Player Matchup

Odin
Odin
CooledSun081
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,553 Elo+
Solo
Tsukuyomi
Tsukuyomi
OmegaZoultron77
Tsukuyomi
Level 7
God Stats
5W - 3L
1,826 SR
Queue Stats
13W - 16L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
SoyTucaMote3
Zhong Kui
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 23L
1,348 Elo+
Solo
Cthulhu
Cthulhu
XxSpinelxX
Cthulhu
Level 5
God Stats
1W - 1L
1,731 SR
Queue Stats
99W - 97L
1,628 Elo+
Solo
Susano
Susano
whitechicks3255
Susano
Level 8
God Stats
0W - 2L
1,335 SR
Queue Stats
8W - 10L
1,570 Elo+
Solo
Team Averages
Level 11
1,579 SR
1,507 Elo+

VS

Team Averages
Level 17
1,511 SR
1,660 Elo+
Morgan Le Fay
Morgan Le Fay
Dccreeper46O
Morgan Le Fay
Level 7
God Stats
2W - 0L
1,817 SR
Queue Stats
7W - 6L
1,878 Elo+
Solo
Bellona
Bellona
Kittens Bug
Bellona
Level 7
God Stats
24W - 23L
1,302 SR
Queue Stats
75W - 58L
1,737 Elo+
Party 1
Izanami
Izanami
S3v3nSouls
Izanami
Level 46
God Stats
15W - 6L
1,536 SR
Queue Stats
86W - 73L
1,550 Elo+
Party 1
Hercules
Hercules
henzo_akx
Hercules
Level 19
God Stats
1W - 1L
1,323 SR
Queue Stats
20W - 30L
1,496 Elo+
Solo
Vamana
Vamana
user231910
Vamana
Level 7
God Stats
3W - 2L
1,576 SR
Queue Stats
6W - 3L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
8,997
375
6,514
28,479
25,475
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
OmegaZoultron77
Tsukuyomi
10
1 / 8 / 1
7,972
332
4,229
11,373
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
SoyTucaMote3
Zhong Kui
19
9 / 7 / 3
12,961
540
28,972
26,992
20,046
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
XxSpinelxX
Cthulhu
16
0 / 7 / 6
10,531
439
6,687
21,402
24,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
5 / 5 / 8
11,805
492
23,200
24,087
10,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dccreeper46O
Morgan Le Fay
19
3 / 4 / 12
13,038
543
16,396
16,847
7,230
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Kittens Bug
Bellona
20
11 / 3 / 7
15,240
635
28,891
34,535
25,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
S3v3nSouls
Izanami
18
8 / 6 / 11
13,188
550
16,722
18,637
8,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
henzo_akx
Hercules
18
4 / 1 / 17
13,915
580
9,924
21,950
21,033
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vamana
user231910
Vamana
19
8 / 4 / 3
15,778
657
20,273
23,158
13,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
84
17
Kills
34
34
Deaths
18
21
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Morgan Le Fay
Dccreeper46O
Morgan Le Fay
3
4
12
2.25
W
Bellona
Kittens Bug
Bellona
11
3
7
4.83
L
Tsukuyomi
OmegaZoultron77
Tsukuyomi
1
8
1
0.19
W
Izanami
S3v3nSouls
Izanami
8
6
11
2.25
L
Zhong Kui
SoyTucaMote3
Zhong Kui
9
7
3
1.5
L
Cthulhu
XxSpinelxX
Cthulhu
0
7
6
0.43
W
Hercules
henzo_akx
Hercules
4
1
17
12.5
W
Vamana
user231910
Vamana
8
4
3
2.38
L
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,602
Damage
92,206
112,333
Taken
115,127
83,452
Mitigated
75,930
21,434
Healing
50,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,514
1,224
0
6,118
28,479
25,475
273
3,870
24,609
0
24,129
W
Morgan Le Fay
Dccreeper46O
Morgan Le Fay
16,396
1,426
272
3,314
16,847
7,230
1,856
9,378
7,469
63,819
0
W
Bellona
Kittens Bug
Bellona
28,891
20,414
985
21,077
34,535
25,641
653
10,712
23,750
0
148,164
L
Tsukuyomi
OmegaZoultron77
Tsukuyomi
4,229
1,042
0
1,910
11,373
3,401
618
0
11,373
0
33,516
W
Izanami
S3v3nSouls
Izanami
16,722
11,156
859
7,622
18,637
8,530
4,194
4,567
14,012
0
106,944
L
Zhong Kui
SoyTucaMote3
Zhong Kui
28,972
1,649
264
8,609
26,992
20,046
1,095
5,903
21,089
83,931
0
L
Cthulhu
XxSpinelxX
Cthulhu
6,687
1,115
133
250
21,402
24,060
0
3,854
17,548
31,816
0
W
Hercules
henzo_akx
Hercules
9,924
2,738
1,031
6,615
21,950
21,033
772
5,774
16,108
1,756
34,243
W
Vamana
user231910
Vamana
20,273
12,491
0
8,703
23,158
13,496
1,980
10,046
12,967
0
79,044
L
23,200
4,203
0
4,150
24,087
10,470
0
2,886
21,201
0
65,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,266
Gold Earned
71,159
348
Minions Killed
568
0
Camps Cleared
0
1,956,530
Distance Traveled
2,240,414
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,997
375
25
1
0
450,537
2
W
Morgan Le Fay
13,038
543
99
4
0
412,755
3
W
Bellona
15,240
635
165
7
0
522,967
0
L
Tsukuyomi
7,972
332
56
2
0
275,681
0
W
Izanami
13,188
550
147
6
0
404,330
2
L
Zhong Kui
12,961
540
122
5
0
358,368
1
L
Cthulhu
10,531
439
51
2
0
407,119
2
W
Hercules
13,915
580
34
1
0
466,033
1
W
Vamana
15,778
657
123
5
0
434,329
5
L
Susano
11,805
492
94
4
0
464,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role