Player Matchup

Cernunnos
Cernunnos
COLHENN-xoxo-
Cernunnos
Level 128
God Stats
1W - 1L
1,270 SR
Queue Stats
334W - 350L
1,521 Elo+
Party 3
Ymir
Ymir
KTwelve-
Ymir
Level 29
God Stats
4W - 4L
1,732 SR
Queue Stats
5W - 6L
1,612 Elo+
Party 3
Kali
Kali
W1ldghost
Kali
Level 123
God Stats
1W - 0L
1,671 SR
Queue Stats
124W - 105L
1,500 Elo+
Party 2
Anhur
Anhur
tytus931
Anhur
Level 123
God Stats
4W - 5L
1,447 SR
Queue Stats
223W - 192L
1,497 Elo+
Party 2
Nu Wa
Nu Wa
xXFree_SPM17xX
Nu Wa
Level 13
God Stats
3W - 0L
1,812 SR
Queue Stats
11W - 8L
1,535 Elo+
Party 2
Team Averages
Level 83
1,586 SR
1,533 Elo+

VS

Team Averages
Level 66
1,513 SR
1,459 Elo+
Chernobog
Chernobog
AbsurdConception
Chernobog
Level 41
God Stats
41W - 33L
1,567 SR
Queue Stats
219W - 200L
1,504 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AcusticMatheus
Tsukuyomi
Level 68
God Stats
4W - 4L
1,512 SR
Queue Stats
494W - 524L
1,490 Elo+
Party 1
Achilles
Achilles
DeeTricksterz
Achilles
Level 85
God Stats
11W - 7L
1,644 SR
Queue Stats
767W - 771L
1,512 Elo+
Party 1
Bacchus
Bacchus
Desire589
Bacchus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,254 Elo+
Solo
Merlin
Merlin
EnVi-Blitz
Merlin
Level 93
God Stats
37W - 50L
1,343 SR
Queue Stats
939W - 917L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
COLHENN-xoxo-
Cernunnos
19
7 / 1 / 7
12,034
573
12,343
14,488
5,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
14
1 / 5 / 14
10,079
480
4,259
22,342
18,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
19
14 / 4 / 14
12,868
613
22,197
20,149
9,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
tytus931
Anhur
18
13 / 6 / 13
12,301
586
20,605
14,689
5,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 4 / 10
10,122
482
23,025
12,556
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
14
3 / 9 / 10
9,412
448
12,958
15,875
4,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
AcusticMatheus
Tsukuyomi
17
5 / 10 / 6
11,203
533
9,680
20,368
7,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
DeeTricksterz
Achilles
14
4 / 6 / 7
9,328
444
7,506
22,354
16,478
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Desire589
Bacchus
15
6 / 7 / 11
10,784
514
11,694
24,896
29,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
EnVi-Blitz
Merlin
16
2 / 9 / 8
10,022
477
18,837
15,454
5,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
62
40
Kills
20
20
Deaths
41
58
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chernobog
3
9
10
0.89
L
Tsukuyomi
AcusticMatheus
Tsukuyomi
5
10
6
0.8
W
Cernunnos
COLHENN-xoxo-
Cernunnos
7
1
7
10.5
L
Achilles
DeeTricksterz
Achilles
4
6
7
1.25
L
Bacchus
Desire589
Bacchus
6
7
11
1.64
L
Merlin
EnVi-Blitz
Merlin
2
9
8
0.67
W
Ymir
1
5
14
1.6
W
Kali
14
4
14
5.25
W
Anhur
tytus931
Anhur
13
6
13
3.25
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,429
Damage
60,675
84,224
Taken
98,947
41,545
Mitigated
62,955
25,364
Healing
12,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
12,958
7,241
0
1,663
15,875
4,952
305
2,100
13,677
0
49,811
L
Tsukuyomi
AcusticMatheus
Tsukuyomi
9,680
1,824
0
1,092
20,368
7,138
487
3,835
16,389
0
73,736
W
Cernunnos
COLHENN-xoxo-
Cernunnos
12,343
7,207
0
8,276
14,488
5,236
697
4,575
9,913
0
93,558
L
Achilles
DeeTricksterz
Achilles
7,506
1,700
198
6,588
22,354
16,478
329
10,212
11,594
0
34,029
L
Bacchus
Desire589
Bacchus
11,694
1,472
0
1,369
24,896
29,239
0
6,856
17,750
28,313
0
L
Merlin
EnVi-Blitz
Merlin
18,837
187
0
1,391
15,454
5,148
256
2,999
12,253
69,272
0
W
Ymir
4,259
1,411
0
2,108
22,342
18,043
68
8,514
13,828
21,726
0
W
Kali
22,197
9,675
0
9,744
20,149
9,178
60
5,626
14,523
0
93,234
W
Anhur
tytus931
Anhur
20,605
10,538
718
1,992
14,689
5,147
1,111
7,608
7,024
0
61,876
W
23,025
8,431
0
2,526
12,556
3,941
321
4,341
8,210
57,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,404
Gold Earned
50,749
461
Minions Killed
381
0
Camps Cleared
0
1,794,760
Distance Traveled
1,822,659
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,412
448
72
3
0
366,124
3
L
Tsukuyomi
11,203
533
103
5
0
388,024
3
W
Cernunnos
12,034
573
140
7
0
356,991
3
L
Achilles
9,328
444
57
3
0
345,817
0
L
Bacchus
10,784
514
33
2
0
388,010
12
L
Merlin
10,022
477
116
6
0
334,684
2
W
Ymir
10,079
480
30
1
0
378,489
0
W
Kali
12,868
613
123
6
0
395,223
4
W
Anhur
12,301
586
96
5
0
346,090
8
W
Nu Wa
10,122
482
72
3
0
317,967
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role