Player Matchup

Izanami
Izanami
ItsMillz3
Izanami
Level 26
God Stats
26W - 23L
1,519 SR
Queue Stats
62W - 68L
1,397 Elo+
Party 2
Hera
Hera
hakkaaaa
Hera
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sagayodalink12
Morgan Le Fay
Level 17
God Stats
20W - 23L
1,322 SR
Queue Stats
48W - 52L
1,327 Elo+
Party 2
Team Averages
Level 16
1,447 SR
1,408 Elo+

VS

Team Averages
Level 32
1,465 SR
1,552 Elo+
Agni
Agni
HENTAlDALWAVE
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 23L
1,611 Elo+
Party 1
Xing Tian
Xing Tian
Khanmando
Xing Tian
Level 62
God Stats
3W - 3L
1,396 SR
Queue Stats
62W - 75L
1,543 Elo+
Party 1
Pele
Pele
louiedumps99
Pele
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
61W - 89L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsMillz3
Izanami
13
1 / 6 / 3
9,364
585
9,405
11,408
4,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
13
1 / 7 / 2
9,309
582
2,965
8,936
3,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
sagayodalink12
Morgan Le Fay
14
3 / 4 / 2
10,157
635
6,786
17,288
8,536
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 8
11,520
720
17,662
8,303
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Khanmando
Xing Tian
16
3 / 1 / 14
11,666
729
9,703
16,076
17,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 4 / 10
10,510
657
5,667
8,882
3,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
17
17
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
9
0
8
13
L
Izanami
ItsMillz3
Izanami
1
6
3
0.42
W
Xing Tian
Khanmando
Xing Tian
3
1
14
10
L
Hera
1
7
2
0.29
W
5
4
10
2.5
L
Morgan Le Fay
sagayodalink12
Morgan Le Fay
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,156
Damage
33,032
37,632
Taken
33,261
16,370
Mitigated
23,916
6,259
Healing
4,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,662
1,364
0
1,995
8,303
3,301
905
2,923
5,380
72,044
0
L
Izanami
ItsMillz3
Izanami
9,405
6,207
0
1,010
11,408
4,129
468
7,913
3,495
0
46,965
W
Xing Tian
Khanmando
Xing Tian
9,703
736
0
1,968
16,076
17,348
653
4,557
11,519
39,995
0
L
Hera
2,965
1,151
144
160
8,936
3,705
0
7,295
1,641
10,285
0
W
5,667
967
0
329
8,882
3,267
1,103
2,271
6,611
0
20,254
L
Morgan Le Fay
sagayodalink12
Morgan Le Fay
6,786
734
0
4,945
17,288
8,536
286
12,157
5,131
34,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,830
Gold Earned
33,696
161
Minions Killed
180
0
Camps Cleared
0
711,741
Distance Traveled
859,188
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,520
720
106
7
0
288,744
1
L
Izanami
9,364
585
92
6
0
240,376
0
W
Xing Tian
11,666
729
51
3
0
305,734
4
L
Hera
9,309
582
22
1
0
208,665
0
W
Pele
10,510
657
23
1
0
264,710
0
L
Morgan Le Fay
10,157
635
47
3
0
262,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role