Player Matchup

Tiamat
Tiamat
FlowZs_x
Tiamat
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 37L
1,542 Elo+
Party 1
Neith
Neith
MajinBuuCk
Neith
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 22L
1,385 Elo+
Solo
Ymir
Ymir
joenaz99
Ymir
Level 26
God Stats
82W - 56L
1,629 SR
Queue Stats
163W - 153L
1,481 Elo+
Solo
Odin
Odin
klc-01
Odin
Level 17
God Stats
24W - 13L
1,922 SR
Queue Stats
59W - 40L
1,555 Elo+
Party 1
Kukulkan
Kukulkan
paultrotters
Kukulkan
Level 17
God Stats
8W - 4L
1,577 SR
Queue Stats
34W - 36L
1,439 Elo+
Solo
Team Averages
Level 16
1,626 SR
1,481 Elo+

VS

Team Averages
Level 10
1,440 SR
1,506 Elo+
Ares
Ares
AceSoap94
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,369 Elo+
Solo
Cthulhu
Cthulhu
Joxsy
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 87L
1,500 Elo+
Party 2
Zeus
Zeus
Morn1ngstr
Zeus
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 17L
1,373 Elo+
Solo
Apollo
Apollo
WheelByte_
Apollo
Level 7
God Stats
0W - 3L
1,201 SR
Queue Stats
89W - 75L
1,634 Elo+
Party 2
Kukulkan
Kukulkan
qazzaq3295
Kukulkan
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 15L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FlowZs_x
Tiamat
17
3 / 4 / 14
10,069
1,007
10,098
8,112
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
18
9 / 1 / 11
11,236
1,124
19,051
9,685
3,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
18
3 / 0 / 20
11,838
1,184
7,859
13,196
13,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
klc-01
Odin
19
12 / 3 / 16
13,284
1,328
15,071
12,490
11,321
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
paultrotters
Kukulkan
18
9 / 2 / 18
11,608
1,161
17,974
7,913
3,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

247

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
0 / 10 / 8
9,450
945
5,218
16,637
17,760
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Joxsy
Cthulhu
16
1 / 7 / 8
10,107
1,011
8,948
19,106
24,467
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 12 / 0
10,014
1,001
8,514
16,827
5,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
WheelByte_
Apollo
16
3 / 4 / 4
10,089
1,009
6,415
12,832
4,628
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
qazzaq3295
Kukulkan
16
3 / 3 / 3
10,077
1,008
15,745
9,767
3,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
33
36
Kills
10
10
Deaths
36
79
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ares
0
10
8
0.4
W
Tiamat
FlowZs_x
Tiamat
3
4
14
2.5
L
Cthulhu
Joxsy
Cthulhu
1
7
8
0.71
W
Neith
9
1
11
14.5
L
3
12
0
0.25
L
Apollo
WheelByte_
Apollo
3
4
4
1.25
W
Ymir
3
0
20
13
W
Odin
klc-01
Odin
12
3
16
6.67
W
Kukulkan
paultrotters
Kukulkan
9
2
18
9
L
Kukulkan
qazzaq3295
Kukulkan
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,053
Damage
44,840
51,396
Taken
75,169
35,871
Mitigated
56,430
7,499
Healing
1,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,218
370
0
0
16,637
17,760
0
9,698
6,659
12,206
0
W
Tiamat
FlowZs_x
Tiamat
10,098
592
0
1,340
8,112
4,967
0
4,552
3,560
17,936
0
L
Cthulhu
Joxsy
Cthulhu
8,948
389
345
0
19,106
24,467
0
8,606
10,152
25,496
0
W
Neith
19,051
8,890
0
2,524
9,685
3,557
0
7,669
2,016
0
31,335
L
8,514
991
0
64
16,827
5,671
0
7,750
8,853
27,603
0
L
Apollo
WheelByte_
Apollo
6,415
3,257
0
939
12,832
4,628
0
6,033
6,607
0
32,054
W
Ymir
7,859
440
0
130
13,196
13,016
0
10,747
2,449
27,884
0
W
Odin
klc-01
Odin
15,071
2,012
0
1,730
12,490
11,321
0
9,128
3,362
8,837
21,839
W
Kukulkan
paultrotters
Kukulkan
17,974
2,096
1,172
603
7,913
3,010
0
6,329
1,584
43,173
0
L
Kukulkan
qazzaq3295
Kukulkan
15,745
1,304
0
81
9,767
3,904
0
5,254
4,469
35,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,035
Gold Earned
49,737
183
Minions Killed
187
8
Camps Cleared
5
997,071
Distance Traveled
923,312
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,450
945
4
0
1
177,185
0
W
Tiamat
10,069
1,007
20
2
0
189,511
0
L
Cthulhu
10,107
1,011
28
3
0
192,861
0
W
Neith
11,236
1,124
25
3
3
189,941
1
L
Zeus
10,014
1,001
41
4
1
165,922
1
L
Apollo
10,089
1,009
57
6
1
182,972
0
W
Ymir
11,838
1,184
38
4
1
202,268
1
W
Odin
13,284
1,328
31
3
2
211,880
0
W
Kukulkan
11,608
1,161
69
7
2
203,471
1
L
Kukulkan
10,077
1,008
57
6
2
204,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role