Player Matchup

Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
JayThrizzle
Arachne
Level 89
God Stats
19W - 10L
1,822 SR
Queue Stats
192W - 156L
1,580 Elo+
Party 3
Athena
Athena
Levitate IX
Athena
Level 128
God Stats
5W - 0L
1,724 SR
Queue Stats
94W - 89L
1,527 Elo+
Party 4
Merlin
Merlin
Not Koggins
Merlin
Level 20
God Stats
26W - 12L
1,545 SR
Queue Stats
105W - 61L
1,642 Elo+
Party 3
Tyr
Tyr
staylzone
Tyr
Level 37
God Stats
9W - 12L
1,540 SR
Queue Stats
197W - 197L
1,521 Elo+
Solo
Team Averages
Level 61
1,626 SR
1,554 Elo+

VS

Team Averages
Level 65
1,596 SR
1,502 Elo+
Chaac
Chaac
 
Chaac
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Gewehr16
Erlang Shen
Level 141
God Stats
1W - 2L
1,761 SR
Queue Stats
27W - 25L
1,586 Elo+
Party 1
Kali
Kali
Kaldrplz
Kali
Level 44
God Stats
7W - 5L
1,627 SR
Queue Stats
307W - 296L
1,538 Elo+
Party 1
Ganesha
Ganesha
dylpatrick22
Ganesha
Level 81
God Stats
15W - 11L
1,592 SR
Queue Stats
124W - 136L
1,438 Elo+
Party 2
Jing Wei
Jing Wei
thecrystalfroge
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 100L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
7 / 3 / 4
10,170
535
13,497
10,726
4,013
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
JayThrizzle
Arachne
16
3 / 3 / 4
9,910
522
7,801
16,192
7,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
15
3 / 0 / 8
9,338
491
10,500
16,486
17,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
17
5 / 1 / 2
10,759
566
11,580
10,190
5,652
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 1 / 4
11,080
583
13,005
16,187
18,189
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
0 / 1 / 1
9,738
513
9,747
15,161
13,149
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
Gewehr16
Erlang Shen
16
4 / 4 / 0
9,736
512
13,202
17,219
7,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
14
2 / 6 / 2
9,281
488
7,041
14,317
7,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
dylpatrick22
Ganesha
15
1 / 3 / 2
9,176
483
5,566
16,877
16,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
14
1 / 7 / 2
8,717
459
6,708
16,734
6,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
21
Kills
8
8
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
3
4
3
L
Chaac
 
Chaac
0
1
1
0.5
L
Erlang Shen
Gewehr16
Erlang Shen
4
4
0
1
W
Arachne
JayThrizzle
Arachne
3
3
4
1.67
L
Kali
2
6
2
0.5
W
Athena
3
0
8
7
W
Merlin
5
1
2
6
L
Ganesha
dylpatrick22
Ganesha
1
3
2
0.67
W
3
1
4
5
L
Jing Wei
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,383
Damage
42,264
69,781
Taken
80,308
52,853
Mitigated
51,071
26,483
Healing
22,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,497
7,010
0
3,490
10,726
4,013
645
2,590
8,136
0
78,190
L
Chaac
 
Chaac
9,747
1,483
0
5,499
15,161
13,149
1,081
3,462
11,699
7,975
65,173
L
Erlang Shen
Gewehr16
Erlang Shen
13,202
6,491
0
4,137
17,219
7,838
0
8,211
9,008
0
68,827
W
Arachne
JayThrizzle
Arachne
7,801
5,604
0
9,536
16,192
7,714
0
892
15,300
0
62,535
L
Kali
7,041
3,334
0
4,140
14,317
7,858
15
2,365
11,952
0
51,221
W
Athena
10,500
2,547
0
4,240
16,486
17,285
226
2,914
13,572
35,670
0
W
Merlin
11,580
865
0
3,660
10,190
5,652
172
716
9,474
72,411
0
L
Ganesha
dylpatrick22
Ganesha
5,566
753
210
3,606
16,877
16,010
0
6,270
10,607
31,653
0
W
13,005
1,292
0
5,557
16,187
18,189
375
935
15,252
15,691
62,161
L
Jing Wei
6,708
5,803
0
5,095
16,734
6,216
928
5,108
11,626
0
58,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,257
Gold Earned
46,648
544
Minions Killed
524
0
Camps Cleared
0
1,862,734
Distance Traveled
1,776,288
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,170
535
104
5
0
273,308
4
L
Chaac
9,738
513
157
8
0
368,936
2
L
Erlang Shen
9,736
512
120
6
0
384,166
6
W
Arachne
9,910
522
107
6
0
436,592
6
L
Kali
9,281
488
101
5
0
336,228
4
W
Athena
9,338
491
46
2
0
386,994
0
W
Merlin
10,759
566
127
7
0
382,216
7
L
Ganesha
9,176
483
15
1
0
365,548
0
W
Tyr
11,080
583
160
8
0
383,624
1
L
Jing Wei
8,717
459
131
7
0
321,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role