Player Matchup

Olorun
Olorun
DarBen007
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 99L
1,650 Elo+
Party 1
Cthulhu
Cthulhu
FilD127
Cthulhu
Level 5
God Stats
2W - 3L
1,673 SR
Queue Stats
55W - 60L
1,483 Elo+
Party 1
Hachiman
Hachiman
jrcowill
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 81L
1,650 Elo+
Party 1
Team Averages
Level 8
1,558 SR
1,594 Elo+

VS

Team Averages
Level 62
1,423 SR
1,407 Elo+
Thor
Thor
Dawizard51
Thor
Level 57
God Stats
4W - 14L
1,275 SR
Queue Stats
82W - 114L
1,358 Elo+
Party 2
Scylla
Scylla
InvalidWalrus90
Scylla
Level 40
God Stats
2W - 5L
1,222 SR
Queue Stats
65W - 91L
1,350 Elo+
Party 2
Ymir
Ymir
xd_F0RG3T
Ymir
Level 88
God Stats
10W - 9L
1,771 SR
Queue Stats
161W - 186L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DarBen007
Olorun
14
3 / 5 / 2
10,480
616
4,609
13,973
6,997
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
FilD127
Cthulhu
13
0 / 7 / 5
9,638
567
6,012
18,079
16,511
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
jrcowill
Hachiman
15
3 / 8 / 2
11,058
650
11,947
16,347
6,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 9
12,881
758
18,520
10,791
6,264
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 12
11,281
664
9,377
7,336
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
8 / 3 / 11
13,280
781
13,958
17,150
20,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
6
Kills
20
20
Deaths
6
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Olorun
DarBen007
Olorun
3
5
2
0.8
W
9
2
9
6.75
L
Cthulhu
FilD127
Cthulhu
0
7
5
0.36
W
3
1
12
9
L
Hachiman
jrcowill
Hachiman
3
8
2
0.5
W
Ymir
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,568
Damage
41,855
48,399
Taken
35,277
30,206
Mitigated
29,974
6,154
Healing
2,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DarBen007
Olorun
4,609
2,070
580
1,872
13,973
6,997
476
8,455
5,518
27,613
0
W
18,520
4,596
0
120
10,791
6,264
844
2,364
8,427
0
59,102
L
Cthulhu
FilD127
Cthulhu
6,012
484
266
680
18,079
16,511
0
9,515
8,564
20,343
0
W
9,377
554
0
1,718
7,336
2,826
1,350
2,626
4,710
42,164
0
L
Hachiman
jrcowill
Hachiman
11,947
8,250
0
2,756
16,347
6,698
204
5,365
10,982
0
50,146
W
Ymir
13,958
2,377
0
1,159
17,150
20,884
336
5,631
11,519
42,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,176
Gold Earned
37,442
138
Minions Killed
172
0
Camps Cleared
0
678,586
Distance Traveled
871,129
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,480
616
36
2
0
196,910
0
W
Thor
12,881
758
54
3
0
304,691
5
L
Cthulhu
9,638
567
24
1
0
248,152
0
W
Scylla
11,281
664
71
4
0
296,773
0
L
Hachiman
11,058
650
78
5
0
233,524
3
W
Ymir
13,280
781
47
3
0
269,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role