Player Matchup

Nox
Nox
Axlyen
Nox
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 19L
1,340 Elo+
Party 3
Neith
Neith
Luisfer01
Neith
Level 24
God Stats
7W - 2L
1,755 SR
Queue Stats
46W - 36L
1,498 Elo+
Party 3
Pele
Pele
Pokezilla2014
Pele
Level 84
God Stats
1W - 2L
1,688 SR
Queue Stats
129W - 133L
1,430 Elo+
Party 3
Fafnir
Fafnir
SeaDragon6548
Fafnir
Level 29
God Stats
45W - 26L
1,649 SR
Queue Stats
268W - 288L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
Vestorax
Sun Wukong
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 41L
1,352 Elo+
Party 3
Team Averages
Level 35
1,618 SR
1,412 Elo+

VS

Team Averages
Level 22
1,558 SR
1,387 Elo+
Ao Kuang
Ao Kuang
EaSy-Juanjo
Ao Kuang
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,299 Elo+
Party 2
Thoth
Thoth
ItzBrozzo
Thoth
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 46L
1,419 Elo+
Party 1
Hou Yi
Hou Yi
ItzTozzo
Hou Yi
Level 28
God Stats
2W - 3L
1,538 SR
Queue Stats
15W - 25L
1,365 Elo+
Party 1
Ymir
Ymir
JorgeMoratalla3
Ymir
Level 19
God Stats
4W - 2L
1,511 SR
Queue Stats
27W - 42L
1,286 Elo+
Party 2
Scylla
Scylla
Lucifer_kof_79
Scylla
Level 19
God Stats
1W - 2L
1,740 SR
Queue Stats
27W - 34L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Axlyen
Nox
20
6 / 6 / 20
13,735
981
18,001
14,856
7,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Luisfer01
Neith
20
5 / 2 / 19
13,385
956
27,780
9,842
4,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
17 / 4 / 13
16,971
1,212
34,395
20,005
7,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 4 / 26
15,130
1,081
14,901
24,092
43,825
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Vestorax
Sun Wukong
20
7 / 0 / 21
14,169
1,012
19,341
16,185
18,596
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EaSy-Juanjo
Ao Kuang
19
2 / 11 / 7
12,139
867
6,817
24,803
12,630
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thoth
ItzBrozzo
Thoth
20
7 / 5 / 7
14,138
1,010
20,921
17,228
6,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
ItzTozzo
Hou Yi
19
5 / 5 / 7
13,562
969
19,399
24,278
9,384
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 8 / 9
13,165
940
14,506
41,283
30,561
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
0 / 7 / 10
11,953
854
11,563
17,580
6,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
56
36
Kills
16
16
Deaths
36
99
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nox
Axlyen
Nox
6
6
20
2.67
L
Ao Kuang
EaSy-Juanjo
Ao Kuang
2
11
7
0.5
L
Thoth
ItzBrozzo
Thoth
7
5
7
2.1
L
Hou Yi
ItzTozzo
Hou Yi
5
5
7
1.7
L
2
8
9
0.81
L
0
7
10
0.71
W
Neith
Luisfer01
Neith
5
2
19
7.25
W
17
4
13
5.88
W
1
4
26
3.5
W
Sun Wukong
Vestorax
Sun Wukong
7
0
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,418
Damage
73,206
84,980
Taken
125,172
81,144
Mitigated
64,742
12,060
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Axlyen
Nox
18,001
3,123
0
484
14,856
7,000
0
9,795
5,061
29,732
0
L
Ao Kuang
EaSy-Juanjo
Ao Kuang
6,817
5,950
0
1,729
24,803
12,630
0
7,112
17,547
16,349
0
L
Thoth
ItzBrozzo
Thoth
20,921
2,056
17
3,407
17,228
6,139
0
1,672
15,545
37,654
0
L
Hou Yi
ItzTozzo
Hou Yi
19,399
10,372
21
2,815
24,278
9,384
0
6,040
18,094
0
37,074
L
14,506
3,052
167
2,102
41,283
30,561
0
13,740
27,186
55,639
0
L
11,563
995
0
439
17,580
6,028
0
3,534
13,898
23,199
0
W
Neith
Luisfer01
Neith
27,780
9,034
0
1,650
9,842
4,462
0
6,326
3,516
0
48,728
W
34,395
8,013
0
5,433
20,005
7,261
0
13,381
5,381
0
74,671
W
14,901
4,424
0
3,198
24,092
43,825
0
16,164
7,928
32,709
0
W
Sun Wukong
Vestorax
Sun Wukong
19,341
4,286
0
1,295
16,185
18,596
0
8,141
8,044
0
39,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,390
Gold Earned
64,957
252
Minions Killed
212
13
Camps Cleared
3
1,193,915
Distance Traveled
1,176,834
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,735
981
35
3
1
179,259
0
L
Ao Kuang
12,139
867
24
2
0
194,667
1
L
Thoth
14,138
1,010
44
3
1
286,767
0
L
Hou Yi
13,562
969
32
2
1
255,267
0
L
Ymir
13,165
940
77
6
1
229,053
0
L
Scylla
11,953
854
35
3
0
211,080
2
W
Neith
13,385
956
55
4
0
258,246
0
W
Pele
16,971
1,212
75
5
10
269,865
0
W
Fafnir
15,130
1,081
43
3
1
194,669
0
W
Sun Wukong
14,169
1,012
44
3
1
291,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role