Player Matchup

Ra
Ra
ExtenddWoodsman
Ra
Level 15
God Stats
1W - 0L
1,289 SR
Queue Stats
179W - 159L
1,687 Elo+
Solo
Yemoja
Yemoja
FunnySwan123
Yemoja
Level 7
God Stats
2W - 2L
1,231 SR
Queue Stats
14W - 11L
1,575 Elo+
Solo
Neith
Neith
Loyal Kiger
Neith
Level 8
God Stats
5W - 1L
1,648 SR
Queue Stats
18W - 25L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
Wigle Vigle
Sun Wukong
Level 26
God Stats
2W - 1L
1,682 SR
Queue Stats
57W - 46L
1,577 Elo+
Solo
Tsukuyomi
Tsukuyomi
monzthaa
Tsukuyomi
Level 14
God Stats
15W - 10L
1,603 SR
Queue Stats
19W - 13L
1,638 Elo+
Solo
Team Averages
Level 14
1,490 SR
1,596 Elo+

VS

Team Averages
Level 22
1,584 SR
1,611 Elo+
Olorun
Olorun
CutieWithBooty-
Olorun
Level 26
God Stats
24W - 21L
1,745 SR
Queue Stats
298W - 206L
1,646 Elo+
Solo
Nemesis
Nemesis
Kulekman
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Solo
Ymir
Ymir
Lord Marciano
Ymir
Level 29
God Stats
11W - 7L
1,713 SR
Queue Stats
35W - 45L
1,483 Elo+
Solo
Hel
Hel
PaperBag2384
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 146L
1,545 Elo+
Solo
Achilles
Achilles
blkcotton
Achilles
Level 26
God Stats
3W - 1L
1,461 SR
Queue Stats
12W - 9L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 0
8,071
673
6,429
5,364
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
9
0 / 0 / 1
5,869
489
1,795
3,755
1,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 4 / 1
5,460
455
6,110
9,270
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Wigle Vigle
Sun Wukong
12
3 / 2 / 2
7,160
597
8,184
10,935
5,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
monzthaa
Tsukuyomi
11
0 / 0 / 1
6,304
525
1,520
5,889
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,955
580
5,921
6,658
3,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Kulekman
Nemesis
7
0 / 3 / 1
4,913
409
1,160
5,991
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 3 / 2
5,961
497
5,240
10,675
8,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
0 / 3 / 1
6,002
500
3,969
7,198
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
blkcotton
Achilles
11
2 / 1 / 0
6,275
523
6,856
8,892
9,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
10
Kills
6
6
Deaths
10
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
6
0
0
6
W
Yemoja
0
0
1
0.5
L
Nemesis
Kulekman
Nemesis
0
3
1
0.17
L
2
3
2
1
W
1
4
1
0.38
L
0
3
1
0.17
W
Sun Wukong
Wigle Vigle
Sun Wukong
3
2
2
2
L
Achilles
blkcotton
Achilles
2
1
0
2
W
Tsukuyomi
monzthaa
Tsukuyomi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,038
Damage
23,146
35,213
Taken
39,414
13,549
Mitigated
24,735
15,932
Healing
13,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,921
4,028
121
4,665
6,658
3,243
0
519
6,139
50,504
0
W
6,429
223
71
2,321
5,364
1,877
0
2,920
2,290
58,792
0
W
Yemoja
1,795
652
939
500
3,755
1,211
0
2,918
833
9,611
0
L
Nemesis
Kulekman
Nemesis
1,160
112
0
1,339
5,991
1,649
0
253
5,738
0
13,100
L
5,240
527
0
1,555
10,675
8,045
52
4,288
6,387
19,496
0
W
6,110
3,295
260
3,212
9,270
2,827
0
7,513
1,695
0
27,958
L
3,969
327
301
2,286
7,198
2,674
1,036
3,164
4,034
36,202
0
W
Sun Wukong
Wigle Vigle
Sun Wukong
8,184
2,659
0
5,496
10,935
5,947
0
813
9,180
0
41,456
L
Achilles
blkcotton
Achilles
6,856
2,082
0
3,455
8,892
9,124
0
0
8,892
261
28,522
W
Tsukuyomi
monzthaa
Tsukuyomi
1,520
324
0
3,133
5,889
1,687
108
708
5,063
0
34,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,864
Gold Earned
30,106
352
Minions Killed
302
0
Camps Cleared
0
1,118,412
Distance Traveled
1,045,377
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,955
580
86
7
0
205,053
0
W
Ra
8,071
673
109
9
0
259,137
0
W
Yemoja
5,869
489
13
1
0
194,188
1
L
Nemesis
4,913
409
39
3
0
184,574
0
L
Ymir
5,961
497
32
3
0
222,291
2
W
Neith
5,460
455
53
4
0
182,736
3
L
Hel
6,002
500
88
7
0
212,714
1
W
Sun Wukong
7,160
597
89
7
0
221,048
0
L
Achilles
6,275
523
57
5
0
220,745
1
W
Tsukuyomi
6,304
525
88
7
0
261,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role