Player Matchup

Chaac
Chaac
BbonTen
Chaac
Level 101
God Stats
7W - 13L
1,344 SR
Queue Stats
223W - 241L
1,369 Elo+
Solo
Cthulhu
Cthulhu
Evogenic
Cthulhu
Level 58
God Stats
11W - 14L
1,417 SR
Queue Stats
111W - 187L
1,311 Elo+
Party 1
Apollo
Apollo
MajorEllastic
Apollo
Level 55
God Stats
5W - 7L
1,399 SR
Queue Stats
105W - 166L
1,259 Elo+
Party 1
Bakasura
Bakasura
MotherGoose1
Bakasura
Level 43
God Stats
17W - 21L
1,445 SR
Queue Stats
83W - 134L
1,334 Elo+
Party 1
Kukulkan
Kukulkan
WarchildUK
Kukulkan
Level 142
God Stats
2W - 0L
1,460 SR
Queue Stats
103W - 117L
1,409 Elo+
Solo
Team Averages
Level 80
1,413 SR
1,336 Elo+

VS

Team Averages
Level 51
1,346 SR
1,316 Elo+
Ymir
Ymir
DJuKeyDerEchte
Ymir
Level 41
God Stats
4W - 8L
1,383 SR
Queue Stats
90W - 165L
1,239 Elo+
Party 3
Izanami
Izanami
DerHobbser
Izanami
Level 28
God Stats
5W - 11L
1,304 SR
Queue Stats
46W - 93L
1,218 Elo+
Party 3
Mercury
Mercury
DuqueQuiros2002
Mercury
Level 73
God Stats
0W - 1L
1,274 SR
Queue Stats
150W - 199L
1,415 Elo+
Solo
Kukulkan
Kukulkan
M-a-X-i-M-u-S_9
Kukulkan
Level 48
God Stats
8W - 14L
1,149 SR
Queue Stats
106W - 177L
1,300 Elo+
Party 2
Osiris
Osiris
lecmurr
Osiris
Level 66
God Stats
23W - 15L
1,621 SR
Queue Stats
172W - 221L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BbonTen
Chaac
11
2 / 3 / 1
6,607
551
5,618
9,763
8,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Evogenic
Cthulhu
10
2 / 0 / 0
5,578
465
4,171
7,657
3,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 0 / 2
5,794
483
3,934
4,031
1,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
MotherGoose1
Bakasura
11
3 / 2 / 2
6,782
565
4,953
9,165
3,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
WarchildUK
Kukulkan
14
0 / 0 / 1
7,695
641
3,965
1,839
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
5,684
474
2,597
6,442
2,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
DerHobbser
Izanami
10
0 / 2 / 0
5,625
469
3,682
5,546
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
5,361
447
1,972
7,814
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
11
0 / 1 / 0
6,442
537
464
4,680
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
lecmurr
Osiris
11
5 / 2 / 0
6,812
568
10,525
11,071
6,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
5
5
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
BbonTen
Chaac
2
3
1
0.83
L
0
0
0
0
L
Izanami
DerHobbser
Izanami
0
2
0
0
L
0
2
2
0.5
W
Cthulhu
Evogenic
Cthulhu
2
0
0
2
L
Kukulkan
0
1
0
0
W
0
0
2
1
W
Bakasura
MotherGoose1
Bakasura
3
2
2
2
W
Kukulkan
WarchildUK
Kukulkan
0
0
1
0.5
L
Osiris
lecmurr
Osiris
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,641
Damage
19,240
32,455
Taken
35,553
17,318
Mitigated
14,469
14,477
Healing
10,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BbonTen
Chaac
5,618
1,114
0
4,825
9,763
8,443
0
316
9,447
0
27,252
L
2,597
225
269
868
6,442
2,883
27
1,710
4,421
15,093
0
L
Izanami
DerHobbser
Izanami
3,682
2,087
141
2,083
5,546
1,396
152
1,721
3,396
0
35,117
L
1,972
871
0
2,164
7,814
1,924
0
0
7,272
0
21,837
W
Cthulhu
Evogenic
Cthulhu
4,171
172
0
3,433
7,657
3,813
0
1,622
6,035
14,684
0
L
Kukulkan
464
148
0
720
4,680
1,660
98
3,289
1,346
38,209
0
W
3,934
1,908
0
2,362
4,031
1,144
980
975
3,056
0
37,123
W
Bakasura
MotherGoose1
Bakasura
4,953
3,782
0
3,130
9,165
3,307
981
0
9,165
0
28,104
W
Kukulkan
WarchildUK
Kukulkan
3,965
260
0
727
1,839
611
248
148
1,691
56,413
0
L
Osiris
lecmurr
Osiris
10,525
5,366
0
4,632
11,071
6,606
0
676
9,312
0
40,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,456
Gold Earned
29,924
365
Minions Killed
307
0
Camps Cleared
0
1,180,848
Distance Traveled
1,126,383
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,607
551
54
5
0
238,876
3
L
Ymir
5,684
474
37
3
0
236,435
4
L
Izanami
5,625
469
69
6
0
222,705
0
L
Mercury
5,361
447
45
4
0
217,191
0
W
Cthulhu
5,578
465
28
2
0
230,832
2
L
Kukulkan
6,442
537
85
7
0
211,924
4
W
Apollo
5,794
483
86
7
0
237,577
5
W
Bakasura
6,782
565
78
7
0
244,414
1
W
Kukulkan
7,695
641
119
10
0
229,149
2
L
Osiris
6,812
568
71
6
0
238,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role