Player Matchup

Hun Batz
Hun Batz
Burguer ninja17
Hun Batz
Level 33
God Stats
5W - 12L
1,121 SR
Queue Stats
118W - 176L
1,308 Elo+
Party 2
Ymir
Ymir
Silence_exee
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Venemy1
Gilgamesh
Level 24
God Stats
4W - 14L
1,068 SR
Queue Stats
29W - 64L
1,198 Elo+
Party 2
Mulan
Mulan
davi2302535
Mulan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
jhoni980black
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 13
1,338 SR
1,401 Elo+

VS

Team Averages
Level 13
1,422 SR
1,399 Elo+
Nu Wa
Nu Wa
Amo BTS 3481
Nu Wa
Level 14
God Stats
6W - 13L
1,135 SR
Queue Stats
14W - 25L
1,276 Elo+
Solo
Jing Wei
Jing Wei
MixerYux
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SANTOS_JPL
Cthulhu
Level 14
God Stats
1W - 1L
1,709 SR
Queue Stats
19W - 24L
1,350 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WesleySSiqueira
Morgan Le Fay
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bakasura
Bakasura
XxxDaniel I 8
Bakasura
Level 27
God Stats
6W - 10L
1,268 SR
Queue Stats
126W - 143L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
13 / 2 / 2
12,214
643
12,714
16,250
6,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 6 / 4
9,291
489
2,354
12,254
8,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
Venemy1
Gilgamesh
16
4 / 0 / 3
10,302
542
4,223
7,998
4,633
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 11 / 2
8,570
451
8,584
14,998
9,593
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
jhoni980black
Bakasura
12
2 / 10 / 2
8,451
445
4,962
11,985
4,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 9
7,975
420
5,494
6,594
1,674
Jing Wei
MixerYux
Jing Wei
9
5 / 5 / 3
7,372
388
2,912
7,124
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
SANTOS_JPL
Cthulhu
10
3 / 4 / 9
8,673
456
5,239
8,076
7,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
WesleySSiqueira
Morgan Le Fay
12
4 / 11 / 2
8,798
463
5,391
12,278
3,673
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
XxxDaniel I 8
Bakasura
18
10 / 1 / 3
10,945
576
8,426
12,442
6,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
24
Kills
25
29
Deaths
25
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
4
9
1.88
W
Hun Batz
13
2
2
7
L
Jing Wei
MixerYux
Jing Wei
5
5
3
1.3
L
Cthulhu
SANTOS_JPL
Cthulhu
3
4
9
1.88
W
2
6
4
0.67
W
Gilgamesh
Venemy1
Gilgamesh
4
0
3
5.5
L
Morgan Le Fay
WesleySSiqueira
Morgan Le Fay
4
11
2
0.45
L
Bakasura
XxxDaniel I 8
Bakasura
10
1
3
11.5
W
3
11
2
0.36
W
Bakasura
jhoni980black
Bakasura
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,837
Damage
27,462
63,485
Taken
46,514
34,182
Mitigated
21,123
13,712
Healing
6,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,494
1,446
0
0
6,594
1,674
0
7
6,481
17,367
0
W
Hun Batz
12,714
7,022
0
9,986
16,250
6,777
425
3,554
12,696
0
98,046
L
Jing Wei
MixerYux
Jing Wei
2,912
2,534
0
215
7,124
1,968
0
128
6,946
0
14,234
L
Cthulhu
SANTOS_JPL
Cthulhu
5,239
1,648
0
0
8,076
7,275
0
911
7,015
16,220
0
W
2,354
220
0
1,523
12,254
8,253
165
2,350
9,555
21,062
0
W
Gilgamesh
Venemy1
Gilgamesh
4,223
575
0
418
7,998
4,633
2,427
1,191
6,697
0
41,481
L
Morgan Le Fay
WesleySSiqueira
Morgan Le Fay
5,391
992
0
381
12,278
3,673
418
840
11,363
29,126
0
L
Bakasura
XxxDaniel I 8
Bakasura
8,426
5,081
0
5,569
12,442
6,533
0
468
11,864
0
67,702
W
8,584
1,178
0
763
14,998
9,593
1,595
5,930
8,408
0
35,209
W
Bakasura
jhoni980black
Bakasura
4,962
2,914
0
1,022
11,985
4,926
2,845
3,099
8,596
0
27,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,828
Gold Earned
43,763
378
Minions Killed
261
0
Camps Cleared
0
1,772,253
Distance Traveled
1,475,428
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,975
420
26
1
0
329,242
1
W
Hun Batz
12,214
643
146
8
0
400,136
2
L
Jing Wei
7,372
388
23
1
0
234,343
1
L
Cthulhu
8,673
456
29
2
0
222,951
0
W
Ymir
9,291
489
33
2
0
297,367
1
W
Gilgamesh
10,302
542
73
4
0
358,685
2
L
Morgan Le Fay
8,798
463
37
2
0
224,143
0
L
Bakasura
10,945
576
146
8
0
464,749
3
W
Mulan
8,570
451
60
3
0
328,894
6
W
Bakasura
8,451
445
66
3
0
387,171
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role