Player Matchup

Cthulhu
Cthulhu
Ale-Blood-Angel
Cthulhu
Level 20
God Stats
8W - 11L
1,315 SR
Queue Stats
40W - 94L
1,554 Elo+
Solo
Tyr
Tyr
Bartenda
Tyr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,637 Elo+
Solo
Artemis
Artemis
JJDOOM93
Artemis
Level 18
God Stats
14W - 13L
1,518 SR
Queue Stats
135W - 134L
1,545 Elo+
Solo
Chang'e
Chang'e
MadamBarkler
Chang'e
Level 25
God Stats
13W - 7L
1,646 SR
Queue Stats
78W - 57L
1,621 Elo+
Solo
Nemesis
Nemesis
voxwotan
Nemesis
Level 4
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 2L
1,707 Elo+
Solo
Team Averages
Level 15
1,539 SR
1,613 Elo+

VS

Team Averages
Level 20
1,615 SR
1,555 Elo+
Apollo
Apollo
InnerNoob5981
Apollo
Level 28
God Stats
14W - 10L
2,031 SR
Queue Stats
186W - 157L
1,719 Elo+
Solo
Pele
Pele
Raisin Bran7599
Pele
Level 29
God Stats
11W - 11L
1,468 SR
Queue Stats
162W - 174L
1,511 Elo+
Solo
Loki
Loki
Revenga90
Loki
Level 15
God Stats
0W - 1L
1,206 SR
Queue Stats
11W - 16L
1,500 Elo+
Solo
Bakasura
Bakasura
SharkMaster0098
Bakasura
Level 21
God Stats
5W - 7L
1,661 SR
Queue Stats
10W - 14L
1,554 Elo+
Solo
Olorun
Olorun
jrgnjnkl
Olorun
Level 5
God Stats
0W - 1L
1,707 SR
Queue Stats
1W - 2L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 9
9,086
433
4,516
21,921
11,799
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
12 / 7 / 11
12,015
572
16,820
20,648
19,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
JJDOOM93
Artemis
20
20 / 0 / 3
14,101
671
16,556
18,692
9,308
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
MadamBarkler
Chang'e
18
10 / 3 / 18
12,499
595
19,581
19,141
10,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
voxwotan
Nemesis
13
2 / 13 / 9
9,124
434
2,506
15,666
5,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 7 / 4
10,465
498
21,019
18,773
9,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
10 / 6 / 5
10,524
501
14,900
19,334
8,007
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
9
0 / 12 / 3
6,964
332
2,846
10,466
2,858
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bakasura
15
5 / 10 / 6
9,941
473
11,434
18,250
8,111
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
jrgnjnkl
Olorun
14
4 / 11 / 6
9,609
458
6,589
14,934
5,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
54
45
Kills
30
32
Deaths
46
50
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
9
9
0.61
W
12
7
11
2.5
L
11
7
4
1.86
W
Artemis
JJDOOM93
Artemis
20
0
3
21.5
W
Chang'e
MadamBarkler
Chang'e
10
3
18
6.33
L
10
6
5
2.08
L
Loki
0
12
3
0.13
L
Bakasura
5
10
6
0.8
L
Olorun
jrgnjnkl
Olorun
4
11
6
0.64
W
Nemesis
voxwotan
Nemesis
2
13
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,979
Damage
56,788
96,068
Taken
81,757
56,877
Mitigated
34,408
31,559
Healing
10,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,516
360
0
2,941
21,921
11,799
377
643
20,681
32,210
0
W
16,820
2,779
0
3,960
20,648
19,547
308
1,478
18,985
0
65,258
L
21,019
12,360
0
5,287
18,773
9,549
1,349
5,011
13,762
0
73,663
W
Artemis
JJDOOM93
Artemis
16,556
11,948
0
11,685
18,692
9,308
9,001
1,006
17,636
0
110,733
W
Chang'e
MadamBarkler
Chang'e
19,581
2,223
3,357
8,781
19,141
10,740
344
1,466
17,574
85,406
0
L
14,900
6,754
179
1,259
19,334
8,007
843
6,931
12,403
0
47,219
L
Loki
2,846
1,184
0
0
10,466
2,858
285
3,349
7,117
0
11,982
L
Bakasura
11,434
8,294
0
1,713
18,250
8,111
108
5,736
12,514
0
40,580
L
Olorun
jrgnjnkl
Olorun
6,589
4,276
0
1,971
14,934
5,883
385
3,070
11,864
27,390
8,445
W
Nemesis
voxwotan
Nemesis
2,506
1,353
0
835
15,666
5,483
1,218
1,308
13,973
0
21,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,825
Gold Earned
47,503
449
Minions Killed
324
0
Camps Cleared
0
1,852,145
Distance Traveled
1,724,563
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,086
433
45
2
0
369,282
0
W
Tyr
12,015
572
83
4
0
400,077
0
L
Apollo
10,465
498
114
5
0
305,527
1
W
Artemis
14,101
671
164
8
0
347,771
0
W
Chang'e
12,499
595
118
6
0
353,350
3
L
Pele
10,524
501
63
3
0
409,624
0
L
Loki
6,964
332
13
1
0
336,862
3
L
Bakasura
9,941
473
81
4
0
367,938
0
L
Olorun
9,609
458
53
3
0
304,612
0
W
Nemesis
9,124
434
39
2
0
381,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role