Player Matchup

Cthulhu
Cthulhu
Deadpool468
Cthulhu
Level 8
God Stats
11W - 10L
1,341 SR
Queue Stats
18W - 19L
1,324 Elo+
Party 1
Mercury
Mercury
Hoschy89
Mercury
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,342 Elo+
Party 1
Nox
Nox
IAUZIBA
Nox
Level 29
God Stats
1W - 1L
1,282 SR
Queue Stats
23W - 27L
1,291 Elo+
Party 2
Hou Yi
Hou Yi
huygo
Hou Yi
Level 29
God Stats
2W - 2L
1,309 SR
Queue Stats
92W - 110L
1,351 Elo+
Solo
Achilles
Achilles
idshd
Achilles
Level 20
God Stats
2W - 1L
1,533 SR
Queue Stats
10W - 14L
1,201 Elo+
Party 2
Team Averages
Level 33
1,393 SR
1,302 Elo+

VS

Team Averages
Level 13
1,473 SR
1,393 Elo+
Morgan Le Fay
Morgan Le Fay
SOVIKENO
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
Schnickel
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Stivit0
Hachiman
Level 15
God Stats
6W - 3L
1,889 SR
Queue Stats
26W - 22L
1,419 Elo+
Solo
Skadi
Skadi
bunny220
Skadi
Level 25
God Stats
7W - 6L
1,247 SR
Queue Stats
36W - 58L
1,226 Elo+
Solo
Freya
Freya
swagstaf
Freya
Level 18
God Stats
3W - 3L
1,229 SR
Queue Stats
23W - 29L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deadpool468
Cthulhu
20
5 / 2 / 12
14,829
549
17,860
26,395
26,000
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Hoschy89
Mercury
20
10 / 8 / 10
14,173
525
15,598
23,313
10,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nox
18
5 / 7 / 5
12,650
469
7,709
23,295
11,312
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
huygo
Hou Yi
20
12 / 3 / 4
16,248
602
13,307
15,422
6,210
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
idshd
Achilles
20
14 / 8 / 7
14,332
531
20,355
29,172
30,712
Mace

Mace

+10
Physical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SOVIKENO
Morgan Le Fay
16
1 / 8 / 1
10,076
373
5,556
12,091
4,609
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
14
1 / 13 / 4
9,936
368
4,652
15,416
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Stivit0
Hachiman
19
3 / 6 / 7
12,654
469
13,952
18,840
7,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
bunny220
Skadi
19
7 / 9 / 5
12,853
476
19,149
21,899
9,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Freya
swagstaf
Freya
20
16 / 10 / 0
15,301
567
28,762
26,867
12,535
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
45
46
Kills
28
28
Deaths
46
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Deadpool468
Cthulhu
5
2
12
5.5
W
Mercury
Hoschy89
Mercury
10
8
10
1.88
W
Nox
5
7
5
1.07
L
Morgan Le Fay
SOVIKENO
Morgan Le Fay
1
8
1
0.19
L
Pele
1
13
4
0.23
L
Hachiman
Stivit0
Hachiman
3
6
7
1.08
L
Skadi
bunny220
Skadi
7
9
5
1.06
W
Hou Yi
huygo
Hou Yi
12
3
4
4.67
W
Achilles
idshd
Achilles
14
8
7
2.19
L
Freya
swagstaf
Freya
16
10
0
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,829
Damage
72,071
117,597
Taken
95,113
84,633
Mitigated
38,953
32,224
Healing
21,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Deadpool468
Cthulhu
17,860
834
683
14,384
26,395
26,000
1,522
3,838
22,557
93,268
0
W
Mercury
Hoschy89
Mercury
15,598
4,729
0
4,893
23,313
10,399
3,487
3,969
19,344
0
99,449
W
Nox
7,709
2,048
0
7,393
23,295
11,312
1,054
8,198
15,097
59,506
0
L
Morgan Le Fay
SOVIKENO
Morgan Le Fay
5,556
1,271
0
1,145
12,091
4,609
728
4,273
7,417
39,910
0
L
Pele
4,652
1,632
0
901
15,416
5,310
603
1,633
13,667
0
32,080
L
Hachiman
Stivit0
Hachiman
13,952
12,826
0
5,367
18,840
7,479
1,003
7,941
10,095
0
72,971
L
Skadi
bunny220
Skadi
19,149
8,364
0
5,155
21,899
9,020
2,139
6,067
15,367
0
72,011
W
Hou Yi
huygo
Hou Yi
13,307
9,073
0
647
15,422
6,210
2,910
6,083
9,339
0
125,936
W
Achilles
idshd
Achilles
20,355
3,532
0
4,224
29,172
30,712
1,382
12,230
16,942
0
56,392
L
Freya
swagstaf
Freya
28,762
9,116
0
9,357
26,867
12,535
873
3,767
22,998
80,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,232
Gold Earned
60,820
627
Minions Killed
447
0
Camps Cleared
0
2,348,637
Distance Traveled
1,905,678
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,829
549
153
6
0
495,184
2
W
Mercury
14,173
525
114
4
0
502,810
0
W
Nox
12,650
469
99
4
0
389,138
2
L
Morgan Le Fay
10,076
373
57
2
0
329,376
1
L
Pele
9,936
368
60
2
0
352,906
0
L
Hachiman
12,654
469
131
5
0
401,223
0
L
Skadi
12,853
476
108
4
0
395,755
3
W
Hou Yi
16,248
602
190
7
0
477,657
0
W
Achilles
14,332
531
71
3
0
483,848
1
L
Freya
15,301
567
91
3
0
426,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role