Player Matchup

Ra
Ra
Embryzz
Ra
Level 28
God Stats
19W - 19L
1,362 SR
Queue Stats
41W - 52L
1,288 Elo+
Party 1
Thor
Thor
Landron01
Thor
Level 29
God Stats
0W - 7L
1,321 SR
Queue Stats
97W - 124L
1,321 Elo+
Party 1
Medusa
Medusa
Zynnatos
Medusa
Level 78
God Stats
1W - 2L
1,705 SR
Queue Stats
192W - 251L
1,319 Elo+
Party 1
Team Averages
Level 45
1,463 SR
1,309 Elo+

VS

Team Averages
Level 29
1,607 SR
1,384 Elo+
Chaac
Chaac
EL--PIPE07
Chaac
Level 30
God Stats
50W - 38L
1,469 SR
Queue Stats
71W - 73L
1,362 Elo+
Party 2
Cthulhu
Cthulhu
VFP-RED-LIGHTNIN
Cthulhu
Level 28
God Stats
1W - 0L
1,872 SR
Queue Stats
1W - 2L
1,418 Elo+
Solo
Thanatos
Thanatos
xX_Dr_Mr_Chori_X
Thanatos
Level 28
God Stats
103W - 110L
1,479 SR
Queue Stats
106W - 119L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 2
7,652
765
4,555
7,493
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
1 / 10 / 6
7,105
711
5,337
12,559
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Zynnatos
Medusa
10
2 / 5 / 4
7,092
709
10,310
10,649
2,411
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
5 / 4 / 14
8,487
849
8,500
13,900
11,213
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 3 / 12
8,003
800
6,895
9,591
5,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
14 / 1 / 7
9,916
992
13,030
11,876
4,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
7
Kills
21
21
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
4
14
3
L
4
6
2
0.83
L
Thor
1
10
6
0.4
W
2
3
12
2.67
L
Medusa
Zynnatos
Medusa
2
5
4
0.8
W
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,202
Damage
28,425
30,701
Taken
35,367
8,852
Mitigated
21,220
4,670
Healing
19,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
8,500
1,222
171
5,423
13,900
11,213
284
1,296
12,454
0
17,919
L
4,555
267
986
1,545
7,493
1,596
0
1,403
6,090
15,785
0
L
Thor
5,337
1,519
0
0
12,559
4,845
0
2,622
9,937
0
9,861
W
6,895
198
662
1,537
9,591
5,193
0
1,501
7,914
25,349
0
L
Medusa
Zynnatos
Medusa
10,310
3,688
0
2,139
10,649
2,411
0
2,870
7,779
0
22,524
W
13,030
2,683
514
11,173
11,876
4,814
994
1,254
10,444
0
36,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,849
Gold Earned
26,406
79
Minions Killed
110
0
Camps Cleared
0
538,609
Distance Traveled
598,782
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,487
849
32
3
0
194,302
0
L
Ra
7,652
765
40
4
0
187,466
3
L
Thor
7,105
711
12
1
0
163,296
0
W
Cthulhu
8,003
800
33
3
0
193,241
0
L
Medusa
7,092
709
27
3
0
187,847
2
W
Thanatos
9,916
992
45
5
0
211,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role