Player Matchup

Hou Yi
Hou Yi
Daddy_is_Back451
Hou Yi
Level 5
God Stats
1W - 2L
1,183 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 1
Bacchus
Bacchus
DivertedFire
Bacchus
Level 27
God Stats
2W - 0L
1,722 SR
Queue Stats
47W - 41L
1,252 Elo+
Party 2
Danzaburou
Danzaburou
Schmokkok
Danzaburou
Level 18
God Stats
5W - 6L
1,183 SR
Queue Stats
28W - 26L
1,371 Elo+
Party 1
Nemesis
Nemesis
TohkaLovesSprite
Nemesis
Level 25
God Stats
12W - 5L
1,173 SR
Queue Stats
25W - 17L
1,371 Elo+
Party 1
Vamana
Vamana
therealraph-092
Vamana
Level 10
God Stats
1W - 2L
1,861 SR
Queue Stats
4W - 6L
1,213 Elo+
Party 2
Team Averages
Level 17
1,424 SR
1,341 Elo+

VS

Team Averages
Level 10
1,474 SR
1,317 Elo+
Ares
Ares
C C jayrock4
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,136 Elo+
Solo
Ao Kuang
Ao Kuang
Darkwolf55628
Ao Kuang
Level 28
God Stats
1W - 1L
1,703 SR
Queue Stats
6W - 5L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LasToneIleft
Morgan Le Fay
Level 6
God Stats
0W - 3L
1,187 SR
Queue Stats
10W - 11L
1,208 Elo+
Solo
Loki
Loki
Praetorian-UK
Loki
Level 13
God Stats
2W - 2L
1,483 SR
Queue Stats
12W - 11L
1,318 Elo+
Solo
Skadi
Skadi
seppel_maschin
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 14
13,125
453
14,316
19,961
6,191
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
DivertedFire
Bacchus
20
8 / 2 / 14
15,292
527
10,229
17,353
28,604
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Schmokkok
Danzaburou
18
12 / 7 / 5
13,771
475
11,602
20,357
6,473
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 3 / 15
14,754
509
13,488
22,581
9,003
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
3 / 4 / 16
11,709
404
6,656
24,953
21,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 17 / 3
10,699
369
2,337
23,725
11,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Darkwolf55628
Ao Kuang
3
0 / 1 / 0
7,206
248
387
1,510
240
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
LasToneIleft
Morgan Le Fay
20
19 / 7 / 2
15,685
541
42,330
28,842
13,063
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 8 / 5
11,273
389
9,158
15,768
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 10 / 4
10,419
359
5,701
15,614
4,060
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
38
38
Kills
24
25
Deaths
43
64
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
17
3
0.15
W
6
9
14
1.44
L
Ao Kuang
Darkwolf55628
Ao Kuang
0
1
0
0
W
Bacchus
DivertedFire
Bacchus
8
2
14
7.5
L
Morgan Le Fay
LasToneIleft
Morgan Le Fay
19
7
2
2.86
L
3
8
5
0.69
W
Danzaburou
Schmokkok
Danzaburou
12
7
5
2.07
W
9
3
15
5.5
L
1
10
4
0.3
W
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,291
Damage
59,913
105,205
Taken
85,459
71,663
Mitigated
34,436
25,494
Healing
5,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,337
1,316
0
40
23,725
11,980
16
482
23,243
10,995
0
W
14,316
8,821
0
2,982
19,961
6,191
3,251
11,962
7,663
0
72,611
L
Ao Kuang
Darkwolf55628
Ao Kuang
387
35
0
336
1,510
240
0
0
1,510
1,624
0
W
Bacchus
DivertedFire
Bacchus
10,229
1,567
0
3,037
17,353
28,604
609
6,618
10,388
54,752
0
L
Morgan Le Fay
LasToneIleft
Morgan Le Fay
42,330
1,747
0
3,941
28,842
13,063
520
5,526
23,316
129,409
0
L
9,158
2,158
0
984
15,768
5,093
208
3,541
12,227
0
43,744
W
Danzaburou
Schmokkok
Danzaburou
11,602
4,500
0
3,252
20,357
6,473
892
11,262
8,687
0
68,120
W
13,488
9,108
0
10,089
22,581
9,003
425
8,458
13,895
0
120,288
L
5,701
3,061
0
395
15,614
4,060
718
861
14,753
0
33,056
W
6,656
4,096
0
6,134
24,953
21,392
361
8,066
16,571
0
48,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,651
Gold Earned
55,282
456
Minions Killed
318
0
Camps Cleared
0
2,672,735
Distance Traveled
1,799,886
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,699
369
12
0
0
290,950
1
W
Hou Yi
13,125
453
101
3
0
448,316
1
L
Ao Kuang
7,206
248
1
0
0
47,516
0
W
Bacchus
15,292
527
71
2
0
560,614
3
L
Morgan Le Fay
15,685
541
185
6
0
517,865
2
L
Loki
11,273
389
70
2
0
560,631
1
W
Danzaburou
13,771
475
97
3
0
478,860
2
W
Nemesis
14,754
509
136
5
0
601,851
0
L
Skadi
10,419
359
50
2
0
382,924
0
W
Vamana
11,709
404
51
2
0
583,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role