Player Matchup

Anubis
Anubis
Blueberry9803
Anubis
Level 96
God Stats
9W - 7L
1,631 SR
Queue Stats
155W - 165L
1,566 Elo+
Party 1
Rama
Rama
HiTzBlunT5173
Rama
Level 128
God Stats
4W - 8L
1,537 SR
Queue Stats
249W - 252L
1,612 Elo+
Party 1
Ganesha
Ganesha
Shark Bate2004
Ganesha
Level 105
God Stats
5W - 4L
1,755 SR
Queue Stats
73W - 72L
1,565 Elo+
Party 1
Thanatos
Thanatos
Sidedsamwich
Thanatos
Level 79
God Stats
3W - 8L
1,395 SR
Queue Stats
154W - 165L
1,576 Elo+
Party 1
Cthulhu
Cthulhu
Soulknight18
Cthulhu
Level 160
God Stats
20W - 16L
1,645 SR
Queue Stats
402W - 392L
1,623 Elo+
Solo
Team Averages
Level 114
1,592 SR
1,588 Elo+

VS

Team Averages
Level 128
1,528 SR
1,524 Elo+
Loki
Loki
 
Loki
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DannyCashh
Cernunnos
Level 155
God Stats
10W - 6L
1,438 SR
Queue Stats
245W - 238L
1,569 Elo+
Solo
Horus
Horus
NightReaper313
Horus
Level 127
God Stats
8W - 4L
1,625 SR
Queue Stats
318W - 293L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
beanclr
Morgan Le Fay
Level 160
God Stats
24W - 21L
1,578 SR
Queue Stats
264W - 265L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
3,657
731
1,925
3,497
1,475
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 2 / 0
3,169
634
76
2,569
527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,387
677
1,122
2,524
907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Sidedsamwich
Thanatos
4
0 / 3 / 1
3,258
652
1,032
3,129
700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Soulknight18
Cthulhu
1
0 / 0 / 0
2,490
498
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
3 / 0 / 1
4,193
839
1,679
2,175
389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
 
Artio
7
1 / 1 / 1
4,017
803
2,136
4,595
2,025
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
DannyCashh
Cernunnos
1
0 / 0 / 0
990
198
0
0
0
7
1 / 0 / 2
3,909
782
1,533
3,072
971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
beanclr
Morgan Le Fay
7
4 / 0 / 1
4,055
811
1,890
1,665
694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
9
9
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
1
3.5
W
Artio
 
Artio
1
1
1
1.5
L
1
3
0
0.33
W
Cernunnos
DannyCashh
Cernunnos
0
0
0
0
L
0
2
0
0
W
1
0
2
2
L
0
1
0
0
L
Thanatos
Sidedsamwich
Thanatos
0
3
1
0.17
L
Cthulhu
Soulknight18
Cthulhu
0
0
0
0
W
Morgan Le Fay
beanclr
Morgan Le Fay
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,155
Damage
7,238
11,719
Taken
11,507
3,609
Mitigated
4,079
3,353
Healing
4,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,679
752
0
420
2,175
389
0
0
2,175
0
14,932
W
Artio
 
Artio
2,136
349
0
2,485
4,595
2,025
0
1,925
2,670
16,734
0
L
1,925
469
0
876
3,497
1,475
0
2,136
1,361
15,010
0
W
Cernunnos
DannyCashh
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
76
58
0
270
2,569
527
0
746
1,823
0
10,547
W
1,533
910
0
1,216
3,072
971
0
769
2,303
0
10,664
L
1,122
330
0
494
2,524
907
0
656
1,868
8,158
0
L
Thanatos
Sidedsamwich
Thanatos
1,032
461
0
1,713
3,129
700
0
488
2,641
0
8,070
L
Cthulhu
Soulknight18
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
beanclr
Morgan Le Fay
1,890
338
0
512
1,665
694
0
353
1,312
14,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,961
Gold Earned
17,164
100
Minions Killed
121
0
Camps Cleared
0
365,271
Distance Traveled
382,608
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,193
839
32
6
0
92,304
0
W
Artio
4,017
803
39
8
0
97,226
0
L
Anubis
3,657
731
37
7
0
78,929
0
W
Cernunnos
990
198
0
0
0
0
0
L
Rama
3,169
634
35
7
0
85,250
0
W
Horus
3,909
782
17
3
0
96,485
0
L
Ganesha
3,387
677
4
1
0
93,086
1
L
Thanatos
3,258
652
24
5
0
108,006
1
L
Cthulhu
2,490
498
0
0
0
0
0
W
Morgan Le Fay
4,055
811
33
7
0
96,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role