Player Matchup

Heimdallr
Heimdallr
Dexterity96
Heimdallr
Level 48
God Stats
10W - 7L
1,606 SR
Queue Stats
167W - 127L
1,564 Elo+
Party 3
Sol
Sol
EVforce
Sol
Level 123
God Stats
18W - 25L
1,461 SR
Queue Stats
416W - 432L
1,411 Elo+
Party 2
Gilgamesh
Gilgamesh
MolinaMS95
Gilgamesh
Level 128
God Stats
26W - 14L
1,470 SR
Queue Stats
1,236W - 1,201L
1,510 Elo+
Party 3
Chang'e
Chang'e
everygistortion_
Chang'e
Level 38
God Stats
20W - 24L
1,443 SR
Queue Stats
461W - 477L
1,418 Elo+
Party 2
Guan Yu
Guan Yu
virdarti
Guan Yu
Level 38
God Stats
21W - 23L
1,459 SR
Queue Stats
183W - 213L
1,379 Elo+
Solo
Team Averages
Level 75
1,488 SR
1,456 Elo+

VS

Team Averages
Level 81
1,637 SR
1,567 Elo+
Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Róbin
Anhur
Level 17
God Stats
19W - 4L
2,035 SR
Queue Stats
150W - 26L
1,905 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Y0LOKM4
Tsukuyomi
Level 49
God Stats
4W - 3L
1,635 SR
Queue Stats
119W - 149L
1,290 Elo+
Solo
Guan Yu
Guan Yu
fede1222xD
Guan Yu
Level 155
God Stats
6W - 0L
1,359 SR
Queue Stats
376W - 303L
1,609 Elo+
Party 1
Zeus
Zeus
thebaratavoadora
Zeus
Level 29
God Stats
9W - 5L
1,655 SR
Queue Stats
57W - 55L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dexterity96
Heimdallr
9
5 / 5 / 2
6,081
553
2,793
8,113
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sol
9
2 / 1 / 3
5,494
499
6,136
5,497
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MolinaMS95
Gilgamesh
11
5 / 2 / 2
6,416
583
5,576
8,623
2,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 9
5,792
527
2,779
6,683
3,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
virdarti
Guan Yu
10
0 / 4 / 1
5,603
509
3,464
8,428
4,934
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
4 / 0 / 1
6,898
627
5,451
7,140
4,137
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anhur
Róbin
Anhur
14
9 / 3 / 1
8,749
795
11,967
7,424
2,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Y0LOKM4
Tsukuyomi
9
2 / 2 / 3
5,725
520
2,567
6,268
1,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
fede1222xD
Guan Yu
8
0 / 4 / 6
5,323
484
3,502
10,229
7,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 3 / 0
5,729
521
3,637
3,561
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
12
Kills
16
16
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
0
1
4.5
L
Heimdallr
Dexterity96
Heimdallr
5
5
2
1.2
L
Sol
2
1
3
3.5
L
Gilgamesh
MolinaMS95
Gilgamesh
5
2
2
3
W
Anhur
Róbin
Anhur
9
3
1
3.17
W
Tsukuyomi
Y0LOKM4
Tsukuyomi
2
2
3
1.75
L
0
4
9
1.13
W
Guan Yu
fede1222xD
Guan Yu
0
4
6
0.75
W
1
3
0
0.33
L
Guan Yu
virdarti
Guan Yu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,748
Damage
27,124
37,344
Taken
34,622
13,476
Mitigated
16,495
9,015
Healing
12,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,451
1,708
0
3,783
7,140
4,137
60
681
6,459
41,502
0
L
Heimdallr
Dexterity96
Heimdallr
2,793
1,562
0
1,661
8,113
1,218
0
0
8,040
0
19,142
L
Sol
6,136
1,571
0
2,771
5,497
1,367
0
1,571
3,588
30,098
0
L
Gilgamesh
MolinaMS95
Gilgamesh
5,576
1,884
0
339
8,623
2,318
0
987
7,429
0
38,113
W
Anhur
Róbin
Anhur
11,967
7,696
0
2,478
7,424
2,198
1,615
1,385
6,039
0
60,892
W
Tsukuyomi
Y0LOKM4
Tsukuyomi
2,567
520
0
638
6,268
1,846
0
1,572
4,696
0
17,755
L
2,779
331
759
1,739
6,683
3,639
0
1,639
4,680
14,452
0
W
Guan Yu
fede1222xD
Guan Yu
3,502
395
586
4,686
10,229
7,380
0
3,881
6,348
0
16,714
W
3,637
58
0
290
3,561
934
49
1,404
2,157
26,979
0
L
Guan Yu
virdarti
Guan Yu
3,464
1,216
0
1,746
8,428
4,934
331
4,502
3,801
10
28,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,386
Gold Earned
32,424
267
Minions Killed
316
0
Camps Cleared
0
1,032,073
Distance Traveled
1,083,495
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,898
627
76
7
0
227,922
3
L
Heimdallr
6,081
553
38
3
0
212,225
4
L
Sol
5,494
499
57
5
0
180,867
5
L
Gilgamesh
6,416
583
78
7
0
223,291
1
W
Anhur
8,749
795
121
11
0
211,000
6
W
Tsukuyomi
5,725
520
33
3
0
226,429
7
L
Chang'e
5,792
527
30
3
0
206,050
2
W
Guan Yu
5,323
484
22
2
0
238,821
3
W
Zeus
5,729
521
64
6
0
179,323
0
L
Guan Yu
5,603
509
64
6
0
209,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role