Player Matchup

Discordia
Discordia
CheekyDonkWaffle
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 47L
1,428 Elo+
Solo
Sylvanus
Sylvanus
DreadFB89
Sylvanus
Level 100
God Stats
4W - 8L
1,442 SR
Queue Stats
148W - 176L
1,418 Elo+
Party 2
Artemis
Artemis
Izabejj
Artemis
Level 10
God Stats
1W - 2L
1,416 SR
Queue Stats
7W - 14L
1,277 Elo+
Party 2
Thanatos
Thanatos
Lumi0x
Thanatos
Level 11
God Stats
4W - 2L
1,890 SR
Queue Stats
5W - 8L
1,338 Elo+
Party 2
King Arthur
King Arthur
Revolution2710
King Arthur
Level 17
God Stats
0W - 2L
1,352 SR
Queue Stats
2W - 4L
1,296 Elo+
Solo
Team Averages
Level 31
1,520 SR
1,351 Elo+

VS

Team Averages
Level 17
1,536 SR
1,448 Elo+
Medusa
Medusa
BeansOnBread23
Medusa
Level 28
God Stats
6W - 5L
1,497 SR
Queue Stats
87W - 93L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
CYBERWHORΕ
Cthulhu
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CruzeyCuh
Morgan Le Fay
Level 23
God Stats
8W - 3L
1,669 SR
Queue Stats
104W - 105L
1,410 Elo+
Party 1
Loki
Loki
Mogg1e
Loki
Level 18
God Stats
2W - 3L
1,331 SR
Queue Stats
34W - 30L
1,458 Elo+
Party 1
Erlang Shen
Erlang Shen
ppptired
Erlang Shen
Level 16
God Stats
6W - 0L
1,683 SR
Queue Stats
17W - 8L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
10
2 / 2 / 1
6,129
557
6,248
5,142
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
DreadFB89
Sylvanus
6
0 / 3 / 1
4,895
445
1,578
7,501
3,196
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
Izabejj
Artemis
8
0 / 4 / 1
4,839
440
1,111
5,128
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
Lumi0x
Thanatos
9
3 / 2 / 1
5,724
520
1,599
7,338
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Revolution2710
King Arthur
8
2 / 4 / 0
5,358
487
3,455
8,223
5,163
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 0
6,422
584
4,684
4,609
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
CYBERWHORΕ
Cthulhu
7
0 / 1 / 7
4,992
454
2,862
4,040
1,490
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Morgan Le Fay
CruzeyCuh
Morgan Le Fay
10
1 / 2 / 5
5,961
542
3,135
5,863
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Mogg1e
Loki
9
3 / 2 / 4
6,017
547
3,108
5,067
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
ppptired
Erlang Shen
11
3 / 2 / 1
6,584
599
4,357
8,004
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
14
15
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
W
Cthulhu
CYBERWHORΕ
Cthulhu
0
1
7
3.5
L
Discordia
2
2
1
1.25
W
Morgan Le Fay
CruzeyCuh
Morgan Le Fay
1
2
5
1.75
L
Sylvanus
DreadFB89
Sylvanus
0
3
1
0.17
L
Artemis
Izabejj
Artemis
0
4
1
0.13
L
Thanatos
Lumi0x
Thanatos
3
2
1
1.75
W
Loki
Mogg1e
Loki
3
2
4
2.5
L
King Arthur
Revolution2710
King Arthur
2
4
0
0.5
W
Erlang Shen
ppptired
Erlang Shen
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,991
Damage
18,146
33,332
Taken
27,583
13,471
Mitigated
9,301
11,046
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,684
1,748
0
2,365
4,609
1,247
0
1,813
2,642
0
25,703
W
Cthulhu
CYBERWHORΕ
Cthulhu
2,862
111
0
1,905
4,040
1,490
0
2,227
1,697
9,396
0
L
Discordia
6,248
610
0
1,115
5,142
1,459
0
1,791
3,351
33,913
0
W
Morgan Le Fay
CruzeyCuh
Morgan Le Fay
3,135
351
0
431
5,863
1,743
0
2,235
3,280
30,028
0
L
Sylvanus
DreadFB89
Sylvanus
1,578
723
243
890
7,501
3,196
0
2,246
5,255
10,618
0
L
Artemis
Izabejj
Artemis
1,111
646
0
779
5,128
1,542
0
1,243
3,885
0
12,758
L
Thanatos
Lumi0x
Thanatos
1,599
188
0
6,180
7,338
2,111
0
717
6,621
0
20,199
W
Loki
Mogg1e
Loki
3,108
1,007
0
2,085
5,067
1,276
0
911
4,134
0
25,731
L
King Arthur
Revolution2710
King Arthur
3,455
789
0
1,839
8,223
5,163
0
0
8,223
0
19,962
W
Erlang Shen
ppptired
Erlang Shen
4,357
2,186
0
2,456
8,004
3,545
653
0
8,004
0
29,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,945
Gold Earned
29,976
200
Minions Killed
243
0
Camps Cleared
0
939,616
Distance Traveled
1,076,301
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,422
584
46
4
0
218,273
2
W
Cthulhu
4,992
454
14
1
0
199,024
0
L
Discordia
6,129
557
58
5
0
206,683
1
W
Morgan Le Fay
5,961
542
54
5
0
201,146
4
L
Sylvanus
4,895
445
17
2
0
184,735
2
L
Artemis
4,839
440
32
3
0
165,316
0
L
Thanatos
5,724
520
49
4
0
182,912
3
W
Loki
6,017
547
52
5
0
219,061
2
L
King Arthur
5,358
487
44
4
0
199,970
0
W
Erlang Shen
6,584
599
77
7
0
238,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role