Player Matchup

Sol
Sol
Ausilot
Sol
Level 29
God Stats
2W - 4L
1,295 SR
Queue Stats
394W - 392L
1,491 Elo+
Solo
Neith
Neith
BkPsych0
Neith
Level 29
God Stats
4W - 3L
1,383 SR
Queue Stats
6W - 7L
1,559 Elo+
Party 4
Gilgamesh
Gilgamesh
Sairento2244
Gilgamesh
Level 49
God Stats
6W - 8L
1,433 SR
Queue Stats
35W - 32L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
WenrenJingxuan
Danzaburou
Level 8
God Stats
6W - 2L
1,825 SR
Queue Stats
18W - 12L
1,516 Elo+
Party 1
Izanami
Izanami
msbuffys
Izanami
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 4
Team Averages
Level 23
1,487 SR
1,505 Elo+

VS

Team Averages
Level 34
1,537 SR
1,504 Elo+
Agni
Agni
Atris99Everborn
Agni
Level 28
God Stats
42W - 50L
1,393 SR
Queue Stats
98W - 112L
1,384 Elo+
Party 2
Anubis
Anubis
JuicyBuns5683
Anubis
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 12L
1,744 Elo+
Party 3
Neith
Neith
KEIDY1418
Neith
Level 27
God Stats
145W - 152L
1,423 SR
Queue Stats
196W - 208L
1,394 Elo+
Solo
Hercules
Hercules
RichardDixe
Hercules
Level 89
God Stats
20W - 5L
2,003 SR
Queue Stats
288W - 115L
1,642 Elo+
Party 3
Achilles
Achilles
hbsolder
Achilles
Level 24
God Stats
20W - 34L
1,367 SR
Queue Stats
82W - 106L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
2 / 3 / 3
10,176
925
6,470
6,255
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
BkPsych0
Neith
16
0 / 7 / 6
10,024
911
8,390
18,207
6,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Sairento2244
Gilgamesh
18
5 / 9 / 3
12,750
1,159
12,706
33,990
38,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
WenrenJingxuan
Danzaburou
17
1 / 9 / 6
10,863
988
20,046
25,815
7,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
msbuffys
Izanami
16
0 / 8 / 4
9,339
849
3,039
12,071
3,981
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 22
11,030
1,003
11,738
6,725
2,449
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
18 / 0 / 17
15,723
1,429
36,035
15,278
10,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
KEIDY1418
Neith
19
4 / 1 / 20
11,471
1,043
9,571
6,347
2,716
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
RichardDixe
Hercules
19
10 / 3 / 22
13,008
1,183
20,739
19,465
21,135
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
hbsolder
Achilles
19
3 / 3 / 24
11,389
1,035
9,434
10,741
7,947
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
141
8
Kills
36
36
Deaths
8
22
Assists
105
Player
Kills
Deaths
Assists
KDA
W
1
1
22
12
L
Sol
2
3
3
1.17
L
Neith
BkPsych0
Neith
0
7
6
0.43
W
18
0
17
26.5
W
Neith
KEIDY1418
Neith
4
1
20
14
W
Hercules
RichardDixe
Hercules
10
3
22
7
L
Gilgamesh
Sairento2244
Gilgamesh
5
9
3
0.72
L
Danzaburou
WenrenJingxuan
Danzaburou
1
9
6
0.44
W
Achilles
hbsolder
Achilles
3
3
24
5
L
Izanami
msbuffys
Izanami
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,651
Damage
87,517
96,338
Taken
58,556
57,373
Mitigated
44,359
6,155
Healing
21,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,738
2,196
1,059
1,187
6,725
2,449
0
1,158
5,567
21,484
0
L
Sol
6,470
1,341
0
1,101
6,255
1,500
0
2,290
3,965
30,833
0
L
Neith
BkPsych0
Neith
8,390
2,843
0
1,628
18,207
6,042
0
10,034
8,173
0
31,780
W
36,035
1,294
0
12,664
15,278
10,112
0
1,197
14,081
83,181
0
W
Neith
KEIDY1418
Neith
9,571
3,823
0
1,490
6,347
2,716
0
1,224
5,123
0
32,085
W
Hercules
RichardDixe
Hercules
20,739
4,570
996
3,139
19,465
21,135
0
2,367
17,098
10,252
24,553
L
Gilgamesh
Sairento2244
Gilgamesh
12,706
2,194
0
514
33,990
38,610
0
15,635
18,355
0
33,541
L
Danzaburou
WenrenJingxuan
Danzaburou
20,046
9,096
0
2,733
25,815
7,240
0
17,262
8,553
0
35,622
W
Achilles
hbsolder
Achilles
9,434
2,746
0
479
10,741
7,947
0
524
9,797
0
12,928
L
Izanami
msbuffys
Izanami
3,039
2,391
0
179
12,071
3,981
0
6,624
5,447
0
7,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,152
Gold Earned
62,621
176
Minions Killed
251
4
Camps Cleared
9
809,396
Distance Traveled
1,078,338
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,030
1,003
30
3
0
200,765
0
L
Sol
10,176
925
44
4
1
116,497
1
L
Neith
10,024
911
41
4
1
181,270
0
W
Anubis
15,723
1,429
132
12
6
222,170
2
W
Neith
11,471
1,043
51
5
0
180,625
0
W
Hercules
13,008
1,183
30
3
1
242,912
3
L
Gilgamesh
12,750
1,159
39
4
1
224,133
0
L
Danzaburou
10,863
988
40
4
1
203,054
0
W
Achilles
11,389
1,035
8
1
2
231,866
0
L
Izanami
9,339
849
12
1
0
84,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role