Player Matchup

Loki
Loki
 
Loki
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BloodWorkCSGO
Heimdallr
Level 23
God Stats
13W - 14L
1,500 SR
Queue Stats
131W - 155L
1,443 Elo+
Party 2
Hades
Hades
MisterSpik
Hades
Level 25
God Stats
3W - 2L
1,548 SR
Queue Stats
16W - 16L
1,510 Elo+
Solo
Nemesis
Nemesis
SendDudesBruheXe
Nemesis
Level 24
God Stats
17W - 24L
1,436 SR
Queue Stats
91W - 106L
1,449 Elo+
Party 2
Kukulkan
Kukulkan
TheRubysan
Kukulkan
Level 25
God Stats
6W - 8L
1,572 SR
Queue Stats
103W - 122L
1,439 Elo+
Party 2
Team Averages
Level 22
1,511 SR
1,468 Elo+

VS

Team Averages
Level 14
1,612 SR
1,564 Elo+
Sol
Sol
CayetanaOP7
Sol
Level 6
God Stats
9W - 7L
1,532 SR
Queue Stats
19W - 17L
1,547 Elo+
Party 1
Hercules
Hercules
PenelopeKO
Hercules
Level 6
God Stats
9W - 3L
1,718 SR
Queue Stats
50W - 42L
1,562 Elo+
Party 1
Anubis
Anubis
SZigen
Anubis
Level 18
God Stats
20W - 8L
1,835 SR
Queue Stats
30W - 28L
1,782 Elo+
Solo
Apollo
Apollo
Zuluag
Apollo
Level 27
God Stats
6W - 12L
1,347 SR
Queue Stats
140W - 167L
1,446 Elo+
Solo
Bellona
Bellona
tva463
Bellona
Level 15
God Stats
6W - 5L
1,628 SR
Queue Stats
77W - 93L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 7 / 0
5,906
422
2,151
8,659
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
BloodWorkCSGO
Heimdallr
9
0 / 6 / 1
5,174
370
2,218
7,417
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
8
0 / 7 / 1
4,910
351
4,971
10,264
6,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 3 / 1
6,430
459
4,868
9,565
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
TheRubysan
Kukulkan
11
1 / 3 / 0
6,445
460
6,817
5,463
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 9
7,546
539
7,851
6,771
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
PenelopeKO
Hercules
11
3 / 0 / 9
6,911
494
3,535
7,637
4,523
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
SZigen
Anubis
13
12 / 1 / 4
8,327
595
9,837
9,511
4,791
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Zuluag
Apollo
11
2 / 1 / 6
6,706
479
3,175
7,072
2,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
tva463
Bellona
12
3 / 1 / 1
7,293
521
2,990
7,008
5,302
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
24
26
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
7
0
0.14
L
Heimdallr
BloodWorkCSGO
Heimdallr
0
6
1
0.08
W
4
1
9
8.5
L
Hades
0
7
1
0.07
W
Hercules
PenelopeKO
Hercules
3
0
9
7.5
W
Anubis
SZigen
Anubis
12
1
4
14
L
1
3
1
0.5
L
Kukulkan
TheRubysan
Kukulkan
1
3
0
0.33
W
Apollo
Zuluag
Apollo
2
1
6
5
W
Bellona
tva463
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,025
Damage
27,388
41,368
Taken
37,999
15,672
Mitigated
18,728
5,946
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,151
349
0
840
8,659
2,541
178
1,958
6,701
0
26,940
L
Heimdallr
BloodWorkCSGO
Heimdallr
2,218
912
0
224
7,417
1,930
70
3,520
3,897
0
14,170
W
7,851
2,426
275
4,140
6,771
1,889
1,598
962
5,571
50,232
0
L
Hades
4,971
547
26
2,611
10,264
6,873
168
6,863
3,401
15,096
0
W
Hercules
PenelopeKO
Hercules
3,535
654
150
1,635
7,637
4,523
80
3,000
4,521
0
23,673
W
Anubis
SZigen
Anubis
9,837
540
0
5,533
9,511
4,791
255
3,458
5,770
37,939
0
L
4,868
1,739
0
1,043
9,565
3,172
524
1,956
7,609
0
38,055
L
Kukulkan
TheRubysan
Kukulkan
6,817
595
0
1,202
5,463
1,156
0
3,391
2,072
33,105
0
W
Apollo
Zuluag
Apollo
3,175
2,072
0
0
7,072
2,223
265
3,321
3,709
0
31,414
W
Bellona
tva463
Bellona
2,990
1,081
0
248
7,008
5,302
911
368
6,640
0
30,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,865
Gold Earned
36,783
239
Minions Killed
316
0
Camps Cleared
0
1,260,080
Distance Traveled
1,285,566
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,906
422
55
4
0
213,021
0
L
Heimdallr
5,174
370
22
2
0
257,134
0
W
Sol
7,546
539
87
6
0
266,981
7
L
Hades
4,910
351
18
1
0
245,424
2
W
Hercules
6,911
494
35
3
0
301,511
0
W
Anubis
8,327
595
67
5
0
230,692
0
L
Nemesis
6,430
459
70
5
0
283,505
3
L
Kukulkan
6,445
460
74
5
0
260,996
3
W
Apollo
6,706
479
58
4
0
276,887
2
W
Bellona
7,293
521
69
5
0
209,495
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role