Player Matchup

Ra
Ra
AlleFey
Ra
Level 121
God Stats
23W - 27L
1,503 SR
Queue Stats
381W - 373L
1,521 Elo+
Solo
Medusa
Medusa
LilMissRed_28
Medusa
Level 45
God Stats
27W - 14L
1,510 SR
Queue Stats
111W - 94L
1,431 Elo+
Solo
Vamana
Vamana
OMeGaBR3003
Vamana
Level 57
God Stats
3W - 0L
1,678 SR
Queue Stats
544W - 569L
1,433 Elo+
Solo
Bakasura
Bakasura
XFaoz BlackX
Bakasura
Level 86
God Stats
2W - 3L
1,576 SR
Queue Stats
418W - 386L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
xReptyz Uchiha
Cthulhu
Level 127
God Stats
4W - 2L
1,854 SR
Queue Stats
259W - 241L
1,531 Elo+
Party 2
Team Averages
Level 87
1,624 SR
1,492 Elo+

VS

Team Averages
Level 93
1,629 SR
1,476 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlearyOdin36636
Ah Muzen Cab
Level 104
God Stats
5W - 3L
1,765 SR
Queue Stats
515W - 542L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
Its D1st
Gilgamesh
Level 89
God Stats
3W - 3L
1,729 SR
Queue Stats
7W - 7L
1,569 Elo+
Party 1
Cerberus
Cerberus
SynxS1N
Cerberus
Level 129
God Stats
0W - 1L
1,267 SR
Queue Stats
5W - 4L
1,549 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
yMagi
Morgan Le Fay
Level 61
God Stats
8W - 6L
1,830 SR
Queue Stats
48W - 41L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
z2cool24
Baron Samedi
Level 82
God Stats
63W - 50L
1,554 SR
Queue Stats
810W - 838L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 7
12,787
913
14,709
12,278
5,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 2 / 7
14,076
1,005
11,551
11,533
5,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
20
3 / 2 / 10
12,790
914
13,105
17,474
13,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
XFaoz BlackX
Bakasura
20
12 / 5 / 5
14,921
1,066
23,515
19,277
11,649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 1 / 13
14,077
1,006
32,345
21,275
23,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

133

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlearyOdin36636
Ah Muzen Cab
20
4 / 7 / 8
13,973
998
19,998
18,340
9,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Its D1st
Gilgamesh
19
6 / 5 / 6
13,612
972
13,747
25,806
19,463
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
SynxS1N
Cerberus
20
2 / 1 / 11
14,145
1,010
16,519
23,140
33,104
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
yMagi
Morgan Le Fay
19
1 / 4 / 8
12,386
885
12,047
12,361
5,859
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
z2cool24
Baron Samedi
19
0 / 8 / 8
12,177
870
14,869
22,481
11,649
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
54
25
Kills
13
13
Deaths
25
42
Assists
41
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
L
Ah Muzen Cab
BlearyOdin36636
Ah Muzen Cab
4
7
8
1.14
L
Gilgamesh
Its D1st
Gilgamesh
6
5
6
1.8
W
1
2
7
2.25
W
Vamana
3
2
10
4
L
Cerberus
SynxS1N
Cerberus
2
1
11
7.5
W
Bakasura
XFaoz BlackX
Bakasura
12
5
5
2.9
W
6
1
13
12.5
L
Morgan Le Fay
yMagi
Morgan Le Fay
1
4
8
1.25
L
Baron Samedi
z2cool24
Baron Samedi
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,225
Damage
77,180
81,837
Taken
102,128
59,370
Mitigated
79,776
15,224
Healing
16,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,709
361
3,672
3,635
12,278
5,925
0
7,851
4,331
45,669
0
L
Ah Muzen Cab
BlearyOdin36636
Ah Muzen Cab
19,998
9,930
0
3,926
18,340
9,701
0
6,798
10,225
0
69,500
L
Gilgamesh
Its D1st
Gilgamesh
13,747
3,599
0
2,171
25,806
19,463
0
11,865
12,504
0
21,101
W
11,551
4,268
203
343
11,533
5,433
0
6,732
4,750
0
61,099
W
Vamana
13,105
6,509
0
2,745
17,474
13,001
0
11,782
5,405
0
19,240
L
Cerberus
SynxS1N
Cerberus
16,519
1,141
0
3,609
23,140
33,104
0
9,477
12,328
26,031
0
W
Bakasura
XFaoz BlackX
Bakasura
23,515
19,407
0
2,721
19,277
11,649
0
6,860
12,061
0
33,947
W
32,345
1,144
619
1,286
21,275
23,362
0
10,210
10,762
45,703
0
L
Morgan Le Fay
yMagi
Morgan Le Fay
12,047
706
597
210
12,361
5,859
0
8,374
3,328
47,380
0
L
Baron Samedi
z2cool24
Baron Samedi
14,869
1,354
2,867
3,339
22,481
11,649
0
9,606
12,029
49,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,651
Gold Earned
66,293
329
Minions Killed
320
10
Camps Cleared
9
1,427,963
Distance Traveled
1,347,045
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,787
913
80
6
1
287,304
1
L
Ah Muzen Cab
13,973
998
101
7
4
273,632
4
L
Gilgamesh
13,612
972
22
2
1
289,179
0
W
Medusa
14,076
1,005
144
10
1
271,813
0
W
Vamana
12,790
914
32
2
0
285,237
0
L
Cerberus
14,145
1,010
26
2
1
292,418
1
W
Bakasura
14,921
1,066
35
3
8
288,021
0
W
Cthulhu
14,077
1,006
38
3
0
295,588
2
L
Morgan Le Fay
12,386
885
84
6
3
270,883
0
L
Baron Samedi
12,177
870
87
6
0
220,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role