Player Matchup

Pele
Pele
Aqutess
Pele
Level 9
God Stats
15W - 26L
1,301 SR
Queue Stats
35W - 46L
1,378 Elo+
Solo
Cthulhu
Cthulhu
Misery555
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,245 Elo+
Solo
Fenrir
Fenrir
Newkker
Fenrir
Level 29
God Stats
4W - 5L
1,405 SR
Queue Stats
43W - 40L
1,440 Elo+
Party 3
Artemis
Artemis
YungNeal
Artemis
Level 14
God Stats
21W - 24L
1,415 SR
Queue Stats
29W - 33L
1,396 Elo+
Party 3
Baron Samedi
Baron Samedi
stixo567
Baron Samedi
Level 7
God Stats
1W - 2L
1,507 SR
Queue Stats
1W - 5L
1,327 Elo+
Solo
Team Averages
Level 14
1,426 SR
1,357 Elo+

VS

Team Averages
Level 14
1,457 SR
1,420 Elo+
Athena
Athena
 
Athena
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ArGuSSoMeTiMe
Xing Tian
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,394 Elo+
Party 2
Merlin
Merlin
Donte2500
Merlin
Level 4
God Stats
7W - 4L
1,284 SR
Queue Stats
14W - 11L
1,394 Elo+
Party 2
Ullr
Ullr
StizzyWidIt
Ullr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,352 Elo+
Party 1
Thanatos
Thanatos
TomJ126
Thanatos
Level 31
God Stats
5W - 3L
1,502 SR
Queue Stats
18W - 18L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aqutess
Pele
20
7 / 8 / 13
14,999
1,000
23,218
28,129
11,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Misery555
Cthulhu
20
4 / 11 / 18
14,761
984
21,686
34,262
46,630
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Newkker
Fenrir
20
12 / 7 / 9
16,155
1,077
17,053
22,405
12,889
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
YungNeal
Artemis
20
8 / 7 / 13
15,247
1,016
34,046
22,469
11,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
stixo567
Baron Samedi
20
0 / 12 / 16
13,290
886
11,196
27,902
11,865
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
20
7 / 0 / 32
16,210
1,081
19,416
21,162
34,335
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
ArGuSSoMeTiMe
Xing Tian
20
7 / 9 / 30
16,038
1,069
25,848
29,444
43,059
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Donte2500
Merlin
20
21 / 3 / 19
18,279
1,219
51,547
18,637
8,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 11 / 19
14,334
956
14,264
24,487
11,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
TomJ126
Thanatos
20
3 / 8 / 13
12,918
861
14,300
19,570
8,152
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
158
31
Kills
45
45
Deaths
31
69
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
7
0
32
23
L
Pele
Aqutess
Pele
7
8
13
1.69
W
Xing Tian
ArGuSSoMeTiMe
Xing Tian
7
9
30
2.44
W
Merlin
Donte2500
Merlin
21
3
19
10.17
L
Cthulhu
Misery555
Cthulhu
4
11
18
1.18
L
Fenrir
Newkker
Fenrir
12
7
9
2.36
W
7
11
19
1.5
W
Thanatos
TomJ126
Thanatos
3
8
13
1.19
L
Artemis
YungNeal
Artemis
8
7
13
2.07
L
Baron Samedi
stixo567
Baron Samedi
0
12
16
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,199
Damage
125,375
135,167
Taken
113,300
93,801
Mitigated
105,108
12,747
Healing
13,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
19,416
3,014
0
0
21,162
34,335
0
5,850
15,312
22,378
0
L
Pele
Aqutess
Pele
23,218
4,728
0
5,617
28,129
11,345
0
19,120
9,009
0
45,212
W
Xing Tian
ArGuSSoMeTiMe
Xing Tian
25,848
1,494
0
0
29,444
43,059
0
9,380
20,064
55,587
0
W
Merlin
Donte2500
Merlin
51,547
3,400
1,040
4,302
18,637
8,214
0
5,568
13,069
82,403
0
L
Cthulhu
Misery555
Cthulhu
21,686
1,602
1,512
0
34,262
46,630
0
21,026
13,236
51,494
0
L
Fenrir
Newkker
Fenrir
17,053
5,102
0
913
22,405
12,889
0
15,941
6,464
0
29,251
W
14,264
5,244
910
1,039
24,487
11,348
0
6,079
18,408
0
26,245
W
Thanatos
TomJ126
Thanatos
14,300
7,610
743
5,163
19,570
8,152
0
6,005
13,565
0
34,544
L
Artemis
YungNeal
Artemis
34,046
19,468
0
0
22,469
11,072
0
17,604
4,865
0
52,016
L
Baron Samedi
stixo567
Baron Samedi
11,196
1,836
2,243
2,462
27,902
11,865
0
23,120
4,782
39,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,452
Gold Earned
77,779
228
Minions Killed
220
12
Camps Cleared
3
1,367,999
Distance Traveled
1,312,732
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
16,210
1,081
7
0
1
324,829
0
L
Pele
14,999
1,000
39
3
5
287,898
0
W
Xing Tian
16,038
1,069
66
4
2
291,404
2
W
Merlin
18,279
1,219
76
5
0
243,111
0
L
Cthulhu
14,761
984
67
4
0
285,626
1
L
Fenrir
16,155
1,077
32
2
4
319,342
0
W
Ullr
14,334
956
29
2
0
227,617
0
W
Thanatos
12,918
861
42
3
0
225,771
0
L
Artemis
15,247
1,016
37
2
2
256,313
1
L
Baron Samedi
13,290
886
53
4
1
218,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role