Player Matchup

Athena
Athena
Fishsticks7403
Athena
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 28L
1,532 Elo+
Solo
Hachiman
Hachiman
Hal29
Hachiman
Level 17
God Stats
6W - 2L
1,586 SR
Queue Stats
54W - 49L
1,592 Elo+
Solo
Merlin
Merlin
HarryH-chunter21
Merlin
Level 5
God Stats
2W - 5L
1,288 SR
Queue Stats
4W - 8L
1,505 Elo+
Solo
Nemesis
Nemesis
LipZoner
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 54L
1,723 Elo+
Solo
Baron Samedi
Baron Samedi
TeaBagggginz
Baron Samedi
Level 26
God Stats
5W - 2L
1,508 SR
Queue Stats
130W - 135L
1,510 Elo+
Solo
Team Averages
Level 13
1,476 SR
1,572 Elo+

VS

Team Averages
Level 21
1,477 SR
1,514 Elo+
King Arthur
King Arthur
Guardian8331
King Arthur
Level 16
God Stats
0W - 2L
1,534 SR
Queue Stats
9W - 7L
1,731 Elo+
Solo
Anhur
Anhur
eloueloi
Anhur
Level 29
God Stats
0W - 3L
1,325 SR
Queue Stats
58W - 59L
1,566 Elo+
Solo
Persephone
Persephone
ruski_tank
Persephone
Level 27
God Stats
1W - 1L
1,742 SR
Queue Stats
48W - 39L
1,570 Elo+
Solo
Hercules
Hercules
skullthreat14
Hercules
Level 29
God Stats
0W - 3L
1,282 SR
Queue Stats
106W - 111L
1,509 Elo+
Solo
Vamana
Vamana
sonicmar1000
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 3
6,511
543
3,186
4,773
2,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Hal29
Hachiman
11
0 / 1 / 0
5,935
495
2,854
4,184
906
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 6 / 0
4,606
384
825
4,040
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
LipZoner
Nemesis
11
2 / 1 / 6
6,481
540
5,343
8,458
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
TeaBagggginz
Baron Samedi
12
6 / 1 / 6
7,182
599
6,810
7,806
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Guardian8331
King Arthur
10
1 / 1 / 0
6,183
515
2,947
7,405
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
eloueloi
Anhur
11
4 / 0 / 3
6,514
543
2,563
5,971
1,618
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
ruski_tank
Persephone
9
1 / 3 / 1
5,748
479
3,324
4,801
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
skullthreat14
Hercules
9
3 / 2 / 1
5,892
491
4,316
8,232
4,245
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
5
0 / 7 / 0
4,785
399
823
7,625
2,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
9
9
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
King Arthur
Guardian8331
King Arthur
1
1
0
1
W
Hachiman
Hal29
Hachiman
0
1
0
0
W
0
6
0
0
W
Nemesis
LipZoner
Nemesis
2
1
6
5
W
Baron Samedi
TeaBagggginz
Baron Samedi
6
1
6
9
L
Anhur
eloueloi
Anhur
4
0
3
5.5
L
Persephone
ruski_tank
Persephone
1
3
1
0.5
L
Hercules
skullthreat14
Hercules
3
2
1
1.75
L
Vamana
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,018
Damage
13,973
29,261
Taken
34,034
10,741
Mitigated
11,843
12,277
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,186
1,140
0
1,809
4,773
2,884
592
694
3,933
20,371
0
L
King Arthur
Guardian8331
King Arthur
2,947
277
0
2,533
7,405
2,393
326
1,217
6,188
0
33,035
W
Hachiman
Hal29
Hachiman
2,854
1,536
0
2,424
4,184
906
332
0
4,184
0
37,709
W
825
121
0
0
4,040
827
210
0
4,040
9,093
0
W
Nemesis
LipZoner
Nemesis
5,343
1,595
0
3,798
8,458
2,958
0
536
7,834
0
32,671
W
Baron Samedi
TeaBagggginz
Baron Samedi
6,810
221
830
3,416
7,806
3,166
444
1,644
5,946
41,647
0
L
Anhur
eloueloi
Anhur
2,563
518
0
3,843
5,971
1,618
0
1,404
4,567
0
28,892
L
Persephone
ruski_tank
Persephone
3,324
226
0
881
4,801
1,556
0
3,452
1,346
18,357
0
L
Hercules
skullthreat14
Hercules
4,316
842
30
1,906
8,232
4,245
0
2,560
5,672
0
24,305
L
Vamana
823
97
0
0
7,625
2,031
8
2,185
5,440
0
4,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,715
Gold Earned
29,122
278
Minions Killed
219
0
Camps Cleared
0
1,141,900
Distance Traveled
1,027,081
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,511
543
43
4
0
233,763
0
L
King Arthur
6,183
515
79
7
0
231,268
0
W
Hachiman
5,935
495
76
6
0
216,816
0
W
Merlin
4,606
384
15
1
0
195,313
0
W
Nemesis
6,481
540
66
6
0
277,181
2
W
Baron Samedi
7,182
599
78
7
0
218,827
0
L
Anhur
6,514
543
53
4
0
203,358
1
L
Persephone
5,748
479
33
3
0
222,384
4
L
Hercules
5,892
491
44
4
0
222,652
0
L
Vamana
4,785
399
10
1
0
147,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role