Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FriedTimes
Morgan Le Fay
Level 68
God Stats
2W - 2L
1,424 SR
Queue Stats
6W - 8L
1,437 Elo+
Party 1
Guan Yu
Guan Yu
MafiaBob
Guan Yu
Level 104
God Stats
6W - 3L
1,468 SR
Queue Stats
32W - 36L
1,430 Elo+
Party 1
Ne Zha
Ne Zha
Wolfizoid
Ne Zha
Level 98
God Stats
3W - 1L
1,751 SR
Queue Stats
130W - 107L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
samuelking01
Kuzenbo
Level 142
God Stats
2W - 1L
1,675 SR
Queue Stats
46W - 69L
1,519 Elo+
Solo
Team Averages
Level 114
1,564 SR
1,468 Elo+

VS

Team Averages
Level 110
1,630 SR
1,507 Elo+
Cthulhu
Cthulhu
Alxn Acy
Cthulhu
Level 69
God Stats
5W - 8L
1,695 SR
Queue Stats
44W - 48L
1,414 Elo+
Party 2
Apollo
Apollo
Give Up Nerds
Apollo
Level 160
God Stats
4W - 5L
1,499 SR
Queue Stats
133W - 106L
1,543 Elo+
Solo
Merlin
Merlin
l Ikonyk z
Merlin
Level 107
God Stats
23W - 12L
1,792 SR
Queue Stats
256W - 235L
1,532 Elo+
Party 2
Fenrir
Fenrir
l lMagick z
Fenrir
Level 87
God Stats
0W - 2L
1,635 SR
Queue Stats
89W - 78L
1,501 Elo+
Party 2
Artio
Artio
takaakinice
Artio
Level 128
God Stats
0W - 1L
1,529 SR
Queue Stats
37W - 32L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
8 / 0 / 3
11,269
867
16,931
11,759
4,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
FriedTimes
Morgan Le Fay
15
2 / 1 / 5
9,302
716
11,831
8,437
3,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
MafiaBob
Guan Yu
13
0 / 2 / 4
7,892
607
1,432
8,504
6,534
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
Wolfizoid
Ne Zha
16
1 / 0 / 7
9,183
706
14,763
10,783
4,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
samuelking01
Kuzenbo
16
1 / 4 / 8
10,158
781
5,839
14,360
18,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alxn Acy
Cthulhu
15
1 / 2 / 4
8,468
651
11,234
14,403
12,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 3 / 2
9,826
756
11,273
11,077
3,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
l Ikonyk z
Merlin
16
1 / 3 / 3
8,760
674
14,558
9,259
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
13
0 / 1 / 3
7,619
586
2,084
5,839
2,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 3 / 6
9,001
692
4,707
18,278
17,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
12
Kills
7
7
Deaths
12
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
3
9.5
L
Cthulhu
Alxn Acy
Cthulhu
1
2
4
1.5
W
Morgan Le Fay
FriedTimes
Morgan Le Fay
2
1
5
4.5
L
5
3
2
2
W
Guan Yu
MafiaBob
Guan Yu
0
2
4
1
W
Ne Zha
Wolfizoid
Ne Zha
1
0
7
4.5
L
Merlin
l Ikonyk z
Merlin
1
3
3
0.83
L
Fenrir
0
1
3
1.5
W
Kuzenbo
samuelking01
Kuzenbo
1
4
8
1.25
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,796
Damage
43,856
53,843
Taken
58,856
37,625
Mitigated
39,857
9,430
Healing
14,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,931
8,875
0
4,222
11,759
4,796
2,698
7,381
4,092
0
53,042
L
Cthulhu
Alxn Acy
Cthulhu
11,234
156
1,097
4,251
14,403
12,695
0
5,931
8,472
37,561
0
W
Morgan Le Fay
FriedTimes
Morgan Le Fay
11,831
1,352
0
532
8,437
3,500
584
4,198
4,135
25,881
0
L
11,273
6,016
0
2,096
11,077
3,873
647
4,461
6,616
0
37,535
W
Guan Yu
MafiaBob
Guan Yu
1,432
189
436
1,290
8,504
6,534
0
4,919
3,181
0
8,990
W
Ne Zha
Wolfizoid
Ne Zha
14,763
2,215
0
2,450
10,783
4,336
1,130
5,480
5,046
0
37,879
L
Merlin
l Ikonyk z
Merlin
14,558
717
0
126
9,259
3,205
72
1,882
7,377
50,737
0
L
Fenrir
2,084
173
288
1,621
5,839
2,977
0
1,738
4,101
0
13,929
W
Kuzenbo
samuelking01
Kuzenbo
5,839
2,000
0
500
14,360
18,459
148
7,331
6,622
24,413
0
L
4,707
248
426
4,361
18,278
17,107
75
3,737
14,541
22,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,804
Gold Earned
43,674
258
Minions Killed
342
5
Camps Cleared
8
1,325,234
Distance Traveled
1,117,624
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,269
867
103
8
2
240,523
1
L
Cthulhu
8,468
651
63
5
1
263,099
4
W
Morgan Le Fay
9,302
716
39
3
1
251,470
2
L
Apollo
9,826
756
87
7
1
221,476
3
W
Guan Yu
7,892
607
24
2
0
285,074
0
W
Ne Zha
9,183
706
57
4
2
288,064
1
L
Merlin
8,760
674
114
9
3
217,711
4
L
Fenrir
7,619
586
34
3
1
172,521
5
W
Kuzenbo
10,158
781
35
3
0
260,103
0
L
Artio
9,001
692
44
3
2
242,817
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role