Player Matchup

Tiamat
Tiamat
ARTHUR A101
Tiamat
Level 108
God Stats
20W - 19L
1,610 SR
Queue Stats
412W - 416L
1,548 Elo+
Solo
Geb
Geb
niovalente
Geb
Level 100
God Stats
22W - 14L
1,430 SR
Queue Stats
312W - 341L
1,454 Elo+
Solo
Artemis
Artemis
tinorc9
Artemis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 258L
1,398 Elo+
Solo
Cerberus
Cerberus
x4m4m
Cerberus
Level 66
God Stats
7W - 2L
1,500 SR
Queue Stats
152W - 129L
1,471 Elo+
Solo
Hun Batz
Hun Batz
xXDillyXx
Hun Batz
Level 146
God Stats
4W - 1L
1,554 SR
Queue Stats
135W - 153L
1,480 Elo+
Solo
Team Averages
Level 97
1,519 SR
1,470 Elo+

VS

Team Averages
Level 76
1,459 SR
1,375 Elo+
Fenrir
Fenrir
 
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gabricio7
Morgan Le Fay
Level 54
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 39L
1,313 Elo+
Solo
Izanami
Izanami
TitanSh4rk
Izanami
Level 109
God Stats
13W - 13L
1,528 SR
Queue Stats
515W - 608L
1,370 Elo+
Solo
Hades
Hades
VladKilher
Hades
Level 68
God Stats
11W - 14L
1,379 SR
Queue Stats
58W - 83L
1,324 Elo+
Solo
Bastet
Bastet
luiizgamerr
Bastet
Level 63
God Stats
1W - 4L
1,389 SR
Queue Stats
65W - 78L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
8 / 1 / 2
8,864
591
11,628
6,266
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 4 / 5
6,780
452
2,618
12,442
5,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
tinorc9
Artemis
12
1 / 3 / 2
6,898
460
3,986
7,313
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
x4m4m
Cerberus
14
0 / 1 / 3
8,137
542
4,157
7,078
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
xXDillyXx
Hun Batz
14
3 / 3 / 3
8,553
570
5,003
10,961
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
7 / 1 / 1
8,689
579
6,372
9,938
6,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Gabricio7
Morgan Le Fay
13
1 / 4 / 3
7,421
495
3,397
10,281
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
TitanSh4rk
Izanami
14
2 / 0 / 1
8,116
541
6,148
9,663
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
12
1 / 2 / 1
7,176
478
3,360
7,733
3,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
9
1 / 5 / 5
6,334
422
5,691
8,707
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
12
Kills
12
12
Deaths
12
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
1
1
7.5
W
Tiamat
8
1
2
9
L
Morgan Le Fay
Gabricio7
Morgan Le Fay
1
4
3
0.63
L
Izanami
TitanSh4rk
Izanami
2
0
1
2.5
L
Hades
1
2
1
0.75
L
Bastet
1
5
5
0.7
W
0
4
5
0.63
W
Artemis
tinorc9
Artemis
1
3
2
0.67
W
Cerberus
x4m4m
Cerberus
0
1
3
1.5
W
Hun Batz
xXDillyXx
Hun Batz
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,392
Damage
24,968
44,060
Taken
46,322
19,977
Mitigated
20,568
13,366
Healing
13,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,372
1,003
0
1,635
9,938
6,592
0
4,517
5,165
0
29,919
W
Tiamat
11,628
540
134
3,102
6,266
3,810
930
1,270
4,996
53,790
0
L
Morgan Le Fay
Gabricio7
Morgan Le Fay
3,397
674
0
2,213
10,281
3,618
487
4,456
5,499
47,053
0
L
Izanami
TitanSh4rk
Izanami
6,148
3,762
0
4,696
9,663
4,388
628
905
8,714
0
64,626
L
Hades
3,360
479
0
2,816
7,733
3,322
141
4,291
3,413
31,014
0
L
Bastet
5,691
2,410
161
2,091
8,707
2,648
0
3,330
5,071
0
24,677
W
2,618
455
0
1,600
12,442
5,861
27
1,729
10,713
9,977
0
W
Artemis
tinorc9
Artemis
3,986
1,664
0
1,288
7,313
1,967
0
0
7,313
0
38,787
W
Cerberus
x4m4m
Cerberus
4,157
526
0
3,904
7,078
4,489
169
2,445
4,633
43,246
0
W
Hun Batz
xXDillyXx
Hun Batz
5,003
1,781
0
3,338
10,961
3,850
0
1,313
9,648
0
48,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,232
Gold Earned
37,736
417
Minions Killed
378
0
Camps Cleared
0
1,426,585
Distance Traveled
1,338,669
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,689
579
44
3
0
301,600
3
W
Tiamat
8,864
591
108
7
0
308,505
2
L
Morgan Le Fay
7,421
495
95
6
0
231,006
5
L
Izanami
8,116
541
116
8
0
266,288
0
L
Hades
7,176
478
79
5
0
251,319
2
L
Bastet
6,334
422
44
3
0
288,456
4
W
Geb
6,780
452
13
1
0
288,470
5
W
Artemis
6,898
460
63
4
0
274,385
0
W
Cerberus
8,137
542
131
9
0
277,360
2
W
Hun Batz
8,553
570
102
7
0
277,865
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role