Player Matchup

Hel
Hel
Platinum I
BumpMastaFlex
Hel
Platinum I
Level 125
God Stats
40W - 25L
1,839 SR
Queue Stats
126W - 113L
2,214 MMR
Solo
Fenrir
Fenrir
Masters
MRWaffles256987
Fenrir
Masters
Level 146
God Stats
1W - 1L
1,972 SR
Queue Stats
135W - 106L
2,799 MMR
Solo
Scylla
Scylla
Diamond I
Pharaoh III
Scylla
Diamond I
Level 159
God Stats
2W - 4L
1,642 SR
Queue Stats
181W - 168L
2,236 MMR
Solo
Medusa
Medusa
Diamond IV
charlswolf
Medusa
Diamond IV
Level 140
God Stats
8W - 13L
1,804 SR
Queue Stats
577W - 552L
2,118 MMR
Solo
Thor
Thor
Diamond V
daddyrodgers22
Thor
Diamond V
Level 143
God Stats
1W - 3L
1,748 SR
Queue Stats
306W - 303L
2,078 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,801 SR
2,289 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,674 SR
2,302 MMR
Arachne
Arachne
Masters
BigCousinD
Arachne
Masters
Level 157
God Stats
12W - 5L
1,793 SR
Queue Stats
332W - 294L
2,729 MMR
Solo
Artio
Artio
Masters
ElMotoroloR6
Artio
Masters
Level 147
God Stats
23W - 24L
1,633 SR
Queue Stats
467W - 446L
2,580 MMR
Solo
Eset
Eset
Platinum I
JUNIlOR---
Eset
Platinum I
Level 107
God Stats
1W - 0L
1,687 SR
Queue Stats
85W - 85L
2,016 MMR
Party 1
Ymir
Ymir
Platinum II
Qumin-_-
Ymir
Platinum II
Level 105
God Stats
1W - 3L
1,667 SR
Queue Stats
27W - 24L
2,127 MMR
Party 1
Chiron
Chiron
Diamond III
conduxityeazy
Chiron
Diamond III
Level 146
God Stats
5W - 2L
1,589 SR
Queue Stats
267W - 262L
2,061 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 0
11,368
494
15,664
19,399
7,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 4
9,414
409
8,211
21,847
23,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
18
2 / 3 / 3
11,357
494
18,901
10,528
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
charlswolf
Medusa
17
1 / 7 / 2
11,270
490
11,137
18,254
6,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 2 / 2
10,496
456
6,264
18,505
6,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetPersephoneMorgan Le FayAthenaGilgamesh

VS

Bans
TiamatGebJanusKhepriRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigCousinD
Arachne
20
12 / 2 / 9
15,121
657
19,706
23,845
10,449
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
3 / 0 / 4
13,894
604
15,620
30,678
31,362
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 4 / 8
12,402
539
9,952
13,104
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
16
1 / 1 / 8
11,797
513
5,280
18,432
23,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 1 / 7
14,813
644
17,320
21,427
8,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
8
Kills
25
25
Deaths
8
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Arachne
BigCousinD
Arachne
12
2
9
8.25
L
1
6
0
0.17
W
3
0
4
5
W
1
4
8
1.25
L
1
7
4
0.43
L
Scylla
2
3
3
1.17
W
Ymir
1
1
8
5
L
Medusa
charlswolf
Medusa
1
7
2
0.29
W
8
1
7
11.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,177
Damage
67,878
88,533
Taken
107,486
47,330
Mitigated
78,140
24,991
Healing
56,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BigCousinD
Arachne
19,706
13,976
0
8,612
23,845
10,449
3,494
7,324
16,359
0
139,433
L
15,664
1,659
1,198
9,549
19,399
7,246
0
12,077
7,282
82,537
0
W
15,620
1,885
646
20,035
30,678
31,362
1,353
13,240
17,370
95,833
0
W
9,952
123
4,488
3,927
13,104
4,507
2,438
4,995
7,932
78,209
0
L
8,211
2,265
0
3,990
21,847
23,749
0
8,443
13,218
653
22,831
L
Scylla
18,901
850
0
701
10,528
3,130
0
2,240
8,126
100,555
0
W
Ymir
5,280
1,546
0
4,558
18,432
23,510
674
5,777
12,481
23,851
0
L
Medusa
charlswolf
Medusa
11,137
3,603
0
2,682
18,254
6,391
1,254
1,810
16,406
0
85,515
W
17,320
8,831
926
13,264
21,427
8,312
7,481
5,340
15,859
0
121,454
L
6,264
955
0
6,871
18,505
6,814
0
5,568
12,649
0
89,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,905
Gold Earned
68,027
681
Minions Killed
698
0
Camps Cleared
0
2,051,574
Distance Traveled
2,314,700
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,121
657
160
7
0
491,949
9
L
Hel
11,368
494
171
7
0
406,423
11
W
Artio
13,894
604
179
8
0
484,716
6
W
Eset
12,402
539
154
7
0
447,277
0
L
Fenrir
9,414
409
28
1
0
400,822
4
L
Scylla
11,357
494
188
8
0
429,334
4
W
Ymir
11,797
513
23
1
0
437,350
3
L
Medusa
11,270
490
143
6
0
375,179
7
W
Chiron
14,813
644
182
8
0
453,408
3
L
Thor
10,496
456
151
7
0
439,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role