 1
7,351
408
6,472
13,426
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
12
0 / 5 / 2
7,428
413
2,705
5,924
1,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SOURUIMMAE69
Bellona
12
1 / 4 / 4
7,892
438
3,444
12,655
7,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
3 / 3 / 0
9,498
528
5,396
9,246
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
JankeJR
Cerberus
12
0 / 1 / 0
8,458
470
753
6,897
4,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
LaCalesitajunior
Persephone
19
16 / 2 / 5
13,486
749
27,028
14,160
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Laurii24
Fenrir
12
5 / 2 / 5
8,965
498
5,440
8,741
3,050
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
7,776
432
3,153
7,360
1,905
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
9
Kills
24
24
Deaths
11
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BrenoFabBr
Cerberus
1
2
3
1.25
L
Ymir
6
2
2
3.5
L
Morgan Le Fay
Chris_aparecida
Morgan Le Fay
1
11
1
0.14
W
Bakasura
3
3
0
1
W
Cerberus
JankeJR
Cerberus
0
1
0
0
W
Persephone
LaCalesitajunior
Persephone
16
2
5
9.25
W
Fenrir
Laurii24
Fenrir
5
2
5
3.75
L
Scylla
0
5
2
0.2
L
Bellona
SOURUIMMAE69
Bellona
1
4
4
0.75
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,464
Damage
41,770
58,472
Taken
46,404
22,031
Mitigated
17,284
4,156
Healing
11,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BrenoFabBr
Cerberus
3,183
68
0
1,458
9,486
2,715
530
3,482
6,004
36,393
0
L
Ymir
10,660
2,324
0
516
16,981
5,936
0
7,712
9,151
73,721
0
L
Morgan Le Fay
Chris_aparecida
Morgan Le Fay
6,472
888
0
558
13,426
4,066
1,305
6,990
6,436
36,252
0
W
Bakasura
5,396
3,725
0
2,691
9,246
3,576
1,037
4,370
4,876
0
39,730
W
Cerberus
JankeJR
Cerberus
753
0
0
901
6,897
4,360
669
2,261
4,636
16,026
0
W
Persephone
LaCalesitajunior
Persephone
27,028
1,522
0
5,418
14,160
4,393
0
9,976
4,182
107,665
0
W
Fenrir
Laurii24
Fenrir
5,440
1,459
0
1,658
8,741
3,050
0
3,796
4,945
0
28,572
L
Scylla
2,705
218
0
0
5,924
1,326
484
3,572
2,352
24,489
0
L
Bellona
SOURUIMMAE69
Bellona
3,444
1,389
0
1,624
12,655
7,988
0
6,025
6,465
226
28,187
W
3,153
1,542
0
782
7,360
1,905
1,975
2,884
4,476
0
52,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,458
Gold Earned
48,183
390
Minions Killed
436
0
Camps Cleared
0
1,524,875
Distance Traveled
1,676,949
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,505
417
96
5
0
338,291
1
L
Ymir
10,282
571
114
6
0
341,079
4
L
Morgan Le Fay
7,351
408
61
3
0
238,346
0
W
Bakasura
9,498
528
99
6
0
339,829
1
W
Cerberus
8,458
470
30
2
0
338,543
2
W
Persephone
13,486
749
172
10
0
366,757
8
W
Fenrir
8,965
498
44
2
0
344,294
1
L
Scylla
7,428
413
53
3
0
241,920
0
L
Bellona
7,892
438
66
4
0
365,239
1
W
Anhur
7,776
432
91
5
0
287,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role